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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

Sgt.Squarehead

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About Sgt.Squarehead

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  • Birthday 07/26/1968

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  1. Russian army under equipped?

    More proof of the basic nature of Russian equipment.....The German 'Broom-Handle' is clearly a much more sophisticated & refined device.
  2. Fury Movie Discussion.

    That's a great summation IMHO.
  3. I have a sequel for CM:SF (Al Hutumah - The Crusher), shouldn't be too long now.....I will attempt to redo both of them (and more) as a structured campaign (on a bigger map) for CM:SF II, the current iterations are too brutal for that format IMHO. Not entirely, but your point is well taken.....I play some of the games quite a lot, but I'm definitely at about a 10:1 ratio in editor/gaming time.
  4. CMBS Korean Campaign: Red Dragon

    Not much help for your campaign I suspect, but it made me smile:
  5. Doubt I've spent ten hours playing it TBH.....Spent several hundred in the editor though (and still not achieved anything I'd publish)!
  6. Tactical Lifehack

    Maybe work up some less than ideal scenarios? It's a better test of your concepts, flexibility should always be part of any plan.
  7. Your units will break much easier if attacked when out of C2.....It's quite noticeable without any special testing IMHO. EDIT - Or to put it another way, what @Josey Wales said.
  8. CMBS Korean Campaign: Red Dragon

    How about using one of the putative invasion tunnels or NorK SOF units as the focus of your work until CM:SF II (or a CM:BS Vehicle Pack) become available.....This should allow you to bypass any issues with heavy vehicles and set the groundwork for the main invasion to come, so to speak. Just a thought.
  9. M-26 Pershing..Super Pershing ??

    I know that feeling! Sometimes it really is possible to have to much stuff squirreled away isn't it. PS - IIRC the images with the unit in question feature prominently in one of the Armour At War titles.....Not sure which one off hand (and again, I could be wrong).
  10. Combat Mission: Modding tools

    Now that's a damned fine idea.....Please let me know if you meet with success, I'd be more than willing to test them, extensively!
  11. Hyena Road movie

    They're well known for that.....Have been for centuries apparently.
  12. CMBS Korean Campaign: Red Dragon

    The K2 is a South Korean tank.....If they can't get that bit right I don't think I'm going to be relying too heavily on the rest of it. P'okp'ung-Ho: Ch'onma Ho:
  13. CMBS Korean Campaign: Red Dragon

    That video ain't going to help anyone.....Apparently they don't even know the difference between North & South!
  14. M-26 Pershing..Super Pershing ??

    You sure about that fella? I've got the photo series that one is from somewhere (IIRC it's Creighton Abrams' unit) and I'm pretty sure the pictures are earlier than the date you suggest for the modification (not 100% though). Could that be a field expedient example?
  15. CMBS Korean Campaign: Red Dragon

    I think it's a great idea and I didn't mean to be discouraging, but I do think you might get a better capability match using CM:SF.....I'd suggest that P'okp'ung-Ho is a lot closer to a T-62M than a T-72B3 in actual capability terms.
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