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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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About Gurra

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  • Birthday 01/11/1974


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  1. Hi, My pc gave up on me, now I have just installed CMBN on a new one. But I get this when trying to activate with my license: "Connection to the checkpoint server has failed. Please contact your vendor." Something to do with unlicensing or so, which I of course never had the chance to do? Or as it says, a problem with Battlefront's server? cheers
  2. As the title implies, can´t find it. How can I utilize this? cheers
  3. Looks very nice! Thank you for your work.
  4. Hi guys, I am converting the Jaegermeister scenario from CMBB (calling it Thundermeister ). However, since I am not really good at the A.I stuff and plans and such and don´t have the time to change that, would anyone of you care to help me finish it? The map looks quite decent as it is, but there could be things to improve. It´s pretty close to the original but not exact. I have also added most of the units and deployed them. Since it´s such a classic scenario it would be great to be able to play it in RT. Anyone who agree and whom would think it fun to play around with some scenario making? If so, let me know and I could mail the file. cheers
  5. Red Thunder looks like CMBO

    As you say, tree skins and LODs are in there, but - unlike for example the files for bocage - the very bmp files for the LODs does not show up in the tree folders, so I guess they are in that .mdr format. For example you have 'tree 01 LOD.mdr...' Well, you have to admit it is kind of difficult to grasp the overall situation as master commander at ground level But, at that level is where the spectacular action is viewed...
  6. Naah,not really. I do think Red Thunder look awesome, but then there is the far away terrain, LOD I think it is called (?) I am thinking especially of trees. It seems to have improved compared to version 2.0 of the game engine, but still on larger maps it makes for most of the impression. And it does look a little like CMBO. Which is a shame since the graphics otherwise are very, very nice. Has there been any recent comment from Battlefront on this? Couldn´t we have the option of maxing out on LOD? It is such a difference, not just for eye candy, but to be able to read the terrain more accurate without having to jump around the map all the time. I tend to play at 3 - 4 camera height most of the time when plotting orders and survey the situation. I got this idea that I could try and make those tree LOD skins translucent to make their appearance less stark, but it would seem the skins are hidden in .mdr files, which I can´t open. Anyone got an idea to work around this? Am I the only one finding this a blemish on an otherwise lovely presentation?
  7. When I checked in at the site this morning, Red Thunder was available for purchase. Some time later, it was gone. Did I dream this? But in case I was not mistaken, one wonders what that could mean
  8. After some thinking: I guess that is why they developed cm for the computer...
  9. Hm. Well, with cmx2 I fear the interrelation between Combat Mission and a boardgames has become more un-organic. But I must admit that I have often felt tempted to suggest Battlefront to widen their franchise through just such a thing as a miniature table top wargame. The strength of combat mission in such a case would be its focus on command structure and coherency between units. On the other hand, the dynamics of simultaneous input is quite difficult to implement in a board game featuring more than 3 units. If someone could work out uncomplicated WeGo rules for table top wargaming, it would become a fantastic game.
  10. Bolt Action - nice set of rules. Plays quick without bogging down in too much detail, still captures the flavour of ww2 combat very well.
  11. LOL. Sorry, its my swenglish...I meant mobile internet. Cheers
  12. Solved! Got a friend over with his internet stick. Thanks...gotta play
  13. Alright, purchased Cmfi and sitting here with no internet connection. This is because I downloaded the game in a different location, saved it to my stick and then installed it here. Now, it wants to verifiy my license code....aah...any very quick solution?
  14. No fog ?

    Been thinking about it too. I believe its a different system for fog in this game engine. At least on my system, there is no fog as in any sort of particle effect, rather models like trees and distant terrain are "bleached" out. Doesnt create the same atmospheric fog as in older games unfortunately. Also, it is effected by shadow/shader settings. With 2.0 shaders turned on, there is no fog effect at all for me. Best foc, if I remember correctly, will be with shaders on and shadows off.
  15. I removed a few mods that I added before CM started to behave funny. It did load properly then and I was able to play until it crashed in the middle of the game. That has never happened before. Today, with new saves from yesterday, unable yet again to load. Always goes to 36%, then crash dump message. Out of memory now abscent. Strange. Question: if my new saves are done with 2.0, would the campaign now be converted, or are there some sort of legacy data that never gets overwritten? And a longshot: could it have something to do with my HDD? It is pretty old now and has started to crunch quite a bit. A bad sector? Corrupting the save info? Or would that just result in the whole computer freezing up?