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JoMc67

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About JoMc67

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    Senior Member

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  • Gender
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  • Location:
    Wash, DC area
  • Interests
    WWII, ACW Miniature & Computer Games...

Converted

  • Location
    Virginia
  • Interests
    WW2 & American Civil War Computer & Miniature gaming

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  1. I don't know, JK, but I do remember this PZIV from the Aberdeen Proving Grounds many yrs ago
  2. Erwin, there are only 2x versions...the Original 2011 (came with game), and the 'Revisited' 2016. I just tinkered with the 2016 version a little to my liking (Moral/Leadership/Motivation levels).
  3. No, you silly CAT...You fold-out the Bike and the small wheel is the Bar/Chain & Foot Peddle that's located bottom center of Bike...O I C, you knew that, but just wanted to make a joke...Silly me :-(
  4. Yes, and Welcome aboard... Oh, and if ever interested in playing against Human Opponents, then post it on the Forum's Opponent Finder section...For me, I try and only play against 'Newbs'...You know, to help them better their Gaming experience (and better chance for me to win :-) Joe
  5. Yes, the original 'Barkman's was 2011, then the 'Revisited' version came out 2016, but my personal 'Revisited' version is the one in Dropbox now.
  6. Hmm, must have accidentally deleted it...Anyways, here it is again :-) https://www.dropbox.com/s/oy39yyd6lztcoo5/Barkmanns Corner-revised.btt?dl=0
  7. I also want all to keep in mind that I changed the Axis & Allies Moral/Motivation/Leadership a little to better suite my gaming...You might want to contact Ghost Rider (or wait for him to download his version in CMMODS) for his original unmolested version :-)
  8. No Prob, and I will leave it back-up for awhile longer...Then hopefully, Ghost Rider, will post it in CMMODS III. https://www.dropbox.com/s/lqyxvujjy6fxuzo/Barkmanns Corner-revised.zip?dl=0
  9. No Silly, Steve, grew-up in the 70's...Just like half the rest of us :-)
  10. https://www.dropbox.com/s/74v2dcmldzkei3d/Barkmanns Corner-revised.zip?dl=0
  11. Correct !..Other then the double post (which is still no big deal) it's ok to discuss how Fire is implemented in CM.
  12. Looking Good, JK...Keep posting em :-)
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