Jump to content
  • Announcements

    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

waffelmann

Members
  • Content count

    230
  • Joined

  • Last visited

About waffelmann

Profile Information

  • Gender
    Not Telling

Converted

  • Location
    Germany
  • Interests
    miscellaneous
  • Occupation
    Not sure at the moment
  1. Digital camo for Russian soldiers

    Anyway it would be nice to have different uniforms for the different branches...or at least some choices... Greetings, alex
  2. I am in a similar situation. I bought the paradox (retail)-version and at this time I had no possiblity to buy something online (eg. paypal or creditcard). So a friend of me bought the three modules and gave me the licence-keys. So I have the keys not in my account, too...
  3. Will the soldiers get new models in CMSF2? These from the new engine with individual gear? Greetings, alex
  4. Russian Uniform Mod Question

    It is in any case a very cute division!
  5. Russian Uniform Mod Question

    Maybe you edited the wrong file? (In the exploded brz-file are two russian uniform-files) Or a typing error in the filename? Greetings, alex
  6. Russian Uniform Mod Question

    What tool are you using and what error you get? There should be no difference between the kind of files of the different uniforms. Greetings, alex
  7. Kieme's modding corner

    You have to rename one file from your modded files (look at the "Black Sea v.1.04 released"-Thread, side 2, a post of MikeyD) I am not at home, so I can't say the exact names. Greetings, alex
  8. AT-14 in BMP2M

    Minor graphic issue: The poor us-tanker-crews have no pistols, but a holster (excepted the driver) l
  9. Black Sea v1.04 released!

    @Mike D Aaahhh...found it! Great! Thanks!
  10. Black Sea v1.04 released!

    I extracted the files from the patch, but don't find the new turret-Skins...where do i find these? Greetings, alex
  11. v1.02 patch notes

    Tststs...you forgotten the ammo-pouches... Greetings, alex
  12. v1.01 Patch is here!

    Hi, there are only no explicit textures. But I tested and when you put textures with [101st] and [82nd] in your mod-folder, these uniforms will be shown! Greetings, alex
  13. FB vs BN performance

    Yes, I understand it similar! And I asume that the "Load/Unload Cycle Count" are the counter for this process. Thanks for the screen!
  14. FB vs BN performance

    I mean these values: Power on Hours and Load/unload Cycle Count. As I understand this subject I have a runtime of my computer of 1743 hours and 35AE Loads/unloads (hexadecimal). This is converted 13742 (decimal). These are 7 loads and loads (where the drive is going sleeping and awakes) per hour. That would be not bad. I would like to know what values do you have so I can see if I understand the display in the right way.
×