Hey guys, just a quick question
I made a map, and it is geared for an axis attack. They are attacking along mountain roads, over bridges, through villages and passes..which will make it harder for the attack than even a normal attack does.
I want to limit the Allies (defenders) points compared to Axis (attackers) so that it will be more balanced.
Is this acheived by
1-loading my map in a quick battle as a custom map from file
2- setting the points at say 3000 with allow player to choose forces
3- setting the handicap at either Allied +30% or Axis-30%
im not sure what the difference is, or if this is what I should do.
Thanks in advance, and if anyone would like to try this map in a pbem let me know, im very proud of it!