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Krautman

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Everything posted by Krautman

  1. Krautman

    WIN10 and CMAK/CMBB

    Thank you very much for this detailed answer. I have the CVD 1.03 version of CMBB installed on my Windows 10 PC. I have installed in another than the default folder, I am running in administrator mode and I have tried all of the available compatibility options. The game simply does not start; nothing happens at all when I run the .exe. I would purchase the battlefront store version to run this game again, but I do not know if it would work on my PC. I wish they would make CMBB work again, this was my favourite all-time game, unmatched in detail, in scope, in editor use, in moddability and replayability.
  2. Krautman

    WIN10 and CMAK/CMBB

    Pardon me Tom, how did you get this problem solved? I have the same (CDV version + Windows 10), and neither 1.03 nor 1.04 CMBB seems to work at all.
  3. Hi Battlefront staff, I recently re-discovered my old CMBB CD (European CDV version) and decided to install the game on my Windows 7 PC. Since I have a Radeon, I got some ugly big splotches hanging in the sky, usually black, but changing colour whenever I moved them over another dark surface. Anyhow, a forum user reported the 1.04 patch helped with that. I thus downloaded the 1.04 demo and it worked nicely - no splotches. I then bought the patch and installed it. My cursor looks glitchy, I had to do some renaming of folders (my original version being German), and now my game is effectively English (language-wise), but other than that, no problems so far. No splotches. You might imagine my joy when I finally rediscovered a CD with all my favourite graphics and sound mods (AndrewTF - you're the man). The $5 were a great investment. Thanks for keeping the old classics playable!
  4. Thanks for the replies. agusto, the modern codpiece you refer to is indeed impressive in its size, but unfortunately it is part of a garb that tries to make its wearer look like dirt. Modern soldiers' dress simply is aesthetically unpleasing; some soldiers even have, after millions of years of evolution, made it their highest ambition to turn into plants. They are appropriately named after a little bird with an erratic flight pattern; in German, that bird even is proverbially known for its promiscuous behaviour. Michael, the game you mentioned actually seems to be set in the 16th century, during the great religious wars and the Habsburg-Valois strife; I found it on Boardgame geek. So thanks again!
  5. In modern wargaming, the codpiece is most shamefully underrepresented. At least to my knowledge, but perhaps I err. So is there any good 16th century game around? I'd prefer something not too complex (John Tiller complex) maybe, depicting, e.g., Habsburg vs Valois, Swiss vs. Landsknecht, Huguenot vs. Papist, Dutch vs. Spanish, pike vs. shot vs. lance/pistol vs. artillery? Could be grand strategic, strategic or tactical; could be board or computer. If you know a must-have book, I'd also be interested (I got Oman, Parker, Black already). Let's return the codpiece to where it belongs - the centre of attention of wargaming! Thanks in advance.
  6. - too impatient, post deleted -
  7. Hello, I would like read about two somewhat grognardish topics, could you perhaps recommend to me the most useful books and/or internet sources? I can read English, German and French. These are my questions: 1. How actually could Germany bring the Soviet Union to the brink of destruction with what it had available in 1941-1942? I know, it sounds like a very stupid question, but from reading through this forum I guess a convincing answer is not that easily given. 2. How did infantry and tanks attack and defend in the World Wars? I mean, on lower (maybe up to battalion?) level? Is there a comparative synchronic or diachronic account which evaluates different tactical approaches? What impact did technology and mentality have on the development of such tactics? And which difference - on local as well as on operational level - did tactical improvements make once they were successfully implemented? There is a reasonably-priced copy of "Das Deutsche Reich und der Zweite Weltkrieg 4: Der Angriff auf die Sowjetunion" available. I also could get Erwin Rommel's "Infanterie greift an" and Rudolf Steiger's "Panzertaktik 1939-1941". Are these worth buying? Which other books could you recommend? Thanks in advance, K.
  8. Thanks for your interesting and helpful answers.
  9. I do not own CMBN as I plan to stick with CMBB for the time being. However, I have a question to those of you who played both CM1 (I mean CMBO, CMBB and CMAK) and CMBN. In CM1, infantry firepower was highly abstracted in form of a firepower value for the entire squad. In CM2/CMBN, there is a much lower degree of abstraction in that, to my knowlegde, each shooter is simulated individually. Does CMBN infantry nevertheless behave similarly to CMAK infantry? For instance: If an American and a German rifle squad encounter in CMBN, are the result similar to what would happen in CMAK? The reason I ask is that I really like the way squads were represented in CM1. I wonder whether this representation was one which got credible results despite the high degree of abstraction, and CMBN seems to enable a good comparison. Thanks in andvance K.
  10. Krautman

    Russian front

    Well, to be honest, it was not until the second reading that the lightbulb appeared on my head... And yes, you're absolutely right, I do prefer an early late war game to a late early war game. Lately, however, I've come to realise - early enough - that I'd wish for an early war game which comes earlier, in summer at the latest, later to be followed by a late war game, to be published as early as next winter.
  11. Krautman

    Russian front

    I wish they would proceed chronologically. Is the general gamers' preference/sell-ability with late war games then? I always found lots of opponents who were willing to take me on in summer '41 battles. Wait - maybe that was because I chose the Axis...
  12. Krautman

    Russian front

    Too bad no East Front 41-42 title is definitely planned. I really prefer nice squeaky T-26s and Pz 38(t)As to big cats and 34/85s. Hail to the tin can!
  13. Hi lads, I am an 18th century uniforms enthusiast, and ever since getting the hang on wargames (the CM series hooked me up, CMBB being my most favourite game ever), I have a deep yearning to play men in brightly coloured coats, tight pants and knee-high gaiters, whose officers, as true men of valour, wear make-up and powdered whigs, waving perfumed hankies in battle. Maybe once there will be a 'Combat Mission: Lobositz to Hubertusburg' (CM:LH)? BFC, please fix or do somefink. After all, Wehrmacht greatcoats and Red Army officers' caps look nice and such, but they can't even remotely stand up to Zieten's parade dress with the leopard skin and the yellow boots. Until CM:LH, there must be other alternatives. Recently, I stumbled across Matrix Games, and they have this "Horse and Musket: Volume I" Game which really looks nice. Does anyone know whether this game is worth the purchase? And can you create own scenarios from scratch with a comparable liberty as the CM editor offers (i.e., completely open design of terrain, forces, victory conditions)? Furthermore, I live in a remote region and might have to download the game. My problem is that I don't have an internet connection at home. Is it possible to pack the downloaded game files onto a CD and get them to another PC, or does the downloaded game only work on the PC you downloaded it to? Finally: Could you recommend other strategy/tactics games on 18th ct warfare or the WWII eastern front of intermediate to advanced complexity? And will there be a new eastern front CM (who cares for Normandy anyway)? BFC: I know this is not really the right forum to post this, sorry, but the Matrix Games forums are not well frequented, and guys around here always seemed willing to help.
  14. Thanks all for the replies. I checked the AGEOD game and it looks promising, maybe a bit too much complexity for me. I also found a Horse & Musket 2 demo. Works fine, and in the editor, you can change each and every single parameter you would ever think of. The graphics are very basic - that's no concern for me. Yet the game itself is strange. The initiative system is WEIRD, I'm not sure I like it. As to BFC not wanting to publish a musket age title, that's a shame. Supreme manliness is not crawling on the ground in camo dress, hiding in a trench or an armoured tank, but showing yourself erect and openly to the enemy in a fancy bright uniform with laces and quillings. Maybe AndrewTF could be prevailed upon to do a powdered whig mod for the CM infantry skins.
  15. Krautman

    New CMC screenshots

    It's maybe the wrong place to ask this question, but will there be a CDV(or CDV-compatible) version? In the FAQ it says CMC will only be available via mail order, which to me implies there's no CDV version.
  16. I could give it a try. Please note that I am anything but a skilled translator. Furthermore, there are some key terms which I didn't understand due to the bad quality, so the actual meaning could be very different. ----------------------------- POMPOUS NAZI PROPAGANDA VOICE: The German Wochenschau (~Weekly News) visits Colonel Rudel in an Air Force military hospital. DOCTOR: I wanted to inquire as to the state of your health. RUDEL: I'm feeling excellent. DOCTOR: It's your leg (or) what about you leg (not really intelligible)? RUDEL: It's okay, I just hope I can fly again soon. DOCTOR: Yes Colonel, that (=your ability to fly an airplane) will soon come again. RUDEL: I hope it (the recovery) will take a short amount of time. NURSE or maybe PROPAGANDA GIRL: (Some nice chit-chat, unintelligible to me, I think she talks about him marrying or something) RUDEL: Yes, you women are of the opinion that I am (???). NURSE/PROPAGANDA GIRL: Well, we're happy that you are in good hands here. OFFICER/PROPAGANDA GUY: Now, Colonel, what happened (meaning the events leading to his injury)? RUDEL: Well, I got hit quite badly ["es hat mich ziemlich erheblich erwischt"]. Responsible were the first tanks crossing the Oder (the river), which of course I wanted to destroy (the tanks- not the Oder...), and, well, considering the tanks driving to (or: into, inside?) Germany, we have changed our tactics with regard to the conditions of defense. [i think with the 'conditions of defense'/"Abwehrbedingungen" he means the state of the war, with no more space to be given up. This demands new tactics] The guys (enemy soldiers) are always/with all means/recklessly attacked. ["Die Leute werden hundertprozentig angegriffen" as I understand. I'm not sure about the key term "hundertprozentig", though]. In this case, the (AA?) defense was quite strong, and, during my last approach on a Stalin [iS tank?], I was hit by a 4cm Flak, and, well, the plane became aflame and I got the(se) leg injury(ies). I flew for another couple of minutes and finally managed an adequate landing on friendly territory. (The Knight's Cross is shown) The only thing which is really annoying about my injury is that I am unable to fly in this critical situation and have to let my comrades, my squadron, fly without me. I will in the near future be able to fly again, I assume it is only a matter of a very short amount of time. This time it is not about personal sacrifices. We all have to clench our teeth and to willingly accept these hardships, and eventually, our people [Volk], which has hitherto fought so bravely and clenched their teeth, will gain the final victory. ------------------- Nice Nazi propaganda to make more people eager to get crippled or killed. My personal impression of Rudel after having seen this short clip is that he perhaps ain't a man of great rhetorical skill, i.e. the way he speaks sounds a bit awkward to me. His language style is in some instances rather colloquial, and then there are the passages which sound as if you could print them. Most likely, the Wochenschau guys did some nice rehearsal with Rudel... Why is such stuff allowed on Youtube? [ April 17, 2008, 02:08 PM: Message edited by: Krautman ]
  17. I recently set up a scenario in October 1943, south, cool, clouded sky. A crack Nashorn and a regular/vet Füsilier 43 cpy were about to defend against reg/vet russian Guards infantry and lots of T-34/43 (late). The Nashorn was supposed to lie in wait, snipe at the russian armor and then take up another position. (It was hidden in scattered trees, with gentle slopes to allow a hull-down position). Now when the first lone T-34 appeared at 800m, the odds seemed quite good: The Nashorn's crew, gun, optics, and position should provide a nice advantage. The fact that the Nashorn was in scattered trees obviously hid it from the T-34's sight a few seconds. The Nashorn was able to fire three shots before the T-34 (regular) fired its first. The Nashorn's three shots missed, the T-34's first one hit home and knocked the Nashorn out. Bad luck, I thought, and tried the scenario again, and again, and another time. Results were almost similar: Usually one T-34 knocked out, then the Nashorn was lost. All duels were one-to-one, the Nashorn always had a hull-down position, the T-34s did not. The Nashorn always fired first. It hit with the third shot, the first two never seemed to hit (at 700-800m). As soon as a T-34 could get a first shot, it hit more often than not: Usually the Nashorn was killed by the first shot that was fired on it. (Although once two upper hull penetrations without effect occured) The editor gave a hit % of 30-35 for the Nashorn, in said position and distance. The T-34s had 14-16%. I'll test again, probably this was bad luck in a row, but it seems strange. I remember Marders to also be rather useless against T-34s, despite their being able to penetrate and kill their opponent nearly just as well as the T-34s. The T-34s, in my impression -and I play both sides- seem to hit quite well. Have you had good experience using Nashorn, Marder & co? Greetings Krautman
  18. Krautman

    Recon

    Did armoured car crewmen regularly leave their vehicles on a recon mission in order to scout ahead? I'm asking because they seem not to be equipped for this infantry-style action. Wouldn't it be better if they had rifles and some kind of camouflage dresses? Then they could both cover long distances and have a cautious look over the next ridge, and needn't be accompanied by motorized infantry.
  19. Krautman

    "Nazi Fan Boy" Scenarios

    Your showing off is quite annoying. If you wanted to assert there is no such thing as a climate change made by man which will slowly make the earth uninhabitable then fine. If you wanted to assert something else then also fine, I didn't really read all the stuff you wrote. You're an argument-by-exhaustion-guy. Thanks, what a nice thing to say. If holding that man-made progress was not entirely beneficial for humanity and the earth as such means one is inadvertedly in favour of the annihilation of the human race, as you seem to think, then I'm probably not the only one who should either attempt genocide or jump off a cliff. [ April 14, 2006, 01:40 AM: Message edited by: Krautman ]
  20. Krautman

    "Nazi Fan Boy" Scenarios

    Jason, your opinion on barbarism and cultural superiority surely is somewhat special. Maybe the Indians are better of the way they are now, but the process of getting there was extremely painful -consider e.g. flu, booze and reservations- and they probably would've preferred to stay the way they were. I'd recommend some Louise Erdrich novels, especially Tracks . EDIT: stuff deleted [ April 13, 2006, 12:56 PM: Message edited by: Krautman ]
  21. Krautman

    No snow in the trees?

    Try a colder temperature, then the trees should be snow-covered. It has to be frosty (?- I got the German language version) or extremely cold.
  22. Krautman

    Wittmann in the East,

    A dear friend of mine - Ein Tierfreund vom Main
  23. Krautman

    Italian Paratroop SMG Squad

    I think the reason for the higher ammo rating of the Italian smg is due to its having a semi-auto fire mode. This, of course, is difficult to simulate within CM's firepower rating abstraction.
  24. Hallo Andreas, ich habe mir einmal die Freiheit genommen, dein Szenario öffentlich zu lobpreisen. - Okay, don't expect any deep tactical analysis or brilliant gaming here. Just some nice pictures and a good impression of what this scenario is like. It is (late, I suppose) June 1941. The german army has invaded Russia, and its Panzer divisions race forwards in order to cut off the soviet units from command and supply. Behind them, the infantry divisions have the rather unglamorous task to "clear out" the encircled pockets. One of these actions is represented by Andreas' scenario, in which two infantry companies with some support have to conquer an enemy village. Comments are of course welcome, be they on tactics, the scenario design, typos, or whose grass mod that is, but if you've already played the scenario, please don't tell me about any possible nasty surprises. I chose the german side (it's a german vs. AI only scenario, semi-historical). The forces that General Krautman, the task force leader, was given, consist of two rifle companies with an MG platoon, some tank-hunter teams, two 37mm PaK, one 81mm and two 75mm FOs. The men have already seen action and are veteran class. Regimental arty does not have full ammo, possibly due do the massive expense of shells during the last week and the quick advance. Taking a quick look at the terrain, General Krautman decides to split up his force: 1. Kompanie (A company) will advance towards a small pine-covered hill. All fire support teams (=Unterstützungstrupps), incuding the platoons' "Hitler-Youth cannons" (50mm mortars) will set up position here. The first platoon of B company (1. Zug, 2. Kompanie) and a tank-hunter team will advance on the left flank, and the company's other two platoons (2./3. Zug, 2. Kompanie) plus another tank-hunter team shall make their way through the grain fields on the right flank. Assaulting a village (Obviously shelled in advance, offers lots of cover to defenders) across open ground is a very nasty thing to do, so General Krautman will probably use up most of his arty support providing smoke. The briefing mentioned possible enemy armour, so the initial assault will wait until the PaK are in position. As General Krautman knows, the soviet tin cans are easy prey for the mighty german 37mm gun. The attack begins: 2. and 3. Zug (2. Kompanie) advancing through the grain 1. Kompanie and supporting units marching forward On the left flank: 1. Zug/2.Kp crossing the dangerously open plains And they are the first ones to take fire! From somewhere ahead, a Maxim MG is spitting lead. An overview of the situation as of turn 4. One minute later, the first of General Krautman's men have reached the pine hill. From there, they have a good view of the village below. [ June 10, 2005, 10:18 AM: Message edited by: Krautman ]
  25. Krautman

    Honour in Combat, Mk IIa

    [ March 18, 2006, 08:21 AM: Message edited by: Krautman ]
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