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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

Amadeus

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About Amadeus

  • Rank
    Senior Member
  • Birthday 08/27/1964

Converted

  • Location
    Dorsten/Ruhr Valley/Germany
  • Interests
    War Games/Ballroom Dancing
  1. A German AAR on si-games Forum is the Best After Action Report of the last year. You find it here. But it is only for players aho speak German. But this is also a good news for Hubert and his team I guess. There a many SC friends in Germany! Here is the tribute http://www.stratege-magazin.de/2015/02/07/aar-wahl-des-jahres-2014-bei-si-forum-aar-wahl-des-jahres-2014-bei-si-forum/ and here the AAR http://www.si-games.com/forum/showthread.php?t=26774&highlight=In+vorderster+Front
  2. No, just Malta. Destroy and occupy Malta and supply is stable.
  3. Axis units will moved to nearby territory.
  4. First is to use good supply!! Hotkey S Then use HQ if you have any and make sure that your HQ have good supply, 6 or more. Some underserved units need some turns to recover. But these units needs best conditions that are available and strength 10 or more of course. Avoid bad terrain like mountains or hills except there is a street. Especially for attack mountains are useless. But remember for defense mountains are good. Best is fortress on a mountain with friendly streets and full HQ like Gibraltar. Always use Hotkey S again and you will getting used to it.
  5. Big Tournament

    Tournament News: Here is the Final result of the Big Tournament after more than 1 year of playing. When I remember right battlefront give us a $50 coupon for the Tournament Winner! I will report this result and the winner, ISNOGUD, to battlefront and Hubert Cater. Thanks to all guys who made this event possible. The pricemoney and the AAR price (gift card from panzerliga) goes to Isnogud. CONGRATULATIONS
  6. AoD Tournament Report Board

    Big Final Overview: The matches are at turn 80 respectively 90. Steelman seems to make a good job so far. All in all an arm wrestle but still too close to call. All players are still strong. Seems to be the right players in the Final. Maybe we getting some pics later.
  7. AoD v1.03.1 Hotfix

    Maybe your opponents not installed Hotfix
  8. AoD Ladder: Rules and Scoreboard

    I am not sure about my score Al.
  9. Big Tournament

    Tournament News: Here are the Rules for the Big Final in our Tournament: 1) Strategic Command WWII Global Conflict Assault on Democracy, Patch v1.03 + Hotfix, is required, please update! 2) “1939 World At War” is the Default Campaign to play. Every player has to play 2 matches against the other participants of the Big Final. Please watch the Draw! 3) “Playing time” Every match has to be finished in 150 turns. 4) “Playing speed” At least 1 turn a day has to be played in 150 days averaging! 5) “Victory conditions”: To harmonize the Victory Conditions we change the conditions in the Big Final to the Ladder conditions because we earn 1 and 2 point victory results: Victory Conditions Axis 2 point win: hold the 4 capitals of Berlin, Rome, Tokyo and Seoul Axis 1 point win: hold 1 of Berlin, Rome, Tokyo, Seoul PLUS 1 of London, Paris, Moscow, Delhi, Canberra or Chungking Allied 1 point win: hold London, Paris, Moscow, Delhi, Canberra, Seoul and Chungking Allied 2 point win: hold the 4 capitals of Berlin, Rome, Tokyo and Seoul 6) Naval Loops should be turned off in this games now. Start the game as normal as axis, but on the options screen click ADVANCED and then click SCRIPTS. Select LOOP from the left menu and move to the bottom of the second page of loops. The bottom 14 loops should all be left clicked ON, but from the loop marked (USSR) USA to Australia all the way to the top of page 1 loops should be clicked off. 7) “Big Final”: begins now (2014-05-20)! 8) “Default settings” Options and Advanced settings are Any changes to this options should be arranged before starting, such as Soft build limits, Retreats, Fog of War or something like that. Script changings are not allowed except the changes in point 6)!! 9) “Fair Play Rule” Any issue or gaming that defies to fair playing could lead to exclusion of the tourney.
  10. Big Tournament

    Tournament News: Semi Final Fritz vs. Steelman32 Steelman is kicking my $%$#... If your other games are finished, I am happy to surrender. It is the summer of 42 and my Russians are getting crushed, he has taken Stalingrad and Moscow and I am on the run. In my Axis game my Germans are still driving on Moscow, and have suffered a humiliating winter counterattack losing the entire Romanian army and supporting units. So I think it is safe to say he will win..I think my Axis have an MPP advantage, but I do not think it will be enough to turn things around quickly, and when/if I do, it will take far longer to win. His Axis should definitely win. The only place I am doing better is with China, but that is a minor theatre, and he has finally broken through the mountains so it is only a matter of time now… So, congrat to Steelman who entering the Final now.
  11. AoD Tournament Report Board

    Play Offs: Steelman vs. Fritz Steelman is kicking my $%$#... If your other games are finished, I am happy to surrender. It is the summer of 42 and my Russians are getting crushed, he has taken Stalingrad and Moscow and I am on the run. In my Axis game my Germans are still driving on Moscow, and have suffered a humiliating winter counterattack losing the entire Romanian army and supporting units. So I think it is safe to say he will win..I think my Axis have an MPP advantage, but I do not think it will be enough to turn things around quickly, and when/if I do, it will take far longer to win. His Axis should definitely win. The only place I am doing better is with China, but that is a minor theatre, and he has finally broken through the mountains so it is only a matter of time now…
  12. Assault on Democracy Ladder

    I played Isnogud and Clausewitz. Seems to be the best players indeed. I need a new challenge...
  13. Big Tournament

    Tournament News: Semi Final Fritz vs. Steelman32 We are in May of 42, still fairly close I think. Steelman as Axis has invaded Russia early with a lot of Panzers, and taken Egypt, his Japanese have taken the south of China, but just now attacking in the north. We had a pitched battle for Norway which he won, costing him time and MPP, but inflicting a defeat on the brits, and sinking a CV in the process. My Brits hold Sudan and Ethiopia. My Axis are poised to invade Russia , and have taken Alexandria, but still fighting in Egypt (I delayed to keep US/USSR activation low). But my Italians have taken the Sudan. My Axis are fighting a little in Norway, but nothing like the other game. He just holds one town with a corps (my brits landed an entire invasion force, which was lost after heavy fighting). My Germans are a bit weaker because they spent diplo MPP on Spain, who has entered on their side, so the Med will be mine once I take Gibraltar. So, still close. Not sure who holds the edge…we’ve been a bit slow but are picking up…
  14. French Gold and Ships

    Just hinder any land unit on debarking that Island.
  15. I only want to remind that balancing is important. Never mind on Kunming. I also think that too many units fighting in Asia. Historically there was lower action here and fewer units in number of soldiers compare to Europe.
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