Jump to content
  • Announcements

    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

Aragorn2002

Members
  • Content count

    2,299
  • Joined

  • Last visited

About Aragorn2002

  • Rank
    Senior Member
  • Birthday 07/30/1963

Profile Information

  • Gender
    Male
  • Location:
    The Netherlands
  • Interests
    History and warfare.

Converted

  • Location
    The Netherlands
  • Interests
    Warfare through the ages

Recent Profile Visitors

1,743 profile views
  1. What is going on?

    A small gesture...It's almost like being married, isn't it?
  2. What is going on?

    Actually that is what I'm contemplaiting to do with my scenario. Russian side is entrenched and has excellent LOS. German side is attacking and has enough firepower to finish the job, if the player is skilled enough. Yes, it definitely is an option too.
  3. What is going on?

    Hi George, okay, no problem. I will pm Badger. Good luck with your baby care.
  4. What is going on?

    Badger, you will have to ask George for permission.
  5. What is going on?

    I think you hit the nail on the head. My personal experience is that with the help of my comrade Kohlenklau I've created a superb map of Jokubavas/Lithuania, but made the classic error to make it too large (against the good advice of others). That decision cost me so much energy in 'filling' the map, that it indeed dampened my enthusiasm and drained my energy. I'm a sucker for perfection, so I went on far too long on the details. Then the setup followed, which was rather fun to do, but since I didn't have thought much about the AI plan, or the objectives, it wasn't much more than putting tanks and platoons on my gorgeous map. It looked great, but that was about it. Then, finally, I began to think about an AI plan and the objectives (and more important, why these objectives), to notice that my enthusiasm and energy was gone. I also began to doubt the quality of my scenario, which didn't help, although my comrades Kohlenklau and Earl of Grey assured me the scenario was worth finishing. So, I did ask for advice by the Master of all scenarios, George MC, who was kind enough to send me good advice and quite some documentation on AI plans and such. I've read it all, realized how little I knew and began to give more attention to my wife, garden and all other things I could think of that could keep me away from the editor. I still REALLY want to finish this scenario, because I really think it has potential, but simply don't know where to take up again. The scenario itself is about the actions of the Grossdeutschland-division in the Memel-area in October 1944 and is roughly based upon Mad Russian's superb scenario for CM 1, called HSG KC Lt Neumeyer and I took a lot of details and inspiration out of Axel Urbanke's superb book on the Panthers of I./Pz. Rgt. 26 (which was detached to the GD in that period). If anybody is interested I could post some screenshots in a seperate thread. That way I could also see what kind of reactions I get and whether it is worth releasing. I will finish the scenario for sure, but will only release it if I think it is good enough to share with the community. To return to topic: a simpler scenario editor would be very welcome, but I also think that the present editor is not as complicated as some people might think. With some time and dedication (and keeping it simple at first) this editor is an excellent tool.
  6. Another reason for a centralized Forum...

    A misplaced sense of ownership. Yes, that is inevitable and makes life for the makers of a game much, much harder. Still I would be willing to invest some money when it gives me the games I want to play. Couple of hundred or so, not very impressive of course, but it isn't called crowd funding for nothing. Let's hope it won't be necessary for BF. Anyway, suggestion for CMRT module title: CMPT. Combat Mission Prussian Twilight. Just a thought.
  7. Another reason for a centralized Forum...

    Sssshhh....just angling. Let's see if they bite.
  8. Another reason for a centralized Forum...

    Yes, this is a bone to chew on for a while. So we have the Waffen SS, the Volkssturm, the landscape of Eastern Europe and Germany, Lend Lease, winter conditions (naturally) and lots of interesting new vehicles like the Js-3, the 251/22, 234/4 and the Ostwind Flakpanzer.
  9. Another reason for a centralized Forum...

    Well, I didn't mean the Hungary forces, so I am content with the region. The only German allies I'm interested in are the Finns. But that's for another module, don't you think, Steve?
  10. Another reason for a centralized Forum...

    I read that all modules won't be released any sooner than early 2018.
  11. Another reason for a centralized Forum...

    So, Hungary will be included too?
  12. Another reason for a centralized Forum...

    A bit more on CMRT please. Predictable reaction perhaps, but this info is somewhat meagre.
  13. What is going on?

    And I salute you for that, Michael. I really do.
  14. What is going on?

    How old were you again, Michael?
×