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slysniper

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  1. Upvote
    slysniper got a reaction from Albert DuBalay in The year to come - 2024 (Part 1)   
    How about having a little more hope. Like CMx3 BEING CREATED AND IT WILL PICK UP WHERE CMx2 leaves off at. 
    so continue to work back in WWII but also able to take what has been done in CMX2 and at a quicker pace convert those games into CMX3 versions.
    I also wonder if what trends as the best period for sales will not change in the near future.
    There is a reason as to what is the most possible period. What is the majority age of the buyers and where their interest lies.
    For the younger groups that will become the majority of players in this hobby, they will determine what is the period of most interest. Not what the old guard likes, which is getting smaller all the time since age and health is taking them out.
     
  2. Like
    slysniper got a reaction from Centurian52 in Which is better, the Bren or MG42? A debate almost as old as the weapons themselves   
    If you had to go to combat and you have only these two weapons to choose from for yourself and your life depended on it, which would you take.
    That maybe solves the debate, for you anyway. 
    MG's always seem like the weapon of death and destruction. But they are weak if not supported by other units.
    So, if I had to rate it for all situations one might find themselves in,  then also for the fact of which would likely have less down time in combat, and which would I prefer to have to pack around in all types of terrain, then the Bren is my choice.
     
    If all I have to do is sit in a defensive positions, I have two other MG's also covering the same area and I have a crew of men to support the weapon, then of course the MG 42 is my weapon of choice.
     
    Everything has a purpose, the trick is to get the best out of what each is designed for.
  3. Like
    slysniper got a reaction from IHC70 in Flamethrower Teams   
    There is good comments here about flamethrowers as to how they work in the game.
    As pointed out, generally, if you have them on defence and can set them up where the line of sight is also limited. Like dence woods. They can spring a nasty suprise on the enemy.
    On offence as pointed out, very hard to get them in the correct  location without being killed.
    What might be important to note is. If you can get them to fire on enemy infantry, its almost a gareentee to kill them or at least break them and make them panic and run.
    So I have found with breaking the enemy. You do not need to hit them to get the break and panic. just need a near miss to get that result.
    So you can area fire and get that result if its next to the enemy.
    So on offence, you might be able to not move into line of sight, but move into a spot where they cannot see you and you cannot see them. But you can still area fire into the action square next to them. which will do the job sometimes without being shot down. Also because of their great inaccuraccy, they might actually hit the target and then get you a gareenteed great result.
  4. Upvote
    slysniper reacted to ASL Veteran in Lost GL scenario   
    Given the stats at from the Blitz, overall I'm satisfied with the results.  There is only so much we can do to fine tune scenarios.  There generally isn't sufficient time for anyone to play it head to head before release so we mostly have to test vs the AI from each side and tweak from that.  Feedback can also be difficult since it can be 'interpretive'.  One person could say that it's completely unbalanced in favor of one side, and then once it's released it turns out that it's unbalanced to the opposite side.  It's much better to watch YouTube videos of the scenarios because you can actually see exactly what the player is doing and tweak from that, but we won't see that stuff until after release. 
    It's just too difficult to balance something for any specific player or match between two specific players.  All we can do is hope that the aggregate of all the games played works out such that each side has a reasonable chance of victory.  It takes a lot of games against the AI as well as a bit of luck and intuition.  Sometimes it works out great and sometimes we produce a big turd.  It just comes with the territory.
  5. Upvote
    slysniper got a reaction from Raging Al in The year to come - 2024 (Part 1)   
    How about having a little more hope. Like CMx3 BEING CREATED AND IT WILL PICK UP WHERE CMx2 leaves off at. 
    so continue to work back in WWII but also able to take what has been done in CMX2 and at a quicker pace convert those games into CMX3 versions.
    I also wonder if what trends as the best period for sales will not change in the near future.
    There is a reason as to what is the most possible period. What is the majority age of the buyers and where their interest lies.
    For the younger groups that will become the majority of players in this hobby, they will determine what is the period of most interest. Not what the old guard likes, which is getting smaller all the time since age and health is taking them out.
     
  6. Like
    slysniper got a reaction from Centurian52 in The year to come - 2024 (Part 1)   
    How about having a little more hope. Like CMx3 BEING CREATED AND IT WILL PICK UP WHERE CMx2 leaves off at. 
    so continue to work back in WWII but also able to take what has been done in CMX2 and at a quicker pace convert those games into CMX3 versions.
    I also wonder if what trends as the best period for sales will not change in the near future.
    There is a reason as to what is the most possible period. What is the majority age of the buyers and where their interest lies.
    For the younger groups that will become the majority of players in this hobby, they will determine what is the period of most interest. Not what the old guard likes, which is getting smaller all the time since age and health is taking them out.
     
  7. Upvote
    slysniper got a reaction from Warts 'n' all in DF the wasp's nest - terrible   
    Well, before blaming all your problems on the designer of the scenario, maybe you should evaluate the skill level you are playing at.
    I have not finished the battle, but here is where I left off at. I still have a hour and 33 minutes left in the battle.
    My losses are at 68 men, the Germans at 194. 
    I lost interest because of the ease of the battle at this point.
     
    I thought the map to be well done, the challedge to be good and the oppotunity to use  the wasp  as very enjoyable since they are a key to the success of this mission.
    If I do ever finish it, I for sure see no problem with getting to the final objective and keeping things  in my favor. So, how can there be so much varience??  The designer cannot solve that problem unless, they started creating 4 or 5 versions of each battle, set for different difficulty levels.
     

  8. Like
    slysniper got a reaction from A Canadian Cat - was IanL in DF the wasp's nest - terrible   
    Well, before blaming all your problems on the designer of the scenario, maybe you should evaluate the skill level you are playing at.
    I have not finished the battle, but here is where I left off at. I still have a hour and 33 minutes left in the battle.
    My losses are at 68 men, the Germans at 194. 
    I lost interest because of the ease of the battle at this point.
     
    I thought the map to be well done, the challedge to be good and the oppotunity to use  the wasp  as very enjoyable since they are a key to the success of this mission.
    If I do ever finish it, I for sure see no problem with getting to the final objective and keeping things  in my favor. So, how can there be so much varience??  The designer cannot solve that problem unless, they started creating 4 or 5 versions of each battle, set for different difficulty levels.
     

  9. Upvote
    slysniper got a reaction from benpark in DF the wasp's nest - terrible   
    Well, before blaming all your problems on the designer of the scenario, maybe you should evaluate the skill level you are playing at.
    I have not finished the battle, but here is where I left off at. I still have a hour and 33 minutes left in the battle.
    My losses are at 68 men, the Germans at 194. 
    I lost interest because of the ease of the battle at this point.
     
    I thought the map to be well done, the challedge to be good and the oppotunity to use  the wasp  as very enjoyable since they are a key to the success of this mission.
    If I do ever finish it, I for sure see no problem with getting to the final objective and keeping things  in my favor. So, how can there be so much varience??  The designer cannot solve that problem unless, they started creating 4 or 5 versions of each battle, set for different difficulty levels.
     

  10. Like
    slysniper got a reaction from Lethaface in DF the wasp's nest - terrible   
    Well, before blaming all your problems on the designer of the scenario, maybe you should evaluate the skill level you are playing at.
    I have not finished the battle, but here is where I left off at. I still have a hour and 33 minutes left in the battle.
    My losses are at 68 men, the Germans at 194. 
    I lost interest because of the ease of the battle at this point.
     
    I thought the map to be well done, the challedge to be good and the oppotunity to use  the wasp  as very enjoyable since they are a key to the success of this mission.
    If I do ever finish it, I for sure see no problem with getting to the final objective and keeping things  in my favor. So, how can there be so much varience??  The designer cannot solve that problem unless, they started creating 4 or 5 versions of each battle, set for different difficulty levels.
     

  11. Like
    slysniper got a reaction from Vacillator in Raise your hand . . .   
    There is some tanks I miss from the CMX1 series, but not enough to go back and play them anymore.
    But in general I miss a lot of the early war tanks.
     
  12. Like
    slysniper got a reaction from Commanderski in Raise your hand . . .   
    There is some tanks I miss from the CMX1 series, but not enough to go back and play them anymore.
    But in general I miss a lot of the early war tanks.
     
  13. Upvote
    slysniper got a reaction from A Canadian Cat - was IanL in StG44 vs SMG Performance at Long Range in CMRT: A Shocking Revelation   
    Now, I ran a quick test that mattered to me, 
    how does a squad of these units fair against each other at the range I want them to engage. 
    So my test had opposing forces 45 yards apart behind low block walls.
    What did I find out, 
    first, if one group spotted the other first, they won the fire fight.
    second , no concern about rate of fire, every one is using what they can
    third, results out of a  Russian squad with 10 pps and a german squad with 8 stg44 and 5 rifles.
    in a minute fire fight the germans won 3 battles, The russians won twice and the they drew once.
    Now the russians did have 16 kills, the germans only 14.
     Conclusion, pretty darn even in a close up street fight.
    what can I learn from this thread, If I have stg44 in a battle, make sure to try and engage at ranges over 200 yards , so I have the advantage.
    or engage at the range where my stg44, start firing at a high rate of fire. which you do not bother to point out.
     
    Lets guess it kicks in not much closer than 180  yards.  Maybe 150, I really dont know, but what ever range it is, Your PPS guns appear to be at a slight disadvantage for kills per round.
     
     
     
  14. Upvote
    slysniper got a reaction from A Canadian Cat - was IanL in StG44 vs SMG Performance at Long Range in CMRT: A Shocking Revelation   
    ok, just to show how testing  can draw  different results, just by how one sets up or views it.
    With your own chart , the stg 44 out performs the mp 40 by how many rounds it takes to kill someone.
    Stg 44 had 57 kills with 2296 rounds fired. 40 rounds per kill
    MP 40 had 97 kills, 5765 rounds fired that is 59 rounds per kill
    dont have the PPS to compare
    but I will guess your last test, you had about 600 rounds and was getting 11 kills as a adv for those rounds, if that is approx correct. 
    Your PPS was getting a kill for every 55 rounds.
     
    So all you have proven is that rate of fire in the game favors the pps at 180 yards with these weapons
  15. Upvote
    slysniper got a reaction from A Canadian Cat - was IanL in StG44 vs SMG Performance at Long Range in CMRT: A Shocking Revelation   
    In your own test, it shows that really the only factor here is not that one weapon is doing better than another. its showing that the weapon that the AI programming is firing the most rounds with is getting the most kills.
    Per kill, what is the adverage number of rounds fired.  That is the number that is needed for comparison.
    As for why they dont have all the guns firing in a similar method is a design question, not a question as to how the gun is performing.
     
    As for game play, in general it seems there is plenty of Russians  packing PPS and if some of the units run out of ammo very quickly, I can normally find others to take their place, plus i can find extra ammo to reload my spent units. 
    Where as STG44's  are rare to find  and if my men were firing all their ammo in a few minutes at units not within close range, I might be upset at that, since there is never any extra ammo to find and they are pretty weak once its gone.
    I have no clue as to why they did it, but it does make sence to the supply and demand issues that the forces were actually facing at this period of time in the war.
  16. Like
    slysniper got a reaction from Probus in Field Warrior's CMBN Tournament Info   
    At "A Few Good Men" I am hosting my 5th and 6th Tournament and sign ups are now.
    A person will need all modules of CMBN or CMSF2
     
    You would be commiting to play in a Tournament that requires you to play one battle at a time, 
    they are generally 30 turn battles and require you to have a turn rate of 5 turns per week.
    These battles are scenarios and are locked, you will be playing them blind, your forces are selected for you.
    You will be competing against those players playing the same side. The top 50% of the players receive 
    points for each round as to how they did vs the other players playing the same side.
     
    This is a 5 round Tournament, five scenarios, each lasting two months approx., So the Tournament last 10 months.
    We only want Mature players, you are expected to finish all rounds, keep communications going when your away for more than a few days.
    Handle being beat in a battle where you might have a terrible situation handed to you. Play with all sorts of different forces, play both defence and offence.
    Be ready to handle the unexpected.
    If you do not hold up to being a mature player, You are removed from the Tournament  and I blacklist you from my events for life, So dont bother to join if you cannot 
    handle these things. I dont need you on my wall of shame list.
  17. Upvote
    slysniper got a reaction from A Canadian Cat - was IanL in Field Warrior's CMBN Tournament Info   
    At "A Few Good Men" I am hosting my 5th and 6th Tournament and sign ups are now.
    A person will need all modules of CMBN or CMSF2
     
    You would be commiting to play in a Tournament that requires you to play one battle at a time, 
    they are generally 30 turn battles and require you to have a turn rate of 5 turns per week.
    These battles are scenarios and are locked, you will be playing them blind, your forces are selected for you.
    You will be competing against those players playing the same side. The top 50% of the players receive 
    points for each round as to how they did vs the other players playing the same side.
     
    This is a 5 round Tournament, five scenarios, each lasting two months approx., So the Tournament last 10 months.
    We only want Mature players, you are expected to finish all rounds, keep communications going when your away for more than a few days.
    Handle being beat in a battle where you might have a terrible situation handed to you. Play with all sorts of different forces, play both defence and offence.
    Be ready to handle the unexpected.
    If you do not hold up to being a mature player, You are removed from the Tournament  and I blacklist you from my events for life, So dont bother to join if you cannot 
    handle these things. I dont need you on my wall of shame list.
  18. Upvote
    slysniper got a reaction from A Canadian Cat - was IanL in Field Warrior's CMSF2 Tournament Info   
    At "A Few Good Men" I am hosting my 5th and 6th Tournament and sign ups are now.
    A person will need all modules of CMBN or CMSF2
     
    You would be commiting to play in a Tournament that requires you to play one battle at a time, 
    they are generally 30 turn battles and require you to have a turn rate of 5 turns per week.
    These battles are scenarios and are locked, you will be playing them blind, your forces are selected for you.
    You will be competing against those players playing the same side. The top 50% of the players receive 
    points for each round as to how they did vs the other players playing the same side.
     
    This is a 5 round Tournament, five scenarios, each lasting two months approx., So the Tournament last 10 months.
    We only want Mature players, you are expected to finish all rounds, keep communications going when your away for more than a few days.
    Handle being beat in a battle where you might have a terrible situation handed to you. Play with all sorts of different forces, play both defence and offence.
    Be ready to handle the unexpected.
    If you do not hold up to being a mature player, You are removed from the Tournament  and I blacklist you from my events for life, So dont bother to join if you cannot 
    handle these things. I dont need you on my wall of shame list.
  19. Upvote
    slysniper got a reaction from A Canadian Cat - was IanL in Field Warrior's CMBN Tournament Info   
    At "A Few Good Men" I am hosting my 5th and 6th Tournament and sign ups are now.
    A person will need all modules of CMBN or CMSF2
     
    You would be commiting to play in a Tournament that requires you to play one battle at a time, 
    they are generally 30 turn battles and require you to have a turn rate of 5 turns per week.
    These battles are scenarios and are locked, you will be playing them blind, your forces are selected for you.
    You will be competing against those players playing the same side. The top 50% of the players receive 
    points for each round as to how they did vs the other players playing the same side.
     
    This is a 5 round Tournament, five scenarios, each lasting two months approx., So the Tournament last 10 months.
    We only want Mature players, you are expected to finish all rounds, keep communications going when your away for more than a few days.
    Handle being beat in a battle where you might have a terrible situation handed to you. Play with all sorts of different forces, play both defence and offence.
    Be ready to handle the unexpected.
    If you do not hold up to being a mature player, You are removed from the Tournament  and I blacklist you from my events for life, So dont bother to join if you cannot 
    handle these things. I dont need you on my wall of shame list.
     
     
     
  20. Upvote
    slysniper got a reaction from George MC in Field Warrior's CMBN Tournament Info   
    At "A Few Good Men" I am hosting my 5th and 6th Tournament and sign ups are now.
    A person will need all modules of CMBN or CMSF2
     
    You would be commiting to play in a Tournament that requires you to play one battle at a time, 
    they are generally 30 turn battles and require you to have a turn rate of 5 turns per week.
    These battles are scenarios and are locked, you will be playing them blind, your forces are selected for you.
    You will be competing against those players playing the same side. The top 50% of the players receive 
    points for each round as to how they did vs the other players playing the same side.
     
    This is a 5 round Tournament, five scenarios, each lasting two months approx., So the Tournament last 10 months.
    We only want Mature players, you are expected to finish all rounds, keep communications going when your away for more than a few days.
    Handle being beat in a battle where you might have a terrible situation handed to you. Play with all sorts of different forces, play both defence and offence.
    Be ready to handle the unexpected.
    If you do not hold up to being a mature player, You are removed from the Tournament  and I blacklist you from my events for life, So dont bother to join if you cannot 
    handle these things. I dont need you on my wall of shame list.
     
     
     
  21. Upvote
    slysniper got a reaction from George MC in Field Warrior's CMSF2 Tournament Info   
    At "A Few Good Men" I am hosting my 5th and 6th Tournament and sign ups are now.
    A person will need all modules of CMBN or CMSF2
     
    You would be commiting to play in a Tournament that requires you to play one battle at a time, 
    they are generally 30 turn battles and require you to have a turn rate of 5 turns per week.
    These battles are scenarios and are locked, you will be playing them blind, your forces are selected for you.
    You will be competing against those players playing the same side. The top 50% of the players receive 
    points for each round as to how they did vs the other players playing the same side.
     
    This is a 5 round Tournament, five scenarios, each lasting two months approx., So the Tournament last 10 months.
    We only want Mature players, you are expected to finish all rounds, keep communications going when your away for more than a few days.
    Handle being beat in a battle where you might have a terrible situation handed to you. Play with all sorts of different forces, play both defence and offence.
    Be ready to handle the unexpected.
    If you do not hold up to being a mature player, You are removed from the Tournament  and I blacklist you from my events for life, So dont bother to join if you cannot 
    handle these things. I dont need you on my wall of shame list.
  22. Upvote
    slysniper got a reaction from Raging Al in Field Warrior's CMBN Tournament Info   
    At "A Few Good Men" I am hosting my 5th and 6th Tournament and sign ups are now.
    A person will need all modules of CMBN or CMSF2
     
    You would be commiting to play in a Tournament that requires you to play one battle at a time, 
    they are generally 30 turn battles and require you to have a turn rate of 5 turns per week.
    These battles are scenarios and are locked, you will be playing them blind, your forces are selected for you.
    You will be competing against those players playing the same side. The top 50% of the players receive 
    points for each round as to how they did vs the other players playing the same side.
     
    This is a 5 round Tournament, five scenarios, each lasting two months approx., So the Tournament last 10 months.
    We only want Mature players, you are expected to finish all rounds, keep communications going when your away for more than a few days.
    Handle being beat in a battle where you might have a terrible situation handed to you. Play with all sorts of different forces, play both defence and offence.
    Be ready to handle the unexpected.
    If you do not hold up to being a mature player, You are removed from the Tournament  and I blacklist you from my events for life, So dont bother to join if you cannot 
    handle these things. I dont need you on my wall of shame list.
  23. Upvote
    slysniper got a reaction from Raging Al in Field Warrior's CMSF2 Tournament Info   
    At "A Few Good Men" I am hosting my 5th and 6th Tournament and sign ups are now.
    A person will need all modules of CMBN or CMSF2
     
    You would be commiting to play in a Tournament that requires you to play one battle at a time, 
    they are generally 30 turn battles and require you to have a turn rate of 5 turns per week.
    These battles are scenarios and are locked, you will be playing them blind, your forces are selected for you.
    You will be competing against those players playing the same side. The top 50% of the players receive 
    points for each round as to how they did vs the other players playing the same side.
     
    This is a 5 round Tournament, five scenarios, each lasting two months approx., So the Tournament last 10 months.
    We only want Mature players, you are expected to finish all rounds, keep communications going when your away for more than a few days.
    Handle being beat in a battle where you might have a terrible situation handed to you. Play with all sorts of different forces, play both defence and offence.
    Be ready to handle the unexpected.
    If you do not hold up to being a mature player, You are removed from the Tournament  and I blacklist you from my events for life, So dont bother to join if you cannot 
    handle these things. I dont need you on my wall of shame list.
  24. Like
    slysniper got a reaction from JonS in Troops Occupying Turrets Unrealistically Vulnerble To Small Arms   
    THESE TYPE OF QUATES MEAN JACK.
     
    How many enemy soldiers were shooting at him, how many rounds used before a hit
     
    When you do some testing and show some actual numbers as to how quickly one of these guys get killed to how much fire is used, then maybe there is something to talk about. ( with enough runs of the test to show some realistic averages)
     
    Because I can promise you, your statement does not reflect what the game is actually doing.  Not on the average anyway.
  25. Upvote
    slysniper reacted to NPye in AI generated pictures for scenarios   
    Oh lets not exclude the King...lol

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