Field Marshal Blücher
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Everything posted by Field Marshal Blücher
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Cant get DLC maps to work
Field Marshal Blücher replied to j_k__livin's topic in CM Normandy Maps and Mods
Hi there! You're going to need to be more specific. First, which maps are you trying to download? Second, are you patched to v1.01? Anything made with 1.01 will not work on a 1.00 install. Third, which folder are you putting the maps in? -
Downloaded Battle and Campaign Missing
Field Marshal Blücher replied to Champagne's topic in CM Normandy Maps and Mods
Yeah, I'd do this. Devils' Descent shouldn't require 1.01 in any case, so there's clearly something wrong if it's not showing up in the campaigns list. -
Carentan Part I
Field Marshal Blücher replied to undercovergeek's topic in CM Normandy Maps and Mods
Hi Ghostrider, I am only allowed to provide information that BFC has already released publicly, which includes what forces will be included in the Commonwealth module (and which ones, by their omission from this list, will not ). I'm not sure if BFC has publicly released their plans for Fallschirmjäger, so I'm afraid that in order to be safe, I can't comment on that, unfortunately. Sorry to disappoint, but rules are rules. -FMB -
Carentan Part I
Field Marshal Blücher replied to undercovergeek's topic in CM Normandy Maps and Mods
Unfortunately, Fallschirmjäger will not be present in the Commonwealth module, only SS and Luftwaffe Field Division troops. -
Little Squat?
Field Marshal Blücher replied to Tactical Wargamer's topic in Combat Mission Battle for Normandy
Or, if you (like me) find yourself typing stuff in German fairly often, there's a way to (in Windows at least) switch between keyboard configurations. So if I want to type an umlaut or a ß, I just hit Alt+Shift and it will switch to a German keyboard, and then I just hit it again to change it back to English. -
Little Squat?
Field Marshal Blücher replied to Tactical Wargamer's topic in Combat Mission Battle for Normandy
"oe" and "ö" are interchangeable. And the space was probably added to make us English-speakers able to parse it more easily. -
My letzte Hoffnung (Save corrupted)
Field Marshal Blücher replied to tankibanki's topic in Combat Mission Battle for Normandy
Hi guys, As long as you do exit some of your own units to represent your losses, it shouldn't unbalance the last mission. It might be a bit too easy if you do it with the Germans at full strength. On the other hand, the Allied units in this battle are not units that appeared in any earlier scenario so they will be at full strength regardless. Do NOT remove any Allied units from the last scen, DO remove some German units from the last scen. -FMB -
While I know nothing about this campaign (looking forward to playing it when I get time), my guess is that the designer has put replacements into it. The way that replacements work is that there is x% chance that each unit will be refitted to full readiness. This will largely account for different starting forces between missions, because it rolls the dice each time you end the mission.
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HOFFNUNG CAMPAIGN feedback *SPOILERS*
Field Marshal Blücher replied to Erwin's topic in Combat Mission Battle for Normandy
Exactly. What I'd LIKE is the ability to say, "repair the Panthers and replenish the FOs, but don't do anything to the infantry." -
HOFFNUNG CAMPAIGN feedback *SPOILERS*
Field Marshal Blücher replied to Erwin's topic in Combat Mission Battle for Normandy
What would be a HUGE improvement to this campaign (which AFAIK is not currently allowed by the campaign editor) would be to designate the chances of one particular unit's being repaired or replaced. This would ease the current bogging issues as well as keep important units like FOs alive. Unfortunately, this isn't possible in the current campaign editor. I can either assume that people will lose FOs and give them more throughout the campaign (which could be unbalancing if people don't lose FOs), or assume that they won't lose FOs (which can screw people if they DO lose them). -
HOFFNUNG CAMPAIGN feedback *SPOILERS*
Field Marshal Blücher replied to Erwin's topic in Combat Mission Battle for Normandy
You should have an FO--unless you lost him? -
[RELEASED] sdp_ITA_QBPACK_I
Field Marshal Blücher replied to sdp's topic in CM Normandy Maps and Mods
I have to echo this. His mod inspired me to make a campaign set in Italy, and the visuals are absolutely stunning. -
German Campaign in work: A bloody ride
Field Marshal Blücher replied to Mr.X's topic in CM Normandy Maps and Mods
It's on the Repository: http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=1661 -
Short answer: you can't. Long answer: Campaigns consist of multiple single scenarios, strung together by the campaign file format. In order to put campaign maps into QB map format, you would need to have access to the original single scenarios from which the campaign was made. In most cases, only the designer has access to those. If you want, you can ask the campaign designer for the files; I think most campaign designers have been generally willing to give them out.
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Trouble with Mods for CMBN
Field Marshal Blücher replied to Panzerman's topic in Combat Mission Battle for Normandy
It doesn't have to be a capital letter, mine is lowercase and mods work fine. Panzerman, did you rename the files or alter them in any way prior to their not loading in-game? You should not rename mod files, ever. -
Where are the churches?
Field Marshal Blücher replied to sand digger's topic in Combat Mission Battle for Normandy
I agree with this. However, I'd like to see a shorter one more suitable for smaller churches that you can still fit some dudes up into. -
WEGO vs RT-Is it age related?
Field Marshal Blücher replied to Stingray's topic in Combat Mission Battle for Normandy
Ditto for me. Except I'm 23. -
You are mean. (Also that's part of a campaign, so you're doubly mean since he can't elect to play that scenario individually, which would no doubt confuse him greatly.)
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Playing Battles or Campaigns?
Field Marshal Blücher replied to GerryCMBB's topic in Combat Mission Battle for Normandy
I expect there's a fair amount of people who only play vs humans, only play vs AI, and people who play a mix. You're hardly alone in the way you play the game, but there's also a sizable contingent of people with different preferences.