The individual-micro managing aspect is somewhat tiresome, at most, I grow stressed trying to control every single movement; its very difficult to do so at full speed, thankfully pausing is there.
The positives: The damage charts for vehicles/tanks/people are pretty spot on.
Ballistics *If any...I can't tell from 90+ meters above a battle field* seem to be pretty good, I damage targets, and vice-versa. So it seems that its working out alright...I need to test it more.
Movement: I was stunned at the fluidity of movement from the beginning, stoked to see the terrain actually causes speeds to increase/decrease. Another thing I was blown away with was the pace of movement: Very fun, very fast, and balanced!
-In regard to movement: Terrain, it seems that the terrain changes up the movement, this is a very good thing, especially with a game like this. Although, grid of terrain is somewhat frustrating/ difficult to survey from atop, I wonder if there will be any mods similar to CM' (Grid maps!) that will help survey from atop, that would be awesome.
Firing: Firing is great, its like CM but way faster due to the constant battling. Pisses me off, but its fast...
Actions stop and go so quick that it makes my head spin, to the point where I get frustrated, and realize to myself that micro-managing platoon-sized formations spread across a map shouldn't be so difficult! argh.
Artillery/Heavy weapons/action of fire/area of fire..
These things should be highly effective, but unfortunately the battling is very difficult when things are spread about on the map, its a pain in my ass when you're trying to create a screen of fire, its somewhat troublesome since things start moving in directions you cannot follow (since our AI are complete morons...) adaptation is somewhat difficult.
Thankfully we have the pause control.
Defending and attacking are somewhat difficult with the speed/pace of the game.
I feel like that is the only difficulty for me, and it isn't the game, its me. Just not used to it...Maybe reconfiguring my controls will help, growing more accustomed to managing my forces...and trying different strategies will benefit me in tow.
I was thinking: Managing in squad sizes seems to be effective. Although, if its a defensive action it seems that your infantry are basically sitting ducks in this game, Artillery gets wrecked very quick, and your tanks...usually have issues...I don't know if it is me, or is the AI just god like?
I will get better at this I suppose.