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Everything posted by waffelmann

  1. November 44, gebirgsjäger in (gebirgsjäger-) greatcoats: missing boot-textures
  2. Had the french sodiers frech flags as shoulder patches?
  3. I exchanged the model of the chin strap of the british helmets and this works well! Greetings, alex
  4. I have to add: The error appears 1944 november, not 1944 januar
  5. For some SS-Troopers in greatcoats are missing the textures for the boots...
  6. My observations: - German Grenadier Battalion 44: the battalion-commander have no uniform texture for the winter appearance - the regular us infantry in greatcoats and the french infantry in standard uniform: the textures of the ammo pouches of the thompson-mp's are upsaide down greetings, alex
  7. Is there still hope? Would really like to see this mod too....
  8. I'am afraid that you are right. But if it be mentioned from time to time, it maybe will be achored in the subconscious of BF... Inception!!!
  9. I simply want to say, how cool an update of this game would be! Really, really cool!
  10. Aloha! Wouldn't eventually the indian-infantry-models in the upcoming CMFI making good talibans? (I am not sure, if this was a proper english sentence...)
  11. So....checked without mods. Editor, May 1944,polish tank regiment 44A, 5. gruppe: behavior like described polish tank regiment 44A, 4. gruppe: everything is fine!
  12. I have seen this behavior in the editor too. With mods. But I don't know any mod which could cause this. Will test it without mods, when I am at home.
  13. I think, it is sufficient to delete the "strings.txt".
  14. I think, that it sounds like a craeting of a scenario. I never made this, but I think that AI-plans are necessary, or not?
  15. Hmmm...I played a little with blender around... @Aquila-CM For your weapon-mod: I asume you didn't create the model for your weapon-mod. Had your source-model a seperated model for the magazine? All examples, which I downloaded, are one compact model???
  16. I think, we need this http://www.cadnav.com/3d-models/model-42223.html For the marines 🥴
  17. Caution is always good! Now back to topic! Cool mods! I hope I see soon a scenario with this helicopter!
  18. Yes, I know. But I don't think, that they did it intentionally to stop hexediting. I think, that it is far more comfortable to map a texture to a model in the programm code instead of in the files directly. This make you more flexibel in the usage of the models. And so the hexediting vanishes as side effect. (this is my theory)
  19. When did they do this? I thought they only changed their model-texture-mapping?
  20. In this case: Shouldn't these things listed at "Tanks" and "Halftracks"???
  21. Hmmm...what are these weapons (from the web-site, TOE, Weapons, allied, at the end): M21 M4A1 When I google these items I only find modern weapons...
  22. https://www.battlefront.com/fortress-italy/cmfi-rome-to-victory-module/?tab=toe A spelling error: At the major formations: "German Luftwaffe Field Divisions", not "German Luftwafte Field Divisions" Greetings, alex
  23. @MikeyD Did you give up uploading this mod? This would be sad, looks really good....
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