To like this game but I think I'm losing...
I've been a great fan of the CM series, got em all. The modern ones don't interest me. Strategic Command almost had me but after playing it I found it was just like Clash of Steel (old SSI game). So when I saw this I thought great!
Got the demo with the intention of ordering and downloading while I mucked about with the demo.. But a quick look stopped me in my tracks
I've a few questions from a few days of playing,
Why do my tanks rotate all the time? I've set them behind a hill looking at the bridge, anything crosses and I'll hit em. Problem is they keep wanting to rotate and face the hill once action starts. Why? they cant shoot thru the hill it's daft. Even if they could 'My' order should be above all otherwise you've lost the players trust. I want them to face they way I set.
Not allowing troops into buildings is a BIG realism breaker, just make buildings a fixed type object like a gunwith bulding gfx. allow troops to man it (go inside) an increase defense/armour. Any abstract way you can.
LOS, I don't know what's going on here I'm getting shot up when I think I'm safe. Once again you're breaking players trust. If you don't want to use LOS tool (I think you should, if some players don't want then have as an option) it should be obvious when something is hidden. Hell, have a rating that troop give themselves. I place in a bush and his 'cover' rating is green, I put in open and its red, in grass yellow etc. At least some idea.
Moving around the map is tricky, You got the middle mouse button as a free look, When freelook is on allow the right mouse button to move forward (I tried to define this but it wouldn't let me). Other things like rotate when pointer is in top corners.
My vehicles like to know trees down, why won't they drive on the road? Some waypoint's would be great here.
The game is getting there, atm it feels like a beta with a lot missing. If things get fixed and updated, update your demo too.
I want to give you my money