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hardcampa

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  1. Ehm ... where is Diceman, anyone fighing him? [ February 18, 2003, 01:44 PM: Message edited by: hardcampa ]
  2. K since I totally refuse to read responses with more than 3 lines what's this debate about? Someone that doesn't understand how to use the scenario editor to make fair games?
  3. Guys don't forget that they fixed these issues in the latest patch (1.02): * Corrected problems with units becoming excessively exhausted such that recovery took too long. * Support weapons are less likely to switch to "sneak" movement when coming under only modest incoming fire. I think these two things might "speed" things up a bit as well.
  4. I stand corrected if that's the case Still don't see why that would take so much cpu power though as it would be like shooting a ball from the gun towards the target and do the math on that. There must be some other projectile calculations involved that are hard which I fail to see.
  5. Eh? Shells not tracked? Of-course shells are tracked in CMBB/CMBO. Collision checking of vehicle models though, that may not be done. Beats me why though as collision checking on polygon levels are done in many FPS games with lots of objects. But CM still owns. [ February 14, 2003, 07:05 AM: Message edited by: hardcampa ]
  6. As edgar says you use a "Virtual CD manager" of some sort, this will work on PC as well. I just tried to create a copy of my original CD with "Virtual CD" for PC. It works. It seems as game companies in general release a no CD patch together with a normal patch after the game has sold enough. Otherwise (if you don't select to find a NO-CD crack) this is a good option to keep the original CD safe. [ February 14, 2003, 06:42 AM: Message edited by: hardcampa ]
  7. So your point is to remove operations which works fine just because you don't like them?
  8. try ftp to get the patches instead [ February 13, 2003, 09:54 AM: Message edited by: hardcampa ]
  9. I rather upgrade as that gets rid of the problem where tanks shoot into the ground infront of themselves. I've already seen an enemy tank do nothing but shoot into the ground during 2 turns in one of the scenarios I'm playing. Even though this might be beneficial for me. It totally destroys the "sim" feeling.
  10. * Ampulomets are properly textured. No more Obi Wan Kanobi with a lightsabre...Insane joy [ February 12, 2003, 08:51 AM: Message edited by: hardcampa ]
  11. Since all of you ungrateful bastards and don't have any manners (just kidding) Thanx for the patch Battlefront. And yes I noticed the OTHER thread too late [ February 12, 2003, 07:56 AM: Message edited by: hardcampa ]
  12. Updated One Click To Combat v1.0.5.2 Added a refresh button to the main window instead of just in the menu. Zip should work now. So you can activate that option again. I still need someone with CDV to try it out. Even better I would like to see someone volunteer as a labrat
  13. I'm just wondering. Wouldn't it be neat with a 3rd party forum here, I mean this is Battlefront the center of the universe for many =P. Where people making utilities for CM:BO CM:BB could talk about coding, skinning, textures techniques etc? I find myself talking in the normal forums about stuff I rather talk about in a forum dedicated to such things. It's just a thought. Of-course if no-one is interested there's no point.
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