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Berto

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Everything posted by Berto

  1. There is the FOW in the operational side? Thanks.
  2. Potrei venire anch'io a fare una partitina, è molto che non provo l'online: E' un brutto periodo per trovare del tempo, ma vedo di aggiungervi a steam.
  3. I played this scenario, the German side, in PBEM against a friend with a lot of experience in CM (like me!) Ended with a win major allies. It is certainly an interesting scenario: the map is very beautiful and also the story. I think that is not very balanced for H2H. The ratio between the infantry is practically 1: 1and "tanks" can not make a difference. So I think it would be necessary to create a duplicate of the scenario (named H2H) eliminating part of the allied infantry. In any case, I thank the author for his work, I had great fun playing and using the new vehicles.
  4. There are two numbers, the first the true cost. The second takes account of the rarity. You look in the initial settings of the QB for rarity setting.
  5. Great idea. I will wait these scenarios for H2H. :cool:
  6. Are you sure! You've tried that works, start a game and play some turns. I did not think this feature to work. You could put "yes" in CMSF but it did not work then play.
  7. Thanks you have been very kind. One last question: no H2H because it lacks the briefing or the score and forces is very unbalanced?
  8. I am interested in this scenario. Where can I find it? It is playable H2H. Thanks in advance
  9. Honestly, I think this is a great opportunity and I thank Battlefront. The price for this upgrade is really reduced, compared to the benefits that we have (CM always updated).
  10. How to object: there will be a small discount for those who purchase the upgrade 3.0 for both CMBN and CMFI?
  11. try to set graphic option max speed.....
  12. Given that you can save, you can switch from one game PBEM to TCP/IP or viceversa?
  13. You may use the Jar Bundler application in mac os x (already present) to create an executable. Choose the file .jar and create. if you have problems contact me privately here or on fgm.
  14. With this system of exit zone, we has lost something in gameplay. Yes the points are there, but are indirectly: the opponent can not destroy the output unit. However, in many maps we can not make combat units or hide the units and get the same result.
  15. I would be available. This game was forgotten too soon...... merited another story. No one has thought to bring it on tablet devices.
  16. Sorry man, but there is only one manual (Game Engine) and not the Encyclopedia!
  17. _______________obj unità______obj territoriali ____rapp.unità/terreno Scontro (ME)______punti 600______ punti 400 ______ 1.5 Ricognizione ______punti 500 ______punti 500 ______ 1.0 Attacco___________ punti 350______punti 650 ______0.54 Assalto__________punti 250 ______punti 750 ______0.33 * from my italian blog
  18. Invert the attacker with the defender, short just change the axis and allies. In my blog you can find a guide to the QB (with points) is in Italian but you can certainly use a translator.
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