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Sgt.Squarehead

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Everything posted by Sgt.Squarehead

  1. You have some lethal tools in your line-up there Bil.....Your T-72 TURMS-Ts are the business, but you'll need to be crafty (I've no doubt that is your plan). Did I spy a couple of Kornet teams too? Turkish Leopards have had a VERY bad time against the Kornet in Syria.....Although I suspect your opponent probably won't skyline his Leopards side-on to your forces.
  2. I believe Airborne use three-colour camo in the original CM:SF (maybe it's Airborne Mech), I was contemplating using them to represent troops from Iraq's 9th Armoured Division, to distinguish them from CTS (Syrian SF with black uniforms), Iraqi Regulars (Syrian Mech) & PMF (Syrian Reserve Infantry/Militia).
  3. Any chance of a look at any 'Specialist Teams' & 'Single Vehicles' available to these two factions? In the original game 'Combatants' were limited in their support weapons, if you wanted an ATGM, HMG or Recoilless-Rifle, you had to use the black-hooded 'Fighters'.....Same goes for the ZU-23-2 Technical and as we've come to learn, EVERYBODY uses those!
  4. Glad you got it out there @MOS:96B2P.....I too would like to have done more in testing, but real life happens and it's a pretty tricky scenario to test. I reckon having the wider group play it is the best bet, anything we missed will be picked up on, but from my own experience I could see you'd honed it to the point that the main limitation was the engine itself.....This scenario so needs Uncons, on both sides, just think of the damage you could do then! Massive respect for what you've created here.....It's revitalised my interest in CM:BS, if only as a testing ground for CM:SF II and IMHO it demonstrates the best possible use of the engine's capabilities right now, without being a serious victim to its major flaw.
  5. I feel the same way about CM:SF vs CM:BS.....The latter just doesn't light my candle in the same way CM:SF does. I suspect I'll like it more after it's had three expansions too, even more so if it ever gets Uncons.
  6. @LongLeftFlank Any chance of grabbing a copy of the revised map please?
  7. Surely that's a contradiction in terms! Have a nice time, you lucky, lucky..... Would a permanent Pause command prevent this? I often do this when I suspect infantry may break & run, mostly as a response to the Engine 4 Bug, but it's a useful trick if you need a unit to stand & fight.
  8. Pretty much everything we could do before we can do in the new title (maybe not in the same way), but with the new engine we can do so much more (pop over to the CM:BS scenarios area and take a look at what @MOS:96B2P has been up to). PS - Welcome back!
  9. Are your T-90 crews green or do they have negative training levels, Bil.....Their apparently ludicrous inaccuracy is already giving me major cause for concern. Fairly sure a M1A1HA is inferior to a 2008 spec Challenger II. A T-90SA should be quite a handful for a Leopard 2A4, a tank that has been demonstrated to have serious vulnerabilities following its actual deployment in Syria (T-90s routinely shrug off hits from weapons that kill Leopard IIs).
  10. Yup, it's a T-80UA.....There appears to be more than one type, this was the top of the stack variant with the full Shtora array and (I believe) improved optics (both of which were normally only found on command tanks). Essentially it's a T-80U upgraded to the level of a T-80UK but without the extra comms gear.....Or to put it another way 'One bad mofo!' (for its day). Iraq just bought them to go alongside their T-90SA: http://weaponews.com/news/23797-the-first-batch-of-bmp-3-is-already-in-iraq.html While CM:SF may not have got Syria exactly right for the time, it was remarkably prescient over what would be found in the general region in the decades that followed.....With some mucking about in the editor and a few mods it's possibly to represent quite an array of Middle Eastern nations.
  11. What RPGs do the Uncons have.....RPG-29s were very prevalent in the old game, too prevalent IMHO.
  12. It can be done by Alt+Ctrl Clicking.....Add the balcony(ies) first. Then Alt+Ctrl Click the walls to get windows but no doors on the balconied levels. Then selectively Ctrl Click the levels without balconies to get them how you want them. Do not Ctrl Click on one of the balconied levels as this will always add a door. Alt+Ctrl Clicking is the key to funky modular buildings.
  13. Nooooo! In my experience BMPs are utterly myopic compared to anything western, even with someone in the command seat.....I greatly fear for your BMP's well being.
  14. That is not Ukrainian. The Ukraine sold 320 of about 350 T-80UDs to Pakistan, but they still hold a substantial stock of T-80BVs....I believe it was recently announced that these will be refurbished (presumably because Russia are refurbishing theirs). The Ukrainian version will receive their 'interesting' diesel engine, the Russian version has a beefed up gas-turbine and an APU. Here's the new Russian T-80BVM: PS - Here's an irony.....The Ukraine handed the US their bottoms on a plate in the tactical exercise I linked to at the top of the page, yet they came stone-last in the Strong Europe Challenge. Ukraine probably has more real-world combat experience against a top-end peer opponent than anybody else in Europe.....Does this suggest we are emphasizing the wrong skills in training?
  15. Some T-72AVs, T-72B1s and so on would really help the game IMHO.....You could chuck in a bevvy of T-80s too for me, not really used by either side yet, but they're cool as you like! There may be a prize if you can identify the tank above.
  16. Ha! Stupid infidel! Bring your shiny new tank into the old city.....We dare you!
  17. The Oplot's ability to kill Russian tanks in the Ukraine, all the way from Thailand, is truly remarkable.
  18. Been looking at the pictures in detail, the rubble looks chunky & good! I like the rocky terrain texture too, it's a nice nod to mappers who use it creatively.
  19. Thought you might like this: It's Irag right now, not Syria in 2009, but that just shows how flexible CM:SF can be, doesn't it? Following with interest (& increased OpSec).
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