I am using CMBB 1.03.
Currently QB force size is determined by following settings:
"force size" (300 to 5000P)
"battle type" (assault, attack, probe, meet)
"handicap" (-50% to +200%)
These settings, especially the handicap settings are too "coarse grained" to alllow special setups like Axis attack, Axis: 1712, Allied: 817 (just an example)
Do you know of any method / mod / tool to make this selection more "fine-grained" so that ANY force size combination can be selected (in QBs)?
Why am I in need of this:
My friends and I are playing campaigns covering the whole war timeframe and battle results always return various force strengths (surviviors) for both sides.
Thanks for your help