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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

Jim1954

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About Jim1954

  • Rank
    CM Beta Tester
  • Birthday 09/28/1954

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  • Gender
    Male
  • Location:
    Texas
  • Interests
    All things CMx2, weekends

Converted

  • Location
    Dallas
  • Interests
    militaria
  • Occupation
    IT

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  1. Ok, the first time I went through it I thought is was going reasonably well until the King Tiger showed up.  I had my Shermans in defilade positions behind some of the houses and the M4105 was sitting in the middle of the road not 20 meters from the KT pointed straight at it.  This KT had approached with a squad of troops that were not dismounting. Must have been fanatic.  Turn ends.  The KT zooms right past the 105 who never fired and comes to a stop about 30m past the 105.  My E8 had a flank shot on the KT which ricocheted at 15m.  That KT spun its turret like it's barrel was a toothpick and knocked off the E8, continued to pivot until it blew the crap out of the M4105 and then picked off another Sherman that was about 80m up the road.  Then it started a flat out run for the ammo dump.  All I could do was give frantic chase with the Chaffees that the stummels didnt kill when they got all of the greyhounds.  I manage to get within 25m of the Tiger with the 1st Chaffee and hit the KY with a rear shot, partial penetration.  I just made it mad.  So the 2nd Chaffee pulls up behind the first just in time for the 88 to take out both of them with 1 lousy shot.  That leaves me in a world of hurt with no armor so I cease fire and only got a minor defeat so I restarted all over.

    Coming up on 1 hour remaining now and KT still seems impervious to bazookas, even at point blank range and anything else I have shot at it.  It does seem to me that that turret traverse is too fast for something that immense.  I will post results to this battle in the thread when it gets done.

     

    Even the 2nd time through its still a nail biter.

    1. MarkEzra

      MarkEzra

      Thanks for the info on the Tiger 2.  So the troop were riding on it when in Wiltz (or US side of map?)

    2. Jim1954

      Jim1954

      The town thst has the road that leads directly to the ammo dump. I must not have had names on because it wasn't labeled. 

    3. MarkEzra

      MarkEzra

      That Would be Wiltz... Most likely didn't landmark it... Thanks I will make sure to disembark them at a safe distance.

  2. I get that when I try to reinstall CMBB or CMAK in Win10 but I don't know what the solution was. Finally put those 2 in the box where dead things go. If there is a solution, I too would like to see it.
  3. CMFB First Impressions

    You could set it to day, I guess but it would need to be a really, really long battle. Can't remember off hand which scenario it was, or maybe it was in the American campaign but there is at least 1 battle in there that was like this. It was in the US campaign but it was 09:45 in the morning. The effect is the same.
  4. CMFB First Impressions

    You have to use the editor to get it, but fighting in the mid to late afternoon with clear skies and snow on the ground really makes those shadows stand out.
  5. Black Sea sale?

    Resistance is futile, you will be assimilated.
  6. Something weird is happing....

    Actually I have seen something similar to this but it was in CMx1. All of the units got deployed into a couple of AS. I don't remember if it was more than 1. IIRC it was a glitch that didn't ever repeat itself.
  7. Looking to get into the series

    And take up what free time you thought you had.
  8. why is the game so expensive

    Expensive is a relative term. If you look at it in the context of total cost of product divided by hours spent in enjoyment, you will find it is quite reasonable. If this includes any VAT from the Information Technology Agreement, not much to be done about that. Having never had to buy with Euros and pay VAT, I can only offer that opinion.
  9. Best is best but sometimes I wish I had a bifocal function on my monitor. Bigger monitor would probably not hurt either.
  10. Clearing Tank mines?

    The Russians did use a mine clearing tank for the initial phase of Bagration, if you can believe everything you see in Soviet Storm on Utube. The capability is in the engine, we know that. Who knows, maybe they could eventually find the way to the Eastern Front. Granted they were probably not very common, but you never know. Maybe RT will get something like a vehicle pack in the future.
  11. WeGo question

    Using dropbox in conjuction with a helper program, here I can only speak for CMH, makes it seamless and effortless once configured. CMH will even set up a dropbox folder and share it with your chosen opponent. I had more problems doing it manually. I have learned.
  12. CMBN or CMFI?

    You are going to wind up like the rest of us eventually, addicted and possessing all. Chart yourself a path to follow, and eventually own them all. You will be assimilated, resistance is futile.
  13. Artillery and marshes

    I don't know for certain about marshes but I am currently playing a RT battle that features a small river in it. My 82mm mortar rounds hit the water and there isn't even a splash.
  14. CMBN or CMFI?

    One thing to consider is what portion of the war interests you the most? CMFI and GL lets you fight from about July 1943 until the Anzio invasion in early 1944. I prefer that time frame. CMBN + Mg only gives you June 1944 through September 1944. There isn't as much user made content out for the FI family, but there is still 1 more module to go for it. CMBN stops at Market Garden, at least for now.
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