Hermitage
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Wisconsin
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Military history, travel
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Navy Civilian Instructor
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We need MULTIPLAYER sub-forum please
Hermitage replied to Vinnart's topic in Combat Mission Battle for Normandy
There has always been an "Opponent Finder Forum" here. Go to the main "Battlefront Forum" page and you'll find it down toward the bottom of the page. It was kind of dead for a while but, now that CMBN has been released, folks are starting to use it again! -
My battles seem to be playing out in Le Théâtre du Grand-Guignol; worse luck.
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Hiram Sedai! PBEM works on the Mac. After you set your password, that's all that you can do. Send the file (which is now in the Outgoing Email folder), your opponent will save the file into his Incoming Email folder, start the game from the saved file and set his password (that's all!) and return it. You will save that file to your Incoming Email folder and start the game. Then you can do your setup on the map. You would think that the friendly guys here would have told you that; I mean, they're your friends and (looks around) . . . oh my God . . . PENGs!!! (flees in horror)
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Hmph. Maybe the question should be: "Once I start playing CMBN, will I ever go back to CMBB, or CMAK?" CMBN looks so good, that it may completely displace CMx1 from my gaming schedule. If so, I will be agitated every second until the arrival of a Russian Front module to satisfy my preference for the furious fighting on the steppes! (Will there never be a France, 1940 module? {wails piteously}) I don't mean to diss CMSF, though. It never resonated for me, but that's because I'm an old fart, cut my teeth on the TV shows "Combat", "The Gallant Men", "Twelve O'clock High", etc. Twenty years of military service, and never once smelled gunsmoke, except on firing exercises. But there's a new generation of fighters on this forum that have been tested in the crucible of combat in Iraq, and Afghanistgan -- it's great that CMSF exists, and that it resonates with the experience that they had on the ground, in that very intense environment. The fact that CMSF clicks with the warriors that experienced the fighting in the Middle East is a great testament to just how good CMSF is. My hat is off to all you combat veterans. Keep sharing your experience on the forums, here.
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BroodingPhobos, Oh, my goodness, yes. Buy this game. Well, check out the demo first. I have to say, though, that having seen the preview a couple of months back (thanks, RUNE!) and having felt the hair standing up on the back of my neck as I watched the game play out, that I felt very much of the same excitement as I felt when I first saw the CMBO demo scenario "Chance Encounter". I thought that I was a veteran wargamer way back when CMBO came out, but the computer AI kicked me up and down the battlefield for the longest time, and it was thrilling! I suspect that the new (to me) CMx2 engine will be kicking me up and down the battlefield again while I clamber up that rather steep learning curve, but I'm looking forward to it very much. I think that if you have been happy with CMBO, CMBB, and CMAK, that you will be very happy indeed with the increased realism of CMBN.
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Baneman! Ha, ha -- you missed something, not being at the CM:BN preview in Chicago. (So you're in Scotland. What a lame excuse that is.) Phantom Captain had the most amazing photos to share; American Civil War reenactments, perfect uniforms (Iron Brigade!), correct weapons -- hearing the retelling of experiences during reenactments was fascinating. I know that you've seen his full weapon load-out by now, it's a fascinating collection. But why am I ragging on you like this? You know me as "Cheuali" on another forum. I will fight you in CM:BN! I will smash you!! Dibs on Panthers in our first battle. (blows loud, wet, rasberry)
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"Wow, this is what we've been waiting for." That one statement could stand as my complete summation of the CM:BN preview. The game works, brilliantly. I think that it looks fantastic, even knowing that little tweaks will be added to improve the overall look of the game. Quite honestly, I'm feeling some of the eagerness that I felt when I first saw CMBO, years ago. This new game feels like it is almost that big of a jump in quality and realism. The movement of units, their response to threats, and the impact of fire from all weapons looks RIGHT, to a thrilling degree. Moreover, I seriously suspect that the AI is rather smarter than I am, at least right now. I'm used to feeling that I very much have the measure of the AI in CMx1, but I can tell that that's not the case with CM:BN. I must confess to a weakness: I am a serious High Explosive junkie. The biggest thrill in the CM:BN preview, for me, was the big increase in the amount of control that the player has over his artillery assets. I'm sure that I replayed one turn at least five times just to watch, from different angles, my artillery pounding down on the enemy. The new fire control options gave me what felt like surgical precision as I brought HE down on an enemy line, giving me a sense of deep satisfaction. I have only the sketchiest acquaintance with CMSF; those of you who know it in depth are already well on the way to mastery of the user interface in CM:BN. For those, like myself, who haven't really delved into CMSF to any degree, I recommend some practice with, at least, the CMSF demo. The way that the command interface works is very similar between the two games, and quite different from CMx1. Where I am able to work with the CMx1 interface pretty much instinctively, the new interface requires that I think quite a lot more about how to issue the proper orders. I plan on spending some quality time with CMSF so that I will be able to hit the ground running, so to speak, when CM:BN is released. I saw nothing in the preview that was a game breaker for me, or an inconvenience (except for my lack of experience with the command interface), or even a minor quibble. Quite the opposite; it was a thrill be be able to get my hands on the new system, work with it, and be blown away by the way it captures the reality of combat on the ground. Big thanks to rune for so generously hosting the preview, giving us the privilege of seeing the new game in action. Big, big thanks to all the developers and playtesters, who are still working hard to make sure that each little aspect of the game works with every other little aspect. So that no one thing becomes a big, inconvenient aspect. Thanks, guys!
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I'll be there!
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Say, Rune, After that big snowstorm in Chicago, is there adequate parking near your place? I may not be from Chicago, but I know better than to go head to head with a local who has "dibs" on a spot that he dug out himself.
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Rune, If your house hasn't already reached the Fire Marshal's safety limit, I would like to see the preview, as well. I live in southern Wisconsin, easy for me to get to the north end of Chicago. I will shoot an email to you immediately. Been years since I posted. CM:BN has really piqued my interest!
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Oh, yeah; my interest is high. No newer games have replaced CM on my computer. Can't wait for the Campaigns with its tweaks of CMBB.
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The early war fanboy club
Hermitage replied to Cpt. Cook's topic in Combat Mission: Barbarossa to Berlin
Hans -- I see your scenarios at the Depot; the ones marked SCW would be Spanish Civil War, of course. Is there any other abbreviation that would denote one of your early war scenarios? (Particularly the French vs. German) I hate to admit that I'm too lazy to click on each scenario listing to get to the summary -- it's just that you've done so many! (Thanks, by the way, for all the work you've put into making scenarios!) -
The early war fanboy club
Hermitage replied to Cpt. Cook's topic in Combat Mission: Barbarossa to Berlin
John Kettler, Thanks for the welcome! (What's a few years, in cyberspace?) The link is brilliant! More good information on the Nomonhan incident than I've seen before; I bookmarked that and am devouring it in manageable bites. I'm glad this topic was bumped back up -- I'm still most interested in early war fights, and CMBB models that better than anything else. I have seen some of the scenarios on the Spanish Civil War and am really fascinated by them. konstantine-- once early war scenario that I thought was huge fun is "HSG AM First Clash"; I found it at the Scenario Depot II. It's armor only, Romanians vs. Russians in July, 1941. A bit simplistic, maybe; I was using it as an introductory game with a new CM player. I gave him the Russians with 100% force bonus, so he slaughtered me, but there was lots of shooting and burning tanks at the end. Very enjoyable. -
Who will be playing in years to come
Hermitage replied to slysniper's topic in Combat Mission: Afrika Korps
CMx1 is still the most accurate simulation of WWII tactical ground combat. Accuracy seems to be a bit of a niche market. There doesn't seem to be anyone trying to equal, much less surpass, CM's focus on realism. I hope that CMx2 will lay the groundwork for brilliant WWII simulations in the future, though I haven't been excited by the reduction in the scale of the battles. I've become quite fond of the ability to fight battalion/brigade sized battles. BTS/BFC gave us a richly textured gift in the form of the CMx1 games. I've been playing them for about six years now, and it seems that there will be no significant comptetition to their specialized focus for years, if ever. I'm willing to maintain whatever old, clunky computer system it takes to keep CMx1 playable! I'll be playing these games for years. 'Les Grognards' might compete with it for my gaming time, when it comes out . . . -
CMAK problem on new iMac running WinXP
Hermitage replied to Lawyer's topic in Combat Mission - Tech Support
Thanks for the tip! I had the same problem; new iMac, but the text fix worked for me. Is there a similarly simple solution to the aspect ratio problem? Seeing everything stretched sideways is really unpleasant.