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Posts
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Everything posted by Sgt.Squarehead
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Tiger Is vs IS-2s and T-34/85s
Sgt.Squarehead replied to John Kettler's topic in Combat Mission Red Thunder
It's doable for a player controlled force, but not the AI. AI forces can dismount from vehicles, but they cannot remount. -
That one can get pretty damned savage:
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Weird stuff in CM. Why is CM great?
Sgt.Squarehead replied to Zimtstern's topic in Combat Mission - General Discussion
Good to see this point raised. IMHO CM is one of the very few games that actually can do this. However it requires deliberate intent in the scenario design process to achieve it.....I suspect that most scenarios are structured such that the enemy will put up a decent fight simply because the majority of casual gamers might find an enemy that regularly surrenders en-masse a bit dull. But it can be done. -
First time we've seen a BMMP prototype AFAIK: https://gurkhan.blogspot.com/2022/02/efv.html
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With a mixture of sneakiness & luck! This one got two plus a brace of Bradleys to go with 'em! PS - Note the direction it's attacking from, relative to its foes.
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Afghanistan - The Current Situation
Sgt.Squarehead replied to Sgt.Squarehead's topic in General Discussion Forum
It seems there are some internal divisions within the Taliban: https://www.understandingwar.org/backgrounder/afghanistan-review-january-3-–-january-25-2022 Afghanistan's inter-ethnic squabbling never seems to end. -
CM:BN Screenshot Thread #2
Sgt.Squarehead replied to Battlefront.com's topic in Combat Mission Battle for Normandy
Booby Traps! -
It's a known and reported issue for two titles and will very probably be fixed in the next round of patches.
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"Balanced" Scenarios - H2H
Sgt.Squarehead replied to CanuckGamer's topic in Combat Mission - General Discussion
It does help if a scenario designer makes it clear in the description section what modes the scenario should be played in.....Getting the AI to put up a respectable fight often (but not always) requires the use of forces that would be rather overwhelming in the hands of a human player. The case @chuckdyke describes above might actually be one of the instances where the AI might perform reasonably well on either side, it's good on the defence and not too bad in overwhelming attacks. -
Tanks tend to operate rather poorly without a crew. Your comment is so wrong as to be utterly facile.....Borderline lunacy TBH!
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Maybe ping someone, like @BFCElvis ?
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Updated Camps and Scens Directory
Sgt.Squarehead replied to Behemoth's topic in CM2 General Tech Support
The root directory should be your 'My Documents' or 'Documents' folder. You should see a folder named 'Battlefront' and within that find a folder named 'Combat Mission', which should in turn contain a sub-folder for each of your games (Except CM:BN and older titles like CM:SF1 & CM:A). Within each of those subfolders there is a folder named 'Game Files' that contains subfolders for 'Quick Battle Maps', 'Scenarios' & 'Campaigns', you may also see (or you can create) a subfolder for 'Master Maps'. HTH PS - If you don't find the folder in 'Documents/My Documents' run a search on your drive for 'Battlefront'...That should locate the root folder for you and the structure within should be identical. PPS - If you do this and they still don't show up, you may be missing a patch, check here: https://www.battlefront.com/patches -
Chrysler's Nuclear Powered Tank, The TV-8
Sgt.Squarehead replied to Probus's topic in Combat Mission Cold War
It was only ever a matter of time before Objekt 279 turned up in this thread, but that was a very cool way to raise the curtain on it! -
Updated Camps and Scens Directory
Sgt.Squarehead replied to Behemoth's topic in CM2 General Tech Support
Steam or Battlefront? IIRC the location differs. -
Pistols are better than rifles.
Sgt.Squarehead replied to semmes's topic in Combat Mission - General Discussion
Agreed, fifty meters is a bit optimistic for a handgun.....This being said I really like 'Pistoleers' in CM (mostly CM:SF2 ex-Taxi Drivers), they can be great fun: -
@37mm might be able to advise, he made similar changes in 'H&E'.
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Every kill with an M48 feels like an achievement, usually because it was! Frontal slugging matches do not end well.
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Slightly ironic post as that's rather unlikely to be its original paint. The (f) indicates it's of French origin. https://en.wikipedia.org/wiki/Renault_UE_Chenillette It looks to be showing two layers of German camo (dunkelgelb/bicolour over panzrgrau).....The panzergrau looks to have pretty thoroughly obliterated any underlying original French green camo. The Renault UE wasn't really a 'Tankette', it was a utility vehicle and usually came with a tracked trailer:
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Here's some pictures of my map
Sgt.Squarehead replied to Commanderski's topic in Combat Mission Red Thunder
I've been looking around for the last hour or so (I made a summer variant), turns out a whole Partisan Detatchment will pretty much disappear, no problem! -
Here's some pictures of my map
Sgt.Squarehead replied to Commanderski's topic in Combat Mission Red Thunder
@Commanderski Can I grab a copy please? You could probably hide a lot of Partisans on a map like that. PS - I think I may have a version with a scenario 'Tank Battle of Lisow', is this the full map?