StkNRdr
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Everything posted by StkNRdr
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Did 3.11 mess up anybody else?
StkNRdr replied to gregb41352's topic in Combat Mission Battle for Normandy
I thought I was out of the woods but apparently I'm not. I own CMBN + CW +MG. After I did a 3.11 install and the modules did not work or activate I reinstalled them. It actually set me back to v2.12. Soooooooooooooo, I reinstalled 3.11 and the modules are not activated nor can I activate them as it again tells me I have an Invalid Serial Number. Is there a solution to this BS? -
I think we can all agree that war sucks. War games in general provides us with a window into military history and a chance to engage in the strategy and tactics of the time. If you are playing a human, it adds a psychological aspect as well, similar to chess. When I saw the game about the Ukraine however, it gave me pause. I have stayed away from other games that encompass current areas of conflict. I think the operative word above is "history". Playing a game about something I read in today's news is not something that brings me enjoyment.
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Did 3.11 mess up anybody else?
StkNRdr replied to gregb41352's topic in Combat Mission Battle for Normandy
Here's what happened to me. I own CMBN + CW + MG. Did the install according to Hoyle. Launched game and activated it with the v3.0 serial number. Game worked but did not show modules on main screen and the module battles were grayed out. Tried to use the Activate Modules app, but when I used the same 3.0 serial number it gave me an Invalid Serial Number error message. So, I reinstalled CW and MG bringing them up to their latest relative patches. I did not attempt to Activate them. When I launch CMBN the modules show on the main menu and I have access to all the battles. So I think I am good but it was a little bit of a struggle and there was some cursing along the way. -
I upgraded to Win7 64 from Win XP 32, installed 6GB of additional RAM and changed my video card and never thought about activation issues. No CPU change. All still working fine.
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Whine about CM costs thread. Post here!
StkNRdr replied to bobo's topic in Combat Mission Red Thunder
An old adage says that all good things in life are free, yet this game is not, why? Come to think of it, I come from a state whose motto is, "Live free or die". So why are all things in life not free? Who needs this fiat currency anyway? Why can't I buy a CM game with, say, a rabbit hide? Until then, guess I'll just use a credit card. -
I think getting down to ground level in CM in its 3D environment with Oculus Rift would be an excellent experience, especially on replays.
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Where did you hear about CM - Part 2
StkNRdr replied to Pelican Pal's topic in Combat Mission Red Thunder
I became familiar with Battlefront due to Theatre of War which I bought around 2007, which even after patching was a disappointment. Later, a friend, who had the earlier CM1 products, suggested the CM series. I purchased CMBN as my first CM game in August 2011. I haven't been disappointed. So relatively, I'm a new comer. -
What do CM players think: GTOS worth it?
StkNRdr replied to Macisle's topic in General Discussion Forum
I own it and played several times but shelved it. There are several aspects I do like but the lack of a WEGO system (allowing review for numerous reasons) and having no multi-player are the killers for me. One of the devs definitively stated there will never be any sort of turn based movement as this is unrealistic, however there is a pause available. He is also of the mind that their AI is much better to play against than any human player could possibly be, therefore mp is very doubtful. Don't quite understand the mindset as these features would only be options to those who want to use them and not forced on anyone, which could expand their sales. Go figure. -
Soundmod Comparison Video: Cannon sounds.
StkNRdr replied to Oddball_E8's topic in Combat Mission Red Thunder
Thanks Oddball -
Soundmod Comparison Video: Cannon sounds.
StkNRdr replied to Oddball_E8's topic in Combat Mission Red Thunder
First of all, thanks for creating the sound mods and for doing the comparison vid. I do have a couple of questions. In GreenAsJade, for your sound mods, the following are listed: Oddballs Final Soundmod - Not so final patch 1 Oddballs Final Soundmod - Standard Version CMRT Small Arms Only Oddballs Final Soundmod - Heavy Version Oddballs Final Soundmod - Standard Version CMRT Oddballs' Simplified Soundmod V1 Fathers Brothers Nephews Cousins Former Roomates Soundmod V3 - Red Thunder Update Oddballs' Lightweight Soundmod V1 If I want to install the latest full version covering all weapons you have sound mods for, what should I download? If more than one file, is there an order to install? Are the mod effects only for the weapon firing or do they include the explosions, etc. of the ordnance? Thanks! -
For WWI aviation the best combat flight sim, IMO, would be Rise of Flight. Free to download and play but limited to 2 aircraft. http://riseofflight.com/en Currently has 36 different aircraft (scouts, two-seaters, bombers) and some variants within a few of them.
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Does anyone else catch themselves doing this
StkNRdr replied to Ultradave's topic in Combat Mission Red Thunder
After playing I find myself doing it on my desktop. -
Should be there.
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Please don't take my comment as a back door slam to BF. They have to aim their products to run on a whole spectrum of computer systems. I do love the extra eye candy, etc. that the modders bring to the game, I know a lot of hours go into it and just wanted to acknowledge that.
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Just wanted to thank all the modders for their great work. You are literally changing the landscape (along with other features) of CMRT for the better. Hats off!
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I downloaded CMH and it worked fine except it could find my Dropbox location which may not be in the standard location. I think you already know of the issue of not being able to point it to a different folder. Anyway, I dropped back to H2HH v2.11.3 which works great. Will keep an eye out for the update to CMH. Thanks for the wonderful program, it makes life so much easier.
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Is this horse dead or just sleeping?
StkNRdr replied to Tashtego's topic in Combat Mission Red Thunder
So basically, animals were injured during the making of CMRT. Tsk, tsk... -
Good question. The mods structure in CM is pretty basic though. I have used JSGME on many games and don't see why it wouldn't work with CM. Keeps a person out of the folders. http://www.softpedia.com/get/Others/Miscellaneous/Generic-Mod-Enabler.shtml Not sure if this is the latest version. Post back if you use it.
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Just wanted to say I am really looking forward to this.
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Currently using 2.9.0 without issues.
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Don't know if sales are keeping up, I certainly hope so. Even though there are many things on the wish list by people the game already has a wealth of content as far I am concerned. Other than that I am really looking forward to the Eastern Front packages.
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Conducting Coop play under the current engine
StkNRdr replied to Los's topic in Combat Mission Battle for Normandy
I am not sure how much of a money maker coop play would be but it sure would be nice to have a built in feature. I know, a dead horse. I assume H2HH cannot be used for this.