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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

sonar

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About sonar

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  1. Nice one c3K, will have look at that. Cheers.
  2. What happened after D-Day? Guest speaker Thomas Bradley showcases Canadian Army participation during the Normandy Campaign in France, June 1944. His presentation includes dozens of soldiers’ stories, vivid maps, and rare photos that seem to leap off the screen at you. Mr. Bradley opens his talk with historical accounts of Canadians fighting SS troops on June 7, 1944 and concludes with the war crimes trial of Nazi SS General Kurt Meyer. This presentation took place on April 22, 2017 at the Brigadier Jefferson Armoury in Edmonton, Alberta. Enjoy Cheers.
  3. Great work Thief2125, much appreciated. Cheers
  4. Two and a half years on the eastern front....never mind battle packs or vehicle packs or any of the faster to release content that was going to be the beauty of the new engine, we don't even have snow yet. c'mon too, too slow.
  5. Mac to Windows

    Anyone know if this is possible? Cheers.
  6. Mac to Windows

    Hi. I have the same issue although with me I am wondering if I can upgrade from a windows version to Mac OS X I have CMBN V.2. When I looked at the upgrade options it says on the page I must have the Mac base game installed, I am taking it that I will have to purchase the whole game again if I want to play it on Mac OS X ? Hope I am missing something and this is not the case. Cheers.
  7. Why is it........?

    I would love to see evidence of the 'exhaustive education' in how to slide beneath a string of wire. "Right lads, listen in. Your real training begins now. for the next two weeks you will undertake intensive sliding under wire fence training, followed by a short refresher course on bootlace tying" Unless under fire, men are not crawling under wire fences with Bergen's, radio sets, weapons etc in any army. Sorry pal for having a wee dig, but hey lighten up the tone a little bit eh, reads like your just moaning.
  8. Aquire ammo

    I'd like to see a bit more control over what type of ammo is available in ammo dumps and vehicles, so you could resupply AT guns and mortars or even just a generic infantry resupply that contained not just extra rounds but also grenades, rifle grenades, smoke grenades and panzerfausts. Be nice to better tailor resupply for specific situations or weapons. Cheers.
  9. Upgrade 4. Combine Squad.

    It would be good if it was combine squads and If it also took morale into play so theoretically by combining a worn out platoon you could scrape together something with a bit of rallying power, as it is I'm tending to leave thinned out squads as is for the reasons Erwin stated. Cheers.
  10. Small stream

    playing around with the new upgraded version, First impressions I love the way the inf move now much more realistic looking, so far. Anyway the new small dream feature, how do you add this ? If it is a new terrain tile I don't see it. cheers.
  11. Hi, upgraded to Mac Sierra osx, game has been crashing randomly while loading scenarios, anyone else seen this? Cheers.
  12. Ha, what could be more patronising So you have deemed that this thread has maybe unwittingly wandered into a few areas that may actually be worthy of your consideration, although you stand by your sarcastic attack on the original post and have another jibe attacking its validity. I am out of this, said what i had to say, been interesting seeing other peoples opinion on it {thats why I posted in the first place}. In the end we'll all have to wait and see, the game will evolve the way it will and I'm sure I'll still be playing it. Cheers.
  13. Vanir Ausf B, in regards to bunching up causing casualties you said "I don't think it does, assuming the tree is between your men and whatever is shooting at them" Surely that can only be effective if there is only one source of fire and it is coming from the twelve o'clock position because incoming fire from any angle outside that, say the ten or one o'clock, will draw a straight line through three or four men and a burst of automatic fire can easily lead to a stack of dead men. And speaking of casualty rates, I know fighting in close terrain or built up areas will rack up the scores against the attacker who is heavily disadvantaged in these conditions, I expect that should be the case and have no gripe with that, but the stacking behaviour i'm seeing is leading to needless and avoidable attrition {see pic 4} which is frustrating as the player has no control over this and no I'm not asking for more micro managing.
  14. "slightly bunched up" they are lying across oneanothers legs,what would tightly bunched look like? . Are you serious when you say you can't equate this to more casualties. look at the last pic, four men lying dead piled atop each other. have you ever heard the expression "shooting fish in a barrel" ? I agree that it is probably {I think} down to all the men going for the best cover and therefore they all converge on a single tree {although not always, like the two men on the left in the first pic, they are not near a tree} My point, once again has nothing to do with tactics, it's about how the men position themselves when they go to ground, this causes casualties that would be avoided were they not to behave as such, and are therefore needless. Vanir, the problem with that is it maximises the chance of pic 4 being the end result of this behaviour. Cheers.
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