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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

Sgt.Squarehead

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About Sgt.Squarehead

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  • Birthday 07/26/1968

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  1. CMSF2

    Forgot to mention in my post on NVG that Fighter teams already have access to NVG from their ATGMs and more (too?) frequently from the RPG-29s at the top end of the equipment quality chart.....It's a bit odd to have RPGs leading every nocturnal advance but it's the sensible move as things stand. We have learnt in recent years that ISIS was more than capable of some surprisingly sophisticated improvisation (again not to mention some very well financed backers in the region): http://spioenkop.blogspot.co.uk/2017/08/armour-in-islamic-state-story-of.html http://sturgeonshouse.ipbhost.com/topic/956-jihad-design-bureau-and-their-less-mad-opponents-creations-for-killing-each-other/ So a few NVG equipped riflemen & snipers really doesn't seem beyond the pale as a tweak to the TOE to me.
  2. Oleksandr's Modding Space

    Sounds like a worthy challenge.....Maybe take your time over the odd CM:A mod rather than trying to produce droves of them for games that already have a lot of options, you know they will be a valued addition in CM:A (which has SFA). Best of British with whatever you choose to do.
  3. Oleksandr's Modding Space

    It's a shame you don't fancy doing more with CM:A, it's the most neglected of the games (for fairly obvious reasons based on your earlier comments) and it has some pretty irritating flaws, but it's also very unique and a hell of a lot of fun to play.
  4. CMSF2

    PS - @Combatintman Mostly been messing about with that ODA Team Core that I knocked up for Borg of late.....They're a flexible little mob! Mosul is giving me the hump at the moment, I have this feeling I'm going to be doing it all again (well the most fiddly bit at least) in the not too distant future.
  5. CMSF2

    Surely 'rarer than a rare thing' is the purpose of the top equipment tiers.....As you know my interest is no longer really very focussed on the the fictional storyline (Wonder how that happened? ), the more options we get, the more we can do (can't hurt to mention it after all).
  6. CMSF2

    Another equipment related thought.....With the benefit of hindsight (not to mention generous gulf states) it seems to me that NVG should be added to the top couple of equipment quality slots for 'Fighters' and perhaps the top quality slot for 'Combatants'. http://taskandpurpose.com/taliban-red-unit-commandos-m4s-killed-scores-afghan-troops-week/
  7. The 'Never Say You've Seen It All' Thread

    Meh.....Forget it! (manual quoting can be a nightmare on this forum sometimes).
  8. Oleksandr's Modding Space

    That's some damned fine work though dude!
  9. Latest Russian Armament Export Catalog

    I'll take a T-90M for the daily runaround and a nice sporty T-80BVM for the weekend please...Maybe a TOS-1A to let my dogs get some serious payback next Guy Fawkes Night!
  10. The 'Never Say You've Seen It All' Thread

    I didn't much like that one either, Footfall is a rather better tale.
  11. The 'Never Say You've Seen It All' Thread

    Anyone read 'Footfall'? https://en.wikipedia.org/wiki/Footfall
  12. Russian army under equipped?

    Looks like the T-80 is getting some TLC: http://gurkhan.blogspot.co.uk/2017/12/blog-post_27.html
  13. The 'Never Say You've Seen It All' Thread

    Interesting times: https://www.scientificamerican.com/article/alien-probe-or-galactic-driftwood-seti-tunes-in-to-oumuamua/ Possibly?
  14. BM Oplot needs its ammo choice fixed

    Oh FFS give it a rest.....WTF does any of that BS have to do with Oplots? I'm really starting to hate this game again.....I have very little sympathy for one side and absolutely none whatsoever for the other! Not terribly appealing at all.....Blasting headchoppers is much more fun and at least we don't have put up with nonsensical nationalist crap from them.
  15. C2 & Information Sharing (REDUX)

    Really glad to see this thread remade.....A pox on PB for their prior vandalism!
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