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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

sburke

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Everything posted by sburke

  1. can you guide them by putting in waypoints that use the alternate route? have a save you can post?
  2. CMFI Engine version 4- but close. This is what you want to get fully up to date. http://www.battlefront.com/index.php?page=shop.product_details&flypage=shop.flypage_bfc&product_id=620&category_id=37&manufacturer_id=0&option=com_virtuemart&Itemid=26 These are the instructions you want to follow. Note, if you own the original v1.x (Engine 2) version of Fortress Italy and/or Gustav Line you will need to relicense those products. After installing the Upgrade launch the game and enter your new Upgrade 3 + 4 license key. Exit and use the Activate New Products link from that game's Documents folder to launch the game again. Enter your original CMFI license key and the game should now fully load. If you have Gustav Line repeat this process and use your Gustav Line license key. This is a one time hassle resulting from making CM more cross platformable going forward. This is what you should see when launching the game.
  3. LOL to his point I think he is trying, but isn't sure what that is or how to get there. The good news is once he does it becomes a lot simpler. He just has some catching up to do.
  4. yeah this has been a confusing item for a while. The problem originated from the fact that when a game is released it is 1.0 of that game, but the underlying engine is a different subject. Without breaking the two apart it became really confusing to know what was what. BF has shifted to separating the game and engine so now you see them both in your launch screen. There is no simple way past this, you have to read the notes on the various downloads as they do highlight specific info to help. For example on the CMFI version 3/4 engine update it says specifically. The Game Engine 3 and 4 Upgrade Bundle for CM Fortress Italy is not a standalone game. You need the original CMFI v1.x (Game Engine 1) in order to play. Once upgraded the version number changes to v2.x. What it is telling you is the game version will change to 2. The engine version will show 3 or 4 depending on what upgrade you purchased. As confusing as it may sound it is important to see the game version 2.0 as it reflects specific changes to the CMFI game independent of the engine version. If BF reverted to just saying version 2 of CMFI, we'd be back where we started of asking is this CMx2 engine 4 or not. I could go into the history of CMFI to explain a little more why that is, but I am afraid that would only start you to grinding your teeth.
  5. Still No Flat Roof Access?

    It is one of the independent buildings - houses. - the 3 story one I forget off hand which but it is like the 4th or 5th I think.
  6. Still No Flat Roof Access?

    Actually you probably can. I think the issue is that some of the maps may have been created prior to that being allowed. They then get "baked" in like that. I just tried Lonsdale's Block. There is one location that has 4 Flat topped independent buildings. I could not give a move order to the roof. I then edited the map, deleted the buildings and replaced them. Now I can access the roof. Bummer as deleting and replacing is tedious, but I don't know of another way to correct.
  7. what is this CMBB you speak of? It sounds like some strange prehistoric CMx1 title.
  8. Fury Movie Discussion.

    Gawd I am laughing my butt off after watching that.
  9. Normally I'd agree, however what you didn't say is 3 of his 8 posts are argumentative responses to answers to his original post - hence my suggesting maybe he has his mind already made up in which case what is he looking for here that would be worth considering to alter his view. If I were to ask you why you'd suggest I read another book on WW2, you gave your reasons why you felt it was a good read, then I tried arguing with you why it wasn't worth it despite my not reading it, how would you take that? Then I started arguing that volume 2 of that book was essentially the same source material as volume 1 so why should I pay for volume 2..... And oh yeah the author previously wrote a book on another ww2 battle and I already read that so this one should be cheaper. Frankly even the initial post is made in a very argumentative manner. The responses were restrained and the argumentative tone continued. In addition some of these arguments sound really familiar (paying for "patches" etc.). The post isn't about "Is CMBS worth it i.e. is the game enjoyable" so much as "is BFs entire development process worth it". Yes we should all lighten up a bit. It is just a gaming forum after all, but I'd disagree that the responses have been totally out of line.
  10. Yeah don’t get me wrong I get that some folks really want to know that data. I am not sure the answer is necessarily cut and dried, but maybe it is. How much you care depends a lot on how you play the game. I am one those immersion freaks. My units should be in c&c because that is how troops behave. Whether it makes a difference in capabilities is for me kind of irrelevant, but I would hope it does. In real life the advantages or not is also not necessarily quantifiable. So much goes into whether a leader is effective or not. I kind of prefer the ambiguity. On the other hand I absolutely understand that many folks don’t.
  11. People already have trouble finding stuff that is clearly in the manual much less making it 5000 pages long to cover every little detail.
  12. Man that sucks. The good news is CMSF2 is coming and should resolve your issues and be a better game all around. I'd hate computers except that without them I'd have no computer games.....
  13. It probably doesn't help people decide that it is called Combat Mission "BS".
  14. Hell I am in the telecom industry. AT&T set a target to move from analog and digital to SIP by 2020 a couple years ago. FCC backed it. It is in their absolute financial interest to do so and most of their customers as well. Will they make 2020? Highly unlikely. Industry driven stuff moves slower, you can almost always guarantee your most pessimistic timeline will be excessively optimistic. Every lazy ass idiot in the way has to be overcome and no one ever projects for that.
  15. The patch?

    LOL how is what c3k said any different than the first posts on the last page that Ian and I said? Okay yeah it is c3k and all, but still the gist of what is in there "it is a complicated issue to figure out the TAC AI and not cause other issues and therefore it takes time" is what we said. You still don't know anything you didn't already know and yet now it's "finally ........". Man I'd feel insulted, except I like how c3k stated it too......
  16. The patch?

    Point 1- yes I agree. and BF is working on it. And in January they noted it was a priority. And you will get a corrected version. What I mean by sense of entitlement is more along the lines of somehow the dev is obligated to you personally to satisfy your need to know versus their need to fix the product. They are doing the fixing and their last note to us all was only last month. As to getting a product "without defects" that is a slippery slope. Who gets to decide what is a defect? (In this particular case yeah we are all in agreement that the reaction of pixeltruppen is off - but there are lots of other examples of complaints that are subjective and less uniformity in response). The last statement (at least as far as I recall) from Steve was this. It was only like 6 weeks ago. How often is the expectation that Steve should provide updates? You've been around long enough that 6 weeks for sure is not within "fairly soon" in "Steve time". (Sorry Steve). The one thing folks seem to continually forget - when Steve is posting a lot, it is nice, but it also means he likely isn't focusing on what we really want. This is one case where you can't have your cake and eat it too. Point 2. Yeah sad and pathetic might have spiced it up if my wife hadn't already used it in reference to the work I am doing in the yard.... you might have to go a little harsher.
  17. I'm in!! When is this party planned for? Love that visual dude, if I ever meet you I want to see you actually re enact it.
  18. The patch?

    Correct it hasn't been completed. You know that, It is a TAC AI issue that needs to be looked at closely for unintended consequences across the board. That takes time. What do you expect them to say? Nope it isn't ready yet. I guess I am missing the point. You want someone to give you a status update periodically - that someone is Steve and you know how much Steve likes to be spending his time providing status updates that have no real content. You know it isn't ready, steve knows you know it isn't ready, why does he need to tell you it isn't ready? If he says anything, you'll ask why? He'll now have to explain (or you guys will complain) why and what they are looking at. The 10 minute post is now a detailed response that he doesn't want to go into because frankly they are busy and you can't do anything with that info anyway. It comes down to this- you have a sense of entitlement that you are somehow owed status updates from a developer who is busy. He sees no point to providing half assed updates and figures time is better spent actually working on product. As to the insults, Ian wasn't the first actually. You were. "The old guard comes rushing" is just a euphemism for fanbois. You know, we know it. Granted it wasn't the worst insult I have heard...even today. Still your characterization of a differing opinion on BF communications didn't help the discussion.
  19. The patch?

    Are we there yet? no. Are we there yet? no. Sheesh, no it OBVIOUSLY isn't ready yet. Let's stop pretending that them telling you it isn't ready yet is gonna be earth shattering news or going to help you make some important decision.
  20. The patch?

    who you calling old? Oh wait, yeah never mind.. One correction- we aren't racing to Battlefront's defense. They frankly aren't concerned about defending against mis-informed and unrealistic speculation. We are just trying to keep that mis-information from being the only source of information to new players or infrequent visitors. We try to be an antidote to fake news posts. We actually care that players have all the facts to the extent they can actually be discussed. @IanL for example gave a much more valid timeline than your 14 months would indicate. they haven't done anything in 14 months! <---- fake news Real news See the difference? Even with my old squinting eyes I can. <-- my bifocals
  21. You seem to have your mind made up. Not sure what you are looking for. Typically when people give you reasons why something has value, you don’t argue with them why it doesn’t. You don’t have to accept their reasoning, but you don’t engage in a debate. you liked CMSF.. no cmbs isn’t a different game engine, but unit capabilities etc are significantly different. Hell you have drones. You’ll have to make up your own mind but if playing the demo doesn’t convince you then what exactly are you looking for here that will? help us to answer your doubts but most folks here bought it and likely own CMSF as well and will likely buy CMSF2 when it is released. It’s like asking a deadhead if you should collect every concert. They’ll just wonder why you are asking a question when it is so obvious the answer is of course.
  22. The patch?

    Y’all need to learn patience. Freakin youngsters.
  23. The patch?

    It is also important to note that altering AI behavior is one of those items that can have unintended consequences. What appeared in 4.0 is a good example. “Fixing” it isn’t about eliminating the behavior so much as figuring out what is the right behavior and making sure that it does what it should and not creating a whole other set of issues. To be done right takes time. Done wrong and we start chasing our tail using up even more time and creating more confusion. Supposition about BFs priorities is just a waste of time and frankly totally misrepresenting the situation. It is more than just unhelpful. It is simply wrong. Y’all should know that by now so why we keep going through this cycle is beyond me. Steve has been clear saying he sees this as a priority. The expectations that are driving commentary here are simply off base useless speculation.
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