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Baneman

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Everything posted by Baneman

  1. Graphics ( and indeed, much in the way of flavour objects and other "clutter" ) could be better, but I appreciate the emphasis on the fidelity of the simulation. And modders can make a big difference as this pic shows ( posted by someone else here )
  2. It's hard to be certain of the lay of the land, but personally, I think I would go with #3 - IF the ground to be covered is largely protected from Bil's right. After all, the advantage of attacking is that you can put all/most of your force in one place - any of Bil's units that don't have LoS to the action area are wasted assets until he can move them. But it kinda depends on the cover he has over the #3 route - 5-10 seconds exposure on the move is ok, more, probably not. Either way, any large armoured movement is going to attract attention and that could leave your infantry relatively unmolested as they invest the village so I wouldn't wait too long. Then again, I'm famously useless at Modern warfare, so there is that.
  3. True - I have this comparison picture ( I probably got it from someone on this forum in the past )
  4. Which is amazing - my one attempt to make a map resulted in, after 2-3 weeks, a very alien looking piece of terrain ! ( I've saved it for the Space Lobsters game )
  5. Most ( possibly all, but I don't know ) ATGM's use HEAT warheads, hence the small hole - from the hot jet which penetrates. You'll see the same small holes from Bazooka/Schreck/Panzerfaust/HEAT ammo in the WWII titles.
  6. I like to think that just out of shot, there's a guy seriously considering desertion
  7. When it trundled off down the hill, I thought it was going to end with something like this
  8. Whisky in coffee is a win-win here - provides the "something stronger" and obscures the vile taste of whisky ( and if those fighting words don't derail this thread, it can't be done ! )
  9. Ditto - apparently I stopped playing CMBO so completely when CMBB and CMAK came out that I did not even remember such a thing.
  10. 2000 AD comic's Rogue Trooper setting you mean ?
  11. I think it's "BackGround Music"
  12. I've always thought that the Leopard 1 took the title for most beautiful tank.
  13. All the games do. It just all happens before they arrive on the CM battlefield
  14. One cool thing about watching other people's videos of CM is hearing different sound mods to those you might be using. Which is great if you hear something better than you have, you can seek it out.
  15. Bah, humbug. Tell me when it's cool again and I'll come out of my bunker.
  16. Enjoying this a lot Especially the counter punches. What's the wind direction ? If it's blowing towards the Panther, you could drop some in the intersection and get men into the big block - he won't feel happy about men popping up on the 2nd/3rd floor close to his Panther. Might need demo charges to move in the building though, so probably also a long term approach. Smoke would seem to be the temporary solution at your intersection of death, but I don't know how much the Soviets carry. Is it just in Shermans ?
  17. I'm not aware of a way to store the camera position, but a workaround would be to park a 2IC or HQ Support team in the spot you want for the camera and never move them.
  18. The problem with making a realistic game ... reality is complicated. ( and really big )
  19. I assure you that the finest beer I have ever tasted is Kaiser Doppelmalz ( from Austria ).
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