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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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About Krautman

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  1. Hi Battlefront staff, I recently re-discovered my old CMBB CD (European CDV version) and decided to install the game on my Windows 7 PC. Since I have a Radeon, I got some ugly big splotches hanging in the sky, usually black, but changing colour whenever I moved them over another dark surface. Anyhow, a forum user reported the 1.04 patch helped with that. I thus downloaded the 1.04 demo and it worked nicely - no splotches. I then bought the patch and installed it. My cursor looks glitchy, I had to do some renaming of folders (my original version being German), and now my game is effectively English (language-wise), but other than that, no problems so far. No splotches. You might imagine my joy when I finally rediscovered a CD with all my favourite graphics and sound mods (AndrewTF - you're the man). The $5 were a great investment. Thanks for keeping the old classics playable!
  2. Thanks for the replies. agusto, the modern codpiece you refer to is indeed impressive in its size, but unfortunately it is part of a garb that tries to make its wearer look like dirt. Modern soldiers' dress simply is aesthetically unpleasing; some soldiers even have, after millions of years of evolution, made it their highest ambition to turn into plants. They are appropriately named after a little bird with an erratic flight pattern; in German, that bird even is proverbially known for its promiscuous behaviour. Michael, the game you mentioned actually seems to be set in the 16th century, during the great religious wars and the Habsburg-Valois strife; I found it on Boardgame geek. So thanks again!
  3. In modern wargaming, the codpiece is most shamefully underrepresented. At least to my knowledge, but perhaps I err. So is there any good 16th century game around? I'd prefer something not too complex (John Tiller complex) maybe, depicting, e.g., Habsburg vs Valois, Swiss vs. Landsknecht, Huguenot vs. Papist, Dutch vs. Spanish, pike vs. shot vs. lance/pistol vs. artillery? Could be grand strategic, strategic or tactical; could be board or computer. If you know a must-have book, I'd also be interested (I got Oman, Parker, Black already). Let's return the codpiece to where it belongs - the centre of attention of wargaming! Thanks in advance.
  4. - too impatient, post deleted -
  5. Thanks for your interesting and helpful answers.
  6. I do not own CMBN as I plan to stick with CMBB for the time being. However, I have a question to those of you who played both CM1 (I mean CMBO, CMBB and CMAK) and CMBN. In CM1, infantry firepower was highly abstracted in form of a firepower value for the entire squad. In CM2/CMBN, there is a much lower degree of abstraction in that, to my knowlegde, each shooter is simulated individually. Does CMBN infantry nevertheless behave similarly to CMAK infantry? For instance: If an American and a German rifle squad encounter in CMBN, are the result similar to what would happen in CMAK? The reason I ask is that I really like the way squads were represented in CM1. I wonder whether this representation was one which got credible results despite the high degree of abstraction, and CMBN seems to enable a good comparison. Thanks in andvance K.
  7. Hello, I would like read about two somewhat grognardish topics, could you perhaps recommend to me the most useful books and/or internet sources? I can read English, German and French. These are my questions: 1. How actually could Germany bring the Soviet Union to the brink of destruction with what it had available in 1941-1942? I know, it sounds like a very stupid question, but from reading through this forum I guess a convincing answer is not that easily given. 2. How did infantry and tanks attack and defend in the World Wars? I mean, on lower (maybe up to battalion?) level? Is there a comparative synchronic or diachronic account which evaluates different tactical approaches? What impact did technology and mentality have on the development of such tactics? And which difference - on local as well as on operational level - did tactical improvements make once they were successfully implemented? There is a reasonably-priced copy of "Das Deutsche Reich und der Zweite Weltkrieg 4: Der Angriff auf die Sowjetunion" available. I also could get Erwin Rommel's "Infanterie greift an" and Rudolf Steiger's "Panzertaktik 1939-1941". Are these worth buying? Which other books could you recommend? Thanks in advance, K.
  8. Russian front

    Well, to be honest, it was not until the second reading that the lightbulb appeared on my head... And yes, you're absolutely right, I do prefer an early late war game to a late early war game. Lately, however, I've come to realise - early enough - that I'd wish for an early war game which comes earlier, in summer at the latest, later to be followed by a late war game, to be published as early as next winter.
  9. Russian front

    I wish they would proceed chronologically. Is the general gamers' preference/sell-ability with late war games then? I always found lots of opponents who were willing to take me on in summer '41 battles. Wait - maybe that was because I chose the Axis...
  10. Russian front

    Too bad no East Front 41-42 title is definitely planned. I really prefer nice squeaky T-26s and Pz 38(t)As to big cats and 34/85s. Hail to the tin can!
  11. Thanks all for the replies. I checked the AGEOD game and it looks promising, maybe a bit too much complexity for me. I also found a Horse & Musket 2 demo. Works fine, and in the editor, you can change each and every single parameter you would ever think of. The graphics are very basic - that's no concern for me. Yet the game itself is strange. The initiative system is WEIRD, I'm not sure I like it. As to BFC not wanting to publish a musket age title, that's a shame. Supreme manliness is not crawling on the ground in camo dress, hiding in a trench or an armoured tank, but showing yourself erect and openly to the enemy in a fancy bright uniform with laces and quillings. Maybe AndrewTF could be prevailed upon to do a powdered whig mod for the CM infantry skins.
  12. Hi lads, I am an 18th century uniforms enthusiast, and ever since getting the hang on wargames (the CM series hooked me up, CMBB being my most favourite game ever), I have a deep yearning to play men in brightly coloured coats, tight pants and knee-high gaiters, whose officers, as true men of valour, wear make-up and powdered whigs, waving perfumed hankies in battle. Maybe once there will be a 'Combat Mission: Lobositz to Hubertusburg' (CM:LH)? BFC, please fix or do somefink. After all, Wehrmacht greatcoats and Red Army officers' caps look nice and such, but they can't even remotely stand up to Zieten's parade dress with the leopard skin and the yellow boots. Until CM:LH, there must be other alternatives. Recently, I stumbled across Matrix Games, and they have this "Horse and Musket: Volume I" Game which really looks nice. Does anyone know whether this game is worth the purchase? And can you create own scenarios from scratch with a comparable liberty as the CM editor offers (i.e., completely open design of terrain, forces, victory conditions)? Furthermore, I live in a remote region and might have to download the game. My problem is that I don't have an internet connection at home. Is it possible to pack the downloaded game files onto a CD and get them to another PC, or does the downloaded game only work on the PC you downloaded it to? Finally: Could you recommend other strategy/tactics games on 18th ct warfare or the WWII eastern front of intermediate to advanced complexity? And will there be a new eastern front CM (who cares for Normandy anyway)? BFC: I know this is not really the right forum to post this, sorry, but the Matrix Games forums are not well frequented, and guys around here always seemed willing to help.
  13. New CMC screenshots

    It's maybe the wrong place to ask this question, but will there be a CDV(or CDV-compatible) version? In the FAQ it says CMC will only be available via mail order, which to me implies there's no CDV version.
  14. I could give it a try. Please note that I am anything but a skilled translator. Furthermore, there are some key terms which I didn't understand due to the bad quality, so the actual meaning could be very different. ----------------------------- POMPOUS NAZI PROPAGANDA VOICE: The German Wochenschau (~Weekly News) visits Colonel Rudel in an Air Force military hospital. DOCTOR: I wanted to inquire as to the state of your health. RUDEL: I'm feeling excellent. DOCTOR: It's your leg (or) what about you leg (not really intelligible)? RUDEL: It's okay, I just hope I can fly again soon. DOCTOR: Yes Colonel, that (=your ability to fly an airplane) will soon come again. RUDEL: I hope it (the recovery) will take a short amount of time. NURSE or maybe PROPAGANDA GIRL: (Some nice chit-chat, unintelligible to me, I think she talks about him marrying or something) RUDEL: Yes, you women are of the opinion that I am (???). NURSE/PROPAGANDA GIRL: Well, we're happy that you are in good hands here. OFFICER/PROPAGANDA GUY: Now, Colonel, what happened (meaning the events leading to his injury)? RUDEL: Well, I got hit quite badly ["es hat mich ziemlich erheblich erwischt"]. Responsible were the first tanks crossing the Oder (the river), which of course I wanted to destroy (the tanks- not the Oder...), and, well, considering the tanks driving to (or: into, inside?) Germany, we have changed our tactics with regard to the conditions of defense. [i think with the 'conditions of defense'/"Abwehrbedingungen" he means the state of the war, with no more space to be given up. This demands new tactics] The guys (enemy soldiers) are always/with all means/recklessly attacked. ["Die Leute werden hundertprozentig angegriffen" as I understand. I'm not sure about the key term "hundertprozentig", though]. In this case, the (AA?) defense was quite strong, and, during my last approach on a Stalin [iS tank?], I was hit by a 4cm Flak, and, well, the plane became aflame and I got the(se) leg injury(ies). I flew for another couple of minutes and finally managed an adequate landing on friendly territory. (The Knight's Cross is shown) The only thing which is really annoying about my injury is that I am unable to fly in this critical situation and have to let my comrades, my squadron, fly without me. I will in the near future be able to fly again, I assume it is only a matter of a very short amount of time. This time it is not about personal sacrifices. We all have to clench our teeth and to willingly accept these hardships, and eventually, our people [Volk], which has hitherto fought so bravely and clenched their teeth, will gain the final victory. ------------------- Nice Nazi propaganda to make more people eager to get crippled or killed. My personal impression of Rudel after having seen this short clip is that he perhaps ain't a man of great rhetorical skill, i.e. the way he speaks sounds a bit awkward to me. His language style is in some instances rather colloquial, and then there are the passages which sound as if you could print them. Most likely, the Wochenschau guys did some nice rehearsal with Rudel... Why is such stuff allowed on Youtube? [ April 17, 2008, 02:08 PM: Message edited by: Krautman ]
  15. "Nazi Fan Boy" Scenarios

    Your showing off is quite annoying. If you wanted to assert there is no such thing as a climate change made by man which will slowly make the earth uninhabitable then fine. If you wanted to assert something else then also fine, I didn't really read all the stuff you wrote. You're an argument-by-exhaustion-guy. Thanks, what a nice thing to say. If holding that man-made progress was not entirely beneficial for humanity and the earth as such means one is inadvertedly in favour of the annihilation of the human race, as you seem to think, then I'm probably not the only one who should either attempt genocide or jump off a cliff. [ April 14, 2006, 01:40 AM: Message edited by: Krautman ]