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Ike99

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  1. Are you kidding? 2 years? If were very lucky! Hubert think... Clash of Steel-SC3 SC3-Clash of Steel Clash of Steel-SC3 SC3-Clash of Steel Clash of Steel-SC3 SC3-Clash of Steel So on and so forth.
  2. Reading through this thread I was completely shocked it wasn't locked up. Moderators stacked a couple points up with me on that. BTW...still waiting for an SC3 with hexes Hubert.
  3. John have you forgotten what forum your on? At this webpage you tow the party line or get shouted down and your thread locked. What's the matter with you man, I thought you knew the the rules here!? :cool:
  4. I hate the tiles. I mean I REALLY hate the tiles. Maybe I don't really hate the tiles but I DEFINATELY REALLY hate the tile/isometric view combination. Konig if you have been playing wargames from the 70's you know there are countless other options to put in a game to make it more "offensive" than using tiles. Also, I don't understand saying "I can't beleive it's only 45$" Some other people here have made similiar comments. What does that mean? You want to pay more? If thats what that means I don't understand the logic there.
  5. Yeah but A.I.'s always are bad. Read this thread... http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=34;t=001003;p=1
  6. Uhhh.... no I'm not talking about windows. I'm talking about all the problems people are having with getting this game to run properly.
  7. That would be good. One of the best game systems I've played. The subject matter would make it hugely marketable too.
  8. A game of the Arab-Israeli wars would be cool. Don't know what kinda interest in it there would be though.
  9. You are correct Blashy. The Fantomas top down view looks much, much better for me and I'm betting others as well. I was just wishing to comment that design features such as these are not trivial matters as someone else said they were.
  10. I consider myself a diehard wargamer. I don't think topdown/isometric view, hex/grid game design features to be small, trivial, nits. A game has to allow the acquisition and processing of information as easily as possible. Otherwise the interface becomes an irritant and gets in the way of the gameplay. The more complex the game the more critical this is. From my years of game playing a topdown view is the best view I've come across in this "Wargame,turnbased,strategic" genre.
  11. This demo thing reminds me of some of the TV talk show host here in Argentina. When they are the most watched program in the country they are ALWAYS on the TV saying "We are the most watched program on TV!! Yeah!!" Dah. Dah. Dah. Yet when they have low ratings they ALWAYS say "We don't really care about ratings so much, every once in a while we might look at them." Dah Dah Dah, right? And here, when a group such as the "wargamer" gives a good review of SC2, some people say "YEAH!! Look at this, we are great!" Yet on the flip side when someone says "I didn't like the Demo" for whatever reason. The same people say "Well it is just a demo and..." Dah. Dah. Dah. Understand what I mean? It's kinda humorous!
  12. Hmmm... Something tells me somehow this is a "loaded" question.
  13. Hmmm....I don't get it. No, a demo is not an entire game but it is a representative of a game. Right? Otherwise what would be the point?
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