CharlieMike24
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Everything posted by CharlieMike24
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And a big thank you to the guys at the help desk. Went through this to discover that I couldn’t find my license key for base CMSF purchased pre 2008 and so no longer stored on the updated website. Had a very stressful time searching old hard drives. The help desk solved this in a couple of hours. Hoorah.
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HQS 3.0 SOUND MOD for CMSF2 (+)
CharlieMike24 replied to Erwin's topic in Combat Mission Shock Force 2
Failed for me just now...."Too many requests" -
I may have missed it, but is there a time limit that you can work towards? I don't have this map, but presumably you don't have to hold all objectives to win on points. Have you any plan for withdrawing to a suitable defensive position where troops can be consolidated and still contest enough objective points? Or are you too heavily engaged?
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Defense of Monte Agnelli - DAR
CharlieMike24 replied to newlife's topic in Combat Mission Fortress Italy
Just checking in to say I'm enjoying your DAR. it's the first I've seen with the potential for MOUT and a mobile defence. I say potential, as there may be no men or buildings standing in a few turns! Keep up the good work. -
Very realistic! Looks like all those years of rambling have rubbed off on you.
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Brixia Mortars - Realistically Portrayed In Game?
CharlieMike24 replied to Sublime's topic in Combat Mission Fortress Italy
Could someone swing over and reboot sburke....? His code's playing up again..... -
Caption Competition (no prizes, sorry)
CharlieMike24 replied to xian's topic in Combat Mission Battle for Normandy
"...but I thought you said this AFV contract should be kept in-house...." -
WIP - The Road to Carpiquet Campaign
CharlieMike24 replied to Paper Tiger's topic in CM Normandy Maps and Mods
Beautiful....... -
Commonwealth preorder question
CharlieMike24 replied to Javaslinger's topic in Combat Mission Battle for Normandy
If $20 is actually going to Battlefront, then I might preorder. I suspect this actually goes to the delivery company (DHL). Can anyone confirm? Also, customs tax was a further £20 on top of this for CMBN Steel Box. Are we liable for further taxes this time, too? All the same, looking forwards to the module. Thanks Battlefront. Edit: okay, Thanks Moon. -
Long term lurker finally purchasing
CharlieMike24 replied to undercovergeek's topic in Combat Mission Battle for Normandy
AFAIK, target arc will allow heavy or light weapon engagement. Target light is probably your best alternative. Blasting should be able to breach hedge or bocage. Congratulations on a great purchase decision!! Edit: When there's no doubt CharlieMike out(done). -
CW module before Xmas?
CharlieMike24 replied to Tactical Wargamer's topic in Combat Mission Battle for Normandy
So, at least that's not a "no". -
Sie Kommen II Axis Campaign - Released
CharlieMike24 replied to Fredrock1957's topic in Combat Mission Battle for Normandy
I'm really enjoying this campaign, in a kind of masochistic way! I'm getting my ass badly whacked I too couldn't see the TRPs in Counterattack....until the review screen (I got a Tactical Victory!). Then they appeared on the German side of the map. Could it be that these are Allied TRPs? Anyway...great work Fredrock and the Canal is next on the menu of pain!