Thanks for posting but the gui texture is in tga format in the texture folders which is why it was easy to adjust the GUI, which I have myself modified for my own purposes ( I will release them later ). In order to extract skins for vehicles or buildings I need to extract the datapack.cd which is where they are stored as I can not find them any where else.I have no idea how to extract it and no one who made this game wants to extend it's life through allowing us to mod it I guess. I wanted to make some un (united nations) skins, winter skins and various other styles of skins as well as adjust textures of trees and ground and also buildings such as winter look etc for people who are making winter maps, as you can tell it what textures to use. I mean they allow us to make custom buildings and maps/scenarios so why not allow us to adjust the textures of the game ? I think the devs should release a tool to extract the datapack.cd like they do for games who use pak files where you can load the pak and extract what you want from the pack file. I would assume by placing the new textures into the texture folder that it would over ride the datapack.cd textures use but maybe that would be to convenient ?. The faster I can get into the textures the faster I can get started modding. As always, any help greatly appreciated.
[ January 04, 2006, 02:48 PM: Message edited by: KiloAlpha4 ]