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waffelmann

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Everything posted by waffelmann

  1. I'am afraid that you are right. But if it be mentioned from time to time, it maybe will be achored in the subconscious of BF... Inception!!!
  2. I simply want to say, how cool an update of this game would be! Really, really cool!
  3. Aloha! Wouldn't eventually the indian-infantry-models in the upcoming CMFI making good talibans? (I am not sure, if this was a proper english sentence...)
  4. So....checked without mods. Editor, May 1944,polish tank regiment 44A, 5. gruppe: behavior like described polish tank regiment 44A, 4. gruppe: everything is fine!
  5. I have seen this behavior in the editor too. With mods. But I don't know any mod which could cause this. Will test it without mods, when I am at home.
  6. I think, it is sufficient to delete the "strings.txt".
  7. I think, that it sounds like a craeting of a scenario. I never made this, but I think that AI-plans are necessary, or not?
  8. Hmmm...I played a little with blender around... @Aquila-CM For your weapon-mod: I asume you didn't create the model for your weapon-mod. Had your source-model a seperated model for the magazine? All examples, which I downloaded, are one compact model???
  9. I think, we need this http://www.cadnav.com/3d-models/model-42223.html For the marines ūü•ī
  10. Caution is always good! Now back to topic! Cool mods! I hope I see soon a scenario with this helicopter!
  11. Yes, I know. But I don't think, that they did it intentionally to stop hexediting. I think, that it is far more comfortable to map a texture to a model in the programm code instead of in the files directly. This make you more flexibel in the usage of the models. And so the hexediting vanishes as side effect. (this is my theory)
  12. When did they do this? I thought they only changed their model-texture-mapping?
  13. In this case: Shouldn't these things listed at "Tanks" and "Halftracks"???
  14. Hmmm...what are these weapons (from the web-site, TOE, Weapons, allied, at the end): M21 M4A1 When I google these items I only find modern weapons...
  15. https://www.battlefront.com/fortress-italy/cmfi-rome-to-victory-module/?tab=toe A spelling error: At the major formations: "German Luftwaffe Field Divisions", not "German Luftwafte Field Divisions" Greetings, alex
  16. @MikeyD Did you give up uploading this mod? This would be sad, looks really good....
  17. The crewmen change their uniforms! Greetings, alex
  18. Hmmm....I think I express me too confused. You chose in the quick battle menu Luftwaffe and arm. Infantry -> this would be regular LW-Field-Divisions BUT: in the Troop-editor of the Quick-Battle there are only a parachute-battalion. These will have then a mixed appearance. So: In the branches regular troops in the editor airborne Greetings, Alex
  19. I am not a TOE uniform expert, too (;-)), but I think, if I chose a parachute battalion (in the quick battle menu), then there sould be a unit which look like as paratroopers (especially if they have the organisation of a parachute unit (inclusive FG42))! But as said: I am not an expert too. If this is intentionally in this way, then it is ok for me.
  20. @Sgt.Squarehead Thanks for the tip, but I think we can solve it without pictures! @MarkEzra I looked at my specifications at the quick-battle and I think the important detail is the branche: Luftwaffe, Gepanzerte Infantrie (Armoured Infantry (or Armored???)) My hyphothese is, because the Luftwaffe have not really armoured infantry it produces some strange effects (tested with no mods installed), Try Quickbattle, e.g. holland, september 44, luftwaffe, armoured infantry, manual force selection, and chose then parachute battalion motorized -> don't choose Parachutes as Branche!!! Greetings, alex
  21. @MarkEzra I will check the year and region at the evening, when I am at home. I have to admit that I didn't pay attention to these specifications. I will deliver better dates later in the day. Only with the pictures I will have problems, because I reached the limits of the forum. Greetings, Alex
  22. Hello, I don't know, if this is reported: German Fallschirmjäger, motorized battalion: In quickbattle some units (for example the battalion command, but other squads too) are using the regular LW-field-division models and textures. I think in the scenario-editor everything is fine. Greetings, alex
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