I definitely agree with this. What separates most WW2 simulations from mainstream, I think, is the choice in choosing sides. For example, there are plenty of FPS clones out there where you play as a U.S. soldier in Western Europe. And then there is Call of Duty, I.E. U.S., U.K., and U.S.S.R., and even then they don't even scratch the surface of the hundreds of battles fought in WW2. That has been done to death and developers claim they can't think of anything else to make. Well, here's a thought, make a perspective from the GERMAN side (or any one of their allies). Apparently developers think that if you can't 'win' in the end, the game can't be enjoyable.
That's why I enjoy games like CM, since you can play as many different nations. IL-2 is also another great simulation that does not limit flying campaigns from one perspective, and rather has a multitude of nations and their various planes to fly. The players skill and strategy will dictate whether their soldiers survive in the end.