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Tank Hunter

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About Tank Hunter

  • Birthday 05/02/1980

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    https://www.twitch.tv/devast8orse

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    Northern Hemisphere

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  1. Thanks, I would prefer to pick them up from here as my whole library is here, both CMCW and Fire and Rumble module are currently missing
  2. Thanks for the clarification! What about the engine upgrades, they seem not to exist on Matrix site, are all versions bumped up there automatically?
  3. Hi, I've bought all my games directly through BF over the years which includes all titles except CMCW which I'm now thinking to pick up. I saw Matrix store has a winter discount so I was wondering what the difference is between that version and BF? I'm on PC so If I bought it at Matrix store would I be able to use same key if I download the game directly from BF or are they different? I know the other way around works as you can register CM games in your Matrix profile.
  4. An interesting perspective, in the beginning he brings up the Tank is dead discussion and then moves on to discuss the amount of the videos and the content we're seeing.
  5. This is just astonishing. It's so remarkable that it is borderline unbelievable. How is it possible that there is so much incompetence within the Russian forces? I can't recall a modern war where one side was so incompetent given the resources they had at their hands. Now a lot of European countries are rushing to increase defense budgets but I can't help to ask what for? Russian threat? Really? After this war it will take them 30 years just to get back to pre-war state within the armed forces and how scary is that? The only thing they have are the strategic nuclear forces.
  6. I don't see either how they ever could win this but for purpose of analysis and wargaming if you are Russians what do you do now? The obvious would be to withdraw and call it a day but that seems to be a big no from political perspective so what options do they have? If you're a Russian general and the political layer requires a victory which is as "a netural Ukraine with destroyed and limited army that recognizes Donbas and Luhansk as Independant and Crimea as Russian". For the sake of a hypotetical wargaming perspective let's say that there are no restrictions on how you utilize the armed forces then what would you do? Full mobilization? Using tactical nuclear arsenal to force the Ukrainians into submission? I just don't see how you could win this even if given full millitary freedom. Geograpically pushing towards the east bank of Dniepr and splitting the country into two, digging in and then creating a long frozen conflict possibly hoping to get some sort of Nort/South Korea situation? But that would require that the whole eastern part is supporting you or at least willing to submit which does not seem to be the case, not even with the ethnical Russians leaving in those parts.
  7. No I don't see Russians as OP. What game got wrong is the assumption that Russia would deploy their latest HW on mass in Ukraine. We the gamers would have probably caused a riot in here if Battlefront did provide us originally with old instead of newer Russian HW. People woud have been crying out all ove the place for their T90s, they still did with Armatas yet we still haven't see a single one; not even close to the border. I second the suggestion to include older Russian HW + more modern AT for Ukraine as part of the future expansions.
  8. Damn, that video raises sooo many questions.. What's a lone tank doing out there without any kind of support? What's a lone APC doing out there? What are the chances of a rebel drone catching all that? I'm skeptic, too many odd and crazy things in that video to make it truly believable, a good portion of my brain screams staged.
  9. One way to surprise players with enemy forces is to add probability of appearance. A scenario/campaign maker could deploy all possible forces on a map and then set chance of appearance on group level, some formations would have 100% chance of appearing while others would maybe have only 20% or even less. That would add a form of randomization making scenarios re playable. You could even do this for reinforcements just to add some additional randomness into the chaos. You could even add those two Tigers with 2% chance of appearing... Of course for this to work BF would have to add this to scenario editor as a changeable value on force selection screen.
  10. This is worrying. Personally I always avoid playing urban battles because I think that the current engine does not simulate urban battles in a satisfactory way. Hopefully we can see some changes in how the urban warfare is simulated as we move along on the eastern front with upcoming families. I also hope the map makers get a lot more objects to play with so that urban maps can be more "alive" than they are today.
  11. Great job Worg, looking forward to it.
  12. Man, BF should hire you as a texture consultant. I wish you would redo textures for all the other CMX2 titles. Great job.
  13. Outstanding. Looking forward to the finished package..
  14. I know it's RT but can we have this version of the Armata in the game. https://www.rt.com/news/340142-super-tank-armata-robot/ Autonomous with a built in UAV and a 152mm gun. ☺
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