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Heinrich505

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Everything posted by Heinrich505

  1. Heinrich505

    CMSF2 Demos Released!

    Scenario A Day at the Beach, and what do we find? Captain S. Burke, in command, but what is he looking at? The enemy is in the other direction. Is he checking out some beach bunnies that got confused and ended up on this slab of coastline? "Hey, Captain, over this way."
  2. Fritz had a really bad feeling about this place. It didn't work out for the Texans, he recalled from history books. He wondered what tactical genius decided to have them hold up in this forsaken spot. And then the shooting started... Heinrich505
  3. Heinrich505

    Mord's Mods: Red Thunder Edition

    Mord, Sheer genius!! Your work is amazing. I love your attention to detail. It is pretty cool seeing how you worked from version to version, and then ending up with your final. You had to be going cross-eyed many times over with all these portraits. Really great job. Thanks for all your detail work. Heinrich505
  4. Heinrich505

    Mord's Mods (Special Announcement)

    Mord, I am stunned!!! Those new portraits are simply amazing. I think they are great. Just don't burn yourself out...again...😳 Really stellar work. Thanks for all your hard effort. It is always appreciated. Heinrich505
  5. AtheistDane, I’m not near my computer at the moment but I think it is Vein’s from my screenshots. However I am guessing and could be wrong. 😯 Heinrich505
  6. Heinrich505

    CMFB Campaign: Fields of Tears

    Dragonwynn, Sent you a PM. What a struggle. Nicely done. Heinrich505
  7. Heinrich505

    AAR - A Lesson in Defense

    Fix Bayonets, Boys. It's the swinging gate, just like Gettysburg. Any part of your troops in the Irish Brigade, Bil? I, too, like the move. Risky, but something I'll bet your opposition didn't see coming. Looking forward to this developing. Heinrich505
  8. Bud, He could, of course, have a trusted member of his unit hand-carry those letters when going back to the home country on leave and thereby avoid the censors altogether. Or, hand-carry them himself. This was not uncommon. But, couldn't he just skype in the downtime? Great stuff indeed. Enjoying every bit of it. Heinrich505
  9. Bud, So cool. Another one of those amazing moments in this game that leave you staring in shock and sends a shiver up your spine. After seeing and hearing the devastation wrought upon 3d squad, that rifleman from 2nd squad must have had ice water in his veins as he waited for the right moment. A true jäger. Great story telling Bud. You took my breath away with the last series of panels. Heinrich505
  10. Arrrggghhhh!!!! Cliff Hanger. This is cruel and inhuman, Bud.
  11. Bud, A freaking charge - sans bayonets - no less. I had visions of all sorts of bad things happening. This just gets better. Heinrich505
  12. Bud, Enjoying this so much. I concur. Very poignant shot of the scout and his fallen comrade. I've seen that happen over and over in the AARs I posted. The screen shot is so telling that you have to use it. Really nice job here. Heinrich505
  13. Heinrich505

    CM:FI AAR SLIM versus Bletchley_Geek

    General Jack Ripper, Very nice project. As Bil says, ya can't have too many AARs. Nice setup. Looking forward to seeing this develop. Heinrich505
  14. Heinrich505

    Video AAR for Platoon Patrol

    Tomatow, Nicely done. Heinrich505
  15. Heinrich505

    AAR - A Lesson in Defense

    Yep, done that myself in the past. They seem to be doing a very good job. Waiting anxiously for your next move and that larger goal you have cryptically referred to. Heinrich505
  16. Heinrich505

    AAR - A Lesson in Defense

    Bah! Nothing worse than watching a freaking tree jump out in the path of a bazooka round. If I had a dime for every time that happened...[sighs wistfully...] Great stuff Bil. We are hooked as usual. Have you doomed the forward scouts or do you plan to pull them back in the nick of time? You don't want to lose Little Sure Shot and Four Eyes this soon in the battle. Sgt. Rock would never forgive you. Heinrich505
  17. Geez Bud, tell Hirsch to stop leading from the front. The Ami are almost out of command squad to shoot at. Just Hirsch and the radio man. This keeps up and someone else is gonna finish writing that letter to Paula. Yikes. Heinrich505
  18. Bud, The recon and "quiet" is just heightening the intensity of the story. I was already holding my breath as the scouts were slowly crawling forward, sure at any minute that the enemy would open fire and the red crosses would start sprouting. Great work!!! Heinrich505
  19. Bud, YESS!!!! I just stumbled on this. So great to see you back in action. Your work is always appreciated. Heinrich505
  20. Heinrich505

    AAR - A Lesson in Defense

    Bil, Always great stuff. Thanks so much for posting this. You said you weren't too worried about being spotted but were mainly sitting and watching to identify enemy compositions. Did you have close covered arcs to keep your troops from opening fire or was that even necessary? Heinrich505
  21. Heinrich505

    Kharkov Map Sneak Peak

    Ah yes, I spent many hours playing that Streets of Stalingrad ASL scenario. Good memories. I always used my imagination to visualize the ASL battles, but now CM comes along and I can rush alongside the troops in 3D, seeing what they see. I never thought I would see the day. It is still amazing to me.
  22. Heinrich505

    Kharkov Map Sneak Peak

    "...and the HQ accidentally stayed behind..." Zet vas no axxident, Comrade Colonel. Zer is much special China plate that ze Comrade General is wanting us to...appropriate. That was one of the most intense house-to-house combat scenes that I have seen since I was playing out battles in the ruins of the Stalingrad Mod. The one Russian lad took a German rifle round right in the freaking gut as he ran into the hidden position of the enemy. That was painful to watch. Your AAR is simply amazing, Sir. So very well done and the camera angles are stellar. Narrative is spot on. Absolutely riveting. Heinrich505
  23. Heinrich505

    Kharkov Map Sneak Peak

    Macisle, Hooo-oooly Crap!!! The God of War has struck. I love it!! Great job on the explanation and the set-up. The only thing I'd do differently is to have all the guys up close to your artillery strikes put into Hide command. They seem to last out the barrage a little better and don't break and run as much. Your map looks like quite a challenge. Eagerly looking forward to Part 2. Heinrich505
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