AZGungHo
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Everything posted by AZGungHo
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AH Advanced Third Reich Mod - Beta #2
AZGungHo replied to pzgndr's topic in Strategic Command 2 Scenario and Mods Forum
I'm at the end of 1942, and still holding the Germans nicely in Russia. But a strange situation has developed. The AI has massed nearly all it's units in the south, leaving the northern Russian front very lightly held! It's strange so I'll try and post a picture for you to see it. homepage Pretty strange huh? I'm having a blast tho so no complaints! [ May 16, 2007, 07:04 PM: Message edited by: AZGungHo ] -
AH Advanced Third Reich Mod - Beta #2
AZGungHo replied to pzgndr's topic in Strategic Command 2 Scenario and Mods Forum
I'm playing - when I can! That's what happened to me too. Russia came in early, I moved units to the border and invaded Poland, but knew the jig was about up as France was collapsing. The Germans operated some units east and I withdrew in a big hurry. I had hoped to take Warsaw or some other city, but didn't get any. Units that are dug into cities are tough nuts to crack! I agree that H2H France could never hold out that long as Paris would be the focus and the gap between where the Seine ends and the fortifications begin would be targeted as well! I'll try and keep you posted on the war's progress! -
AH Advanced Third Reich Mod - Beta #2
AZGungHo replied to pzgndr's topic in Strategic Command 2 Scenario and Mods Forum
I'm playing a 1939 campaign as the Allies. So far so good! You really can slow down the Germans in France, as I did, holding on till June 1941! Right now as the Russians I'm holding the Germans well, they just took Kiev in the summer of '42. The one thing I've noticed is the incredible power of air units! Four of them killed a full strength corp, dug into Kiev! ONE Italian air unit killed a strength 5 British corps outside of Tobruk! I'm really enjoying this - you've done an incredible job on this mod! Many thanks! -
Can this game run in a window?
AZGungHo replied to Avwriter's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Hey Dave, Ah - Kid Colt! I remember him well - not to mention the Two Gun Kid! There sure were a lotta kids running around the old west shooting people weren't there?? -
italy D.O.W.defect
AZGungHo replied to arado234's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
It just happened in my current game - and I love it! It's historical as hellraiser points out. Allowing Italy to "go their own way" occasionally not only makes the game more historical, but adds that element of uncertainty which is excellent too! -
Merry christmas to you all!
AZGungHo replied to Kuniworth's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Too late Kuni!! But I'm working on it! Merry Christmas to you too - and to everyone else here in SC Land! -
I played it too - against the AI which I know it's not designed for. But I had fun anyway! As the Allies I completely routed the French, and by game's end there were only French leaders still alive and running for the edge of the map, another turn or two and I would nailed old Nappy himself! Strange thing - at the end a screen came up that said Allied Victory, and then was replaced by a screen that said, Stalemate.
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Stategic Command 2 patch 1.05 ?
AZGungHo replied to Cordell's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Well you are doing better than those of us in the United States are! Does this mean 1.05 will be here soon?? Whoooo Hooooo! -
You are right about the state of the Soviet Army John. Not only did they learn from all their bloody failures against the Germans, they also profited greatly from Lend Lease. Without all the trucks, jeeps, planes, etc. that that the US sent them, they would have never been able to carry out the highly mobile offensives they did in 44-45. So, two sets of units, or perhaps some stiff penalties in research might be in order.
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Waterloo 1815 - soon ready
AZGungHo replied to Kuniworth's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Kuni, WOW - it looks great - I'll play this one for sure! Hurry dude - can't wait!! -
Making SC2 Better
AZGungHo replied to Edwin P.'s topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
I think many of your ideas are good ones, but the pop up and pictures I don't like. They are the same everytime and get real old real quick. I've played other games that have things like that, and always turn it off if I can. -
Historical MOD for v1.04 now updloaded.
AZGungHo replied to Blashy's topic in Strategic Command 2 Scenario and Mods Forum
Yeah on the Para's! Now you can actually afford them! I usually don't buy them but that just may change as soon as I play this new version of your Mod Blashy. I'll miss the Siberians tho. -
Limited SC2 Guide
AZGungHo replied to Voice of Reason's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
I agree with Retributar - CLIFF NOTES PLEASE!! -
Perhaps the HQ unit represents the staff, attached units, etc. NOT the person it's named after? So when the entire HQ is destroyed, the General's staff whisked him away to safety?? At this scale what else could it be really? Obviously these units represent more than one person, and even when destroyed it doesn't mean every single person in the unit died! Now, for some additional, and probably unnecessary chrome, how about a small chance when a HQ is destroyed that the general DID die! If it comes up, you get a pop up saying General So & So was killed, and he's removed from the HQ pool.
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I'm surprised at the number of you who so readily accept the whole conspiracy thing. I guess I shouldn't be as more and more people seem to be buying into this as a way to explain almost anything they don't like or want to accept. I don't know any legit historian who has studied the material who buys the conspiracy idea, and I don't either. If you don't have any real proof, all that's left is filling in the blanks with "might have beens" and you can do that all day long and never move one inch closer to the truth.
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Love the patch ....but?
AZGungHo replied to CSS's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
I just played through an entire game, no locks up or hang ups for me. Looking forward to even more further improvements! -
Here's something I'd like to see: When I'm playing the Allies why is it that Russia joins the Allies at a certain point if Germany hasn't attacked them yet? In a game I'm playing now I wished I could have put off that decision to a later date given the state of my forces and the situation. Since I'm supposed to be in charge of almost all the major war decisions, shouldn't this be up to me? Same with USA, but I can't imagine how slowing their entry into the war could benefit the Allies.
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Barbarossa questions
AZGungHo replied to JJColorado's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Hey Taojah, Wow - you never buy more Armies? How about AF? I'd love to know how you keep them from being killed off - that happens to me all the time, thus I have to buy more units, and with SC2's delay build that means there'd better be some in the pipline or I'm in trouble! Inquiring minds want to know!