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Matt H

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    Indianapolis, USA
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    3d modeller/Jack of All Trades

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  1. Yea, unfortunately the people we are fighting don't drive T-72s, they drive a rusty datsun.
  2. Matt H

    Public Beta

    It depends what planet Martin is on. (Note: the Mar in his name, sounds fishy to me)
  3. Matt H

    Public Beta

    Well, with that War on Terror game and some car wrecking ame, it is obvious what you're getting into when you purchase it. It's a mainstream title and unfortunately they have gone down hill in the last 5 years where gameplay becomes retread and publishers don't feel like trying something new. I am sure the developers had some awesome ideas for fresh ideas that were axed by the producer/publisher types. This is the state of main stream games today. That is why everyone is here afterall aren't they? Battlefront goes against the grain and doesn't make games to appeal to those that want graphics over gameplay. They can find a nice in between. Fortunately, the indie game market is now booming, you just have to search for it. This will eventually make its way back to the mainstream market and the quality and gameplay of games will go back up again.
  4. Matt H

    Public Beta

    Sure they're just finalizing and setting u p the proper mirrors for the downloads
  5. Matt H

    Public Beta

    This just made my day. Can't wait to get my hands on this thing! Suppose this also means preorder is not to far off [ February 24, 2006, 08:40 AM: Message edited by: Matt H ]
  6. They were used back in the days of Operation Northern Watch as well.
  7. Yea, its to bad there aren't more movies with some good tank battles. All the ones covered here are the ones that already came to mind because at least they had/tried to have real ww2 and not some cheap knock off tanks, unlike ermm... Battle of the Bulge (who would've thought the battle took place in the desert) and even Patton (thought its still good) and countless others One note about a decent Battle of the Bulge movie, I watched Saints and Soldiers recently, its more of an infantry movie, as they all are but was decent nevertheless, http://www.imdb.com/title/tt0373283/ [ December 14, 2005, 08:05 PM: Message edited by: Matt H ]
  8. Yes, it shouldn't be to hard to implemented to content like they say. Now, adding things like infantry would probably be questionable without having the game code. But other tanks and vehicles should be easy, at least easy in terms of modding.
  9. Moon said that it will be out early 2006 with a demo released 4-6 weeks earlier.
  10. Screenshots are an extreme improvement over the original screenshots. Think these new ones will really get a lot of peoples eye and bring them over to the Dropteam camp and then they'll read about the complex and awesome physics and damage modeling.
  11. Unfortunately to be able to accurately model the tank, fewer tanks are made. It all depends on preference but you have a choice, do you want dozens of tanks with arcade style controls or a few accurately modeled tanks which make the game a sim? Also, these tanks for the most part all have different roles, which adds more gameplay, the T-34 and T-72 tactics are incredibly different. I would say to go play a Battlefield 1942 mod if you want to have bunches of tanks and come back here in a couple hours
  12. Very cool, DropZone is definately more than meets the eye and I'm sure we will only know how it is once we get to play it.
  13. Many of the screenshots do have a more polished look than some of the others, that is because the game is still in early alpha/beta mode. Looking forward to seeing the screenshots as the game nears completion Never the less though, the game has many interesting points, the physics being key that make me look forward to this game moreso than the graphic appeal.
  14. Yea, I am 99% sure that Dropzone won't be supporting any mecha type units.
  15. Wow, BattleFront branches off into the unknown of non-historical based combat sim. Looks interesting even though it is still very early.
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