Greetings all. I'm a veteran of all of the Combat Mission games, and only recently (read: today) got my copy of DiF in the mail. I'd been playing and enjoying the demo, and figured I'd pick up a copy of WW2 AIR fighting to go with the Ground pounding I've been doing.
Now, on to the questions.
First of all, let me say that while I'm no newb to gaming, especially WW2 gaming, this one has me a bit flustered. I've read the tips for newbies thread here, and it all makes good sense; I'm just having troubles incorporating it into my gameplay.
For example...I've got a few new sets of pilots that are USA, and still in the 'starter' craft. Each set has between 2-5 missions under their belt. Shooting down an enemy (or being shot down, for that matter) is a rare occurence. Even damaging and flipping a plane is 50/50, at best. Is this normal? It seemed in the demo at least 1 guy went down every dogfight.
Next, I was flying a dogfight earlier. I was advantaged, and my leader had 1 burst. I was holding an In my sights 1:1 card, but couldn't play it. After reading the tips for newbs, I was wondering if I had the -1 damage modifier...I didn't look at the time...could that be it?
Finally, why can't my wingman attack sometimes? And is there any way to tell what card he's holding before I pick which enemy to attack? Sometimes I'd like to use him to maneuver on the enemy leader, and he winds up with an attack card, and I wish I could have used it on the wingie. Pretty frustrating.
All in all, I'm enjoying the game. I know I'll improve with time and experience, but just need to knock out the newbie rust first! Thanks for any tips you can give in addition to the questions above...