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Shmavis

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Everything posted by Shmavis

  1. Yes, I've noticed that tendency in the memoirs of German veterans. [ October 07, 2004, 05:39 AM: Message edited by: Shmavis ]
  2. Ah, good stuff there. Again, as soon as I have broadband, I'll have to check those scenarios out. Biermann's material looks awesome, too.
  3. Hey, if your scenario made it to the disc, that's proof enough of its quality. As soon as my backwoods area has some broadband service, I'll do some mad downloading. Do you have any at the scenario depot?
  4. Maybe I'm just being the devil's advocate, but Carius seemed to do a lot of whining in his book. I found it to be neither entertaining nor informative, and the fact that he seemed to show so much admiration for a monster like Himmler makes me question his judgement. He doesn't jump on the apology bandwagon, though.
  5. I suppose I should have said this long ago as I've been an owner of the CM games for a while, though I haven't posted often, but I guess those who contributed to its creation will always welcome praise. Also, the strategy guide has proved a great help. The fact that I, sadly, have yet to play against a human opponent is the only reason I haven't been severely thrashed by poor tactics against which the guide warns. Lastly, I mean no offense to other scenario designers, but I have greatly enjoyed Mr. Orosz's and Mr. Weatherspoon's work.
  6. I go with moderate coverage or full coverage. Anything less and I feel like I'm cheating,
  7. Ha ha! Very nice, Sergei. I was actually intently following your post until the first picture.
  8. I read that they were designed to be able to destroy large buildings in urban combat after the Stalingrad disaster. Oh, the Krauts and their heavy artillery...
  9. I'm guessing you referred to "In Deadly Combat" frequently in creating this scenario. Sweet!
  10. Wow! I didn't expect such a response. Thanks for the help, everyone!
  11. I appreciate your response, but it really doesn't answer my question. If there are infantry company and battalion HQs, what about the armored vehicles? Would a company just be too large of a formation for a tactical scenario? It seems like having a company command vehicle present might help maintain command influence, say, if a platoon leader's vehicle was knocked out or abandoned.
  12. I'm just curious as to why there aren't any. Was it too complicated to implement? :confused:
  13. That just reminded me of something: Why aren't there any Armored vehicle HQs above the platoon level? I'll do a forum search on this, too.
  14. What's the maximum range at which this is possible? I seem to remember that there weren't many tungsten rounds for each panzer.
  15. I'll take even a short-barrelled Pz IV over a Pz III. The Pz III's sturdier turret doesn't make up for its weak main armament. I've read about Pz III's firing on KV-1's from 30 and even 10(!) meters without penetrating. At least the early Pz IV's have HC ammo. There's a reason the Pz IV, as previously stated, was produced throughout the war and the Pz III was not.
  16. I had read Panzer Aces before playing the Hornets' Nest scenario as Germs vs AI and have to admit surprise at the fantastically bad performance of the Nashorns. 1 KV-1 and 1 T-34 KO'd and 1 T-34 immobilized and abandoned against the loss of 3 Nashorns.
  17. Air support really came in handy when I played "Borisovka Station". I was playing as Germans vs. AI and had already lost both of my 88s when 1 or 2 HS 139s(?) took out about 10 Soviet tanks, saving the day. Did I get lucky or is this how the scenario usually plays out?
  18. I remember first seeing a demo for CMBO back in the latter part of 2000, I think. I was totally blown away. The friend who had the demo told me the story of independent developers and programmers at BFC striking out on their own. I was impressed. I've been playing WW2 games ever since my Dad pulled out his old Panzer Blitz box, and never thought something like CM could be done. A balance has to be struck between historical accuracy and playability/fun(except for the grognards maybe) or no one will buy the game.
  19. Yes, sixty years ago today the end began for the Germans on the Eastern Front. I forgot to post this earlier and thought there would be at least one comment on the anniversary. I wonder if any Russians are celebrating?
  20. Heh. I just noticed that a photo on the main page of that site is also on the cover of Douglas E. Nash's "Hell's Gate: The Battle of the Cherkassy Pocket January to February 1944." Coincidence?
  21. Thanks a lot. Are you talking about a Cherkassy Pocket mod for Close Combat 3?
  22. Hello, all. I've played "Korsun Relief" and "Hitler's Son" and enjoyed them. Is there an operation I can try?
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