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Posts posted by 76mm
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Cool. One word: Partisans!
Ideally in the CMRT module but I'll also take them in a pack of some sort!
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2 hours ago, Erwin said:
In the past (20+ years ago) one practically had to pay someone to play the Russians. Everyone wanted to play the Germans and with their cool black and white SS counters. One reluctantly played the WAllies.
Something changed in the late 90's so that when CMBO came out that seemed to marked the start of an era where people wanted to play the "good guys" mostly the US, and shockingly to some of us, even the Russians.
Well, I think that what happened to cause this change was that more and better history of the war started coming out of Russia, so that instead of only reading the pablum put out by German generals after the war about the super-competent but hopelessly outnumbered German heroes vs the inept Red hordes, readers and players could better understand that this was a war to the death between two different, but powerful foes.
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Actually it is probably 1280 x 1024, I don't remember exactly and am tired of going through the CMBB resolution calibration process to find out again...
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3 hours ago, Erwin said:
Yeah, sorry about that...
No worries, glad to help, although it took me a little while to reconstruct what I did that finally worked...
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After some experimentation, I fixed this issue by going to the NVidia Control Panel Display=>Adjust Desktop Size and Position, then selected the "No Scaling" radio button AND Perform Scaling "On GPU".
This keeps CMBB from getting stretched to fit a wide screen, but is not perfect--the resolution is something like 1084x1020, so more squarish than I would like...I would prefer, say, 1600x1200 but CMBB does not give me that choice or anything better than what I have.
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13 minutes ago, Erwin said:
If you detailed how you did this it would be very helpful. People always ask about this in CM1.
I was afraid that you would ask that--I will post something in my other thread here.
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Wow, and I thought I'd been using a mouse wheel since the dawn of (computer) time...
Thanks for the info.
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OK, I've got CMBB running, and figured out how to keep the window from scaling. My next problem is that the game doesn't respond to my mouse wheel at all--I was thinking that the mouse wheel should move change elevation, or zoom in/out, or something? I don't see any way to change settings in CMBB, anyone have any ideas on how to get the mouse wheel to work?
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Great, thanks, will take a look.
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Whew, first post in CMBB forum in many many years!
I thought I would reload this old gem to check it out. But I'm having a resolution problem and was wondering if someone might be able to help...
My monitor has a resolution of 1920x1080. When I installed CMBB, the best resolution I could get was 1280x1024; because my monitor's resolution is so much wider than that of the game, and the game fills the full screen, the game looks horizontally stretched out when it starts.
My question is whether there are any settings that would allow the game to start in a 1280x1024 sized-window rather than occupying the full screen? It would be a bit smaller but I think would look better... But I can't find any settings that would allow this and don't know if it is even possible!
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18 hours ago, RepsolCBR said:
The best improvement to the editor imo to simplyfy scenario/campaign design would be to be able to - load a save-game file into the editor - Tweak it and re-save it to be played again...
+1000
Honestly this is my biggest single request for the CM system, not so much for scenario making but for facilitating joining CM and an operational layer.
17 hours ago, IICptMillerII said:I personally have thrown together a few operational layers for CM that I've played mostly solitare or with a friend. In my experience doing that, the single most limiting factor is maps. Specifically, making a map for every battle...If there was an easier way to either make new maps or generate new maps, it would go a long way to making operational layers much more accessible.
But I think that there is an "easier way", at least for non-historical maps. Especially if you convert maps from other CMx games to whatever game you're playing, there are literally several hundred maps to choose from--you can see the list of maps just from CMRT in the map database in my signature, and I haven't gotten around to adding another several hundred maps that I've converted from CMFI, CMFB, etc. The DB lists all of the significant features of maps--terrain, vegetation, "urbanicity", roads, water features, size, etc.
I usually set up operational layers with 2-3 kilometer hexes, and then choose one map (ideally about 2x2 km, but not necessarily that large) to represent each hex; once I get my op layer set up, I will then use the map DB to find an appropriate map, tweak it if necessary (ie, so that roads/rivers on the tactical map match those on the operational map), then viola, I have a suitable map. Each hex is then marked as being represented by that map. Obviously this doesn't work if you are working from historical maps/campaigns and want maximum historical fidelity, and it still leaves the significant pain-in-the ass of persisting map damage (best way I've figured out is to take several screen shots after the battle, and then modify the map accordingly, but it is as big a pain as it sounds.
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31 minutes ago, MOS:96B2P said:
Or will they just be basically groups of combatants with rag tag uniforms and equipment?
I'll take it...
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On 11/1/2018 at 10:15 PM, Battlefront.com said:
The CMRT module will have...most like 1944 Partisans.
Urrraaaaaahh!
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15 hours ago, =Marder= said:
But how can you have a attack on Berlin without flak towers? There iconic behemoth that did play a important part in the defense and where pretty spooky as if not impossibel to attack.
This module is not all about Berlin. And how can you have Bagration and Warsaw without partisans?
Also, as far as I know, huge swaths of Berlin were not adjacent to a flak tower, and IIRC many of the ones that were there were not attacked directly, but rather subjected to massive artillery barrages.
Interesting pix from the S-Bahn, I took that train to work every day when I lived in Berlin...
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Would be happy to see large bridges but don't care much about flak towers... And still really hoping for partisans!!
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1 hour ago, MOS:96B2P said:
I just wish it was available with a Kindle edition.
Yeah, the book basically consists of a bunch of excerpts from other books, and I didn't get the digital rights for these excepts. At that time, it wasn't especially relevant, since I don't think that Kindles existed yet! But I have to say, there are some pretty good excerpts in there!
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2 hours ago, Kaunitz said:
May I ask you for the title of your MAK companion book?
Here is the Amazon link:
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Mark's book "Island of Fire" provides a great level of detail on some of the Stalingrad battles, I expect that most if not all of his battles are like this. His book "Objective Ponyri" is similar, although there is not as much content and more pictures (maps). Glantz's books are also very detailed, although it sounds like at a higher level than you are interested in (ie, operational, divisional scale rather than tactical).
Also, not to toot my own horn, but many years ago now I wrote a companion book for CMAK which included descriptions of many tactical level actions in the Med theater, including North Africa, Sicily, and Italy. I think you'd find it interesting. I don't see the book on Battlefront's website anymore, but I might have copy or two lying around, would have to check. Also, from when I wrote that book, I seem to recall that some excellent New Zealand regimental histories were available for free online, but it has been many years, so you would have to look around.
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3 hours ago, Aragorn2002 said:
Pity we can't download these documents and print them. Extremely interesting.
Why not print to pdf, and then you can do what you want with them?
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So smoke and dust is now in effect a bullet-proof shield? Isn't that a bit troubling?
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Now get to work on those scenarios!
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Maps? I've got maps...take a look at these links, not sure if they cover that exact area, but some of them should:
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Great, thanks again for the super-helpful info. Will try to tackle this tomorrow!
Assault Boats?
in Combat Mission - General Discussion
Posted
I haven't seen this feature addressed in the threads over the years, excuse if I've missed it...
One feature I really miss from CMx1 are the assault boats that were in CMBB for crossing rivers; I had some great river crossing battles back in the day. AFAIK they are not available in any of the CMx2 games, any chance they will make a reappearance?