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Jim1954

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Everything posted by Jim1954

  1. But there are a lot of people who do make those missions. You won't be able to enjoy theirs without this.
  2. So, does all of this mean that 3.0 is not compatible with 3.10 or should I read the blurb first? I just did and I think no?
  3. I believe you got that one right. For example, when you select a section of a squad that can break down no further, you get 1 highlighted action spot. If you take a squad that can split into 2 sections, you get 2 action spots. 3 sections, you get 3 action spots.
  4. Ditch lock 1st appeared in Market Garden, I believe.
  5. If you took the default installation, it is either under C:\Program Files or C:\Program Files (x86), I can't remember which. Look for a battlefront folder. Should be inside. The default install for CMSF isn't where the rest of the later titles are. Of course, none of this applies if you are on a Mac.
  6. Try to keep them at arms length using heavy weapons, mgs, mortars, kitchen sinks, anything you can find. They are fairly fragile, but deadly if you let them get too close. They are most effective when in communication with superior command elements, and that tends to bunch them up, which can be really good if you can hit them exposed or really bad if you miss.
  7. It has to load it from somewhere. It is the same way with CMA also.
  8. I am fighting the exact same battle, also h2h and I am seeing my troops go through gaps without incident. Don't know if I have units trying to shoot the same gaps as you but I don't seem to have too much of a problem, other than German bullets.
  9. The easiest way to get your feet wet is to go to utube and then armchair general. There are 6 video lessons on how to do stuff.
  10. I will, even if I wind up going backwards. Every time I make a big change I save the old one. It is actually pretty amazing to open up a map, start working on it and look up at the clock and notice it's 3 hours later and damn I gotta go to bed. Work comes too early.
  11. I got v2.20 on BN and v1.20 on FI. I guess that's normal.
  12. I think what you can do is determine what part of the existing map you want to work with, then you would decrease that part of the map and save it as a new .btt name or number or how ever you want. That is the purpose of the Master maps in Market Garden and in Red Thunder. Size it down to what you want. If there is a quick way to cut and paste I am not aware of it. Perhaps a more learned person on these forums does. You could easily take a small map and make it bigger. You can often make a map play quite differently just by changing/adding/subtracting terrain objective values and/or locations. I am currently working on upsizing the map that Bil H and Elvis used in the RT AAR, I believe originally done by GeorgeMc. I am about 3km x 3km at the moment and wondering if I bit off a bit too much. We shall see. I also take the time to look at how someone who really knows how to build a good map puts it together. I have learned a lot from studying that map in the editor.
  13. I just picked up CMSF and all 3 modules for $55 + S&H. I was happy. Sometimes you get a bit of a break if you pre-order. Every little bit helps.
  14. Another option: Take an existing one and modify it.
  15. I did use it once in a Stalingrad Tournament. It took so long for the Pioneers to arrive I forgot about them. Around 20 turns if memory serves me correctly. Didn't help the cause much.
  16. Doug, You can find lock and load at Matrix Games.
  17. Yeah, but it isn't a computer sim. Cardboard and paper. Ironclads by now defunct Yaquinto Games. Danm fine Civil War era naval game. Pretty tedious to play now. Like CM, it accounts for every shell, literally. ** maybe it wasn't Yaquinto. Can't remember. Would have to dig it out of the garage to see. **
  18. And it's cousin, Barbarossa. Quite the day in military history.
  19. This wasn't in RT but in BN:MG. I don't think they are that different. I had a platoon HQ in a 2nd story building with a clear LOS/LOF to an enemy unit. Indigenous 60mm mortar for THAT platoon directly behind the house with a clear LOS to spotting HQ. Mortar unit would not acknowledge C2 to HQ. Period. It took me a while to figure out that the mortar in question was underneath the back porch roof of the house that the HQ was spotting from. Moved the mortar back 10 meters away from the house and problem solved. I guess they didn't want to wreck the roof of that porch.
  20. Damn fine shooting, non the less. 85mm shotgun loaded with buckshot?
  21. The one through the bow MG.
  22. Speaking of the manual, page 4 of the RT manual says at the bottom "The Readme files contain a full list of new features and tweaks to the CMx2 engine." The only readme files I could find were the Mod Readme files and RT Readme file which deals with installation. Anyone know where these files lurk?
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