Most objects look wonderful to me!
Sometimes I forget that this is a tactical game.
I would love to see a few more animations, like troops holding the rifle at trail and the occasional waving or gesturing nco or officer or tank commander. A kind of water semitransparency also would be nice. The one thing which like to see more expanded is vehicle damage. Not neccessarily as detailed as in "Theatre of war", but the occasional turret of or askew and loose tracks and some more damage to softskins like loss of a wheel would be great.
ToW series relied to heavily on triggers for my taste. But it gave a impression of what they could do. I think they would also improve replayability of scenarios. The idea of not being certain which of several routes an attacker takes is what I love.
One can never have to much of a good thing. However I don't think it will be this year. Early spring or easter next year I say with the following modules somewhat faster.
"It's a long way to Tipperary, it's a long way to home..."
Halte seit eben mein Stahlbuch fest in Händen und bin tief gerührt. Daß ich das noch erlebe!
10,56 Teuro hat die liebe Nachbarin vorgestreckt.
To Battlefront: No damage, everything works as advertised.