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Everything posted by 76mm

  1. Yes, that would be it for me as well. I don't see it happening.
  2. I made no such assumption, have never claimed or conjectured that BF is in danger of going out of business, and never "weighed BF's business" on the modules that I'm interested in. BF can do what they want, and long as they continue to do so, I don't see them going out of business. What I have said, and I'll repeat for good measure, is that as an East Front aficionado, I've lost interest in this franchise because BF doesn't provide me with what I want. I don't know how I can be any more clear?
  3. Of course that was a transition to a whole new engine (which by the way, was supposed to allow vastly accelerated release of modules and games with the new engine). In any event, for me personally six years between the release of a base game and the first module for it is simply not enough to maintain my interest, especially when most of that module's content will consist of re-hashed material from other games. Disappointing. YMMV.
  4. Yes, I'm afraid I'm pretty much there. After waiting what, six years, for the first CMRT module I have pretty much lost interest. Even when it comes out, most of the content will just be recycled materials from other games (German units, Lend-Lease equipment, etc.), and apparently won't include East Front flavor such as partisans. I will probably buy it, but without much enthusiasm, and I doubt that I'll ever see the promised Kursk and earlier games. I've decided to focus my tactical gaming on games that provide more coverage of the Russian Front, which right now means Steel Panthers and even *gasp* ASL. I've looked at going back to CMBB but can't really do it. Sad...
  5. I don't really disagree agree with you there, but while he's working on the game, the dev should not sell it as a finished product. If he does so, and then absolutely refuses to engage with/respond to his disappointed paying customers for ten years, of course he is going to generate some hostility.
  6. I see...so his game, his vision, and his way of doing things is to release very expensive games that don't work, not to fix them, and to never engage with the suckers that bought the game? Gee, that's an interesting approach for a game dev, but probably not sustainable, since at least from my "limited consumer view" it is not too far from fraud and completely inexcusable. The very least he could have done is to come on to one of the forums to say something like "Guys, really sorry, bit off more than I could chew, working on the problems but it could take ten years or more to do so..." (or whatever his excuse was). Would that really have been so difficult?
  7. Whoa, there is a huge difference between supporting the "big biz guys" and supporting companies like HPS that sell over-priced programs that just don't work even a decade after release. While admittedly I wish there were more, there are quite a few small developers that put out quality products that work for a reasonable price. Hard to believe in this day and age that HPS can't be bother to set up a forum, although maybe that would just go to show that no ones plays their games... No respect from me. Besides putting out a game that remains broken a decade after release, the guy's absolute refusal to engage with the player base even a single time over the years (on the various forums that had sections for TU or PoA2) is the clincher for me. Total lack of respect for the players that bought his half-baked games. I'll never touch a game with his name on it.
  8. This has been my experience with Tigers Unleashed. Very expensive game, didn't work at all for years. Now I've heard that it sort of does, but I couldn't care enough to re-install it. And the dev is the worst I've ever seen at communication--basically ZERO communication with the player community--as in not a single forum post, etc.--despite turning out expensive, half-baked games. I'll certainly never buy anything from that guy again.
  9. What is this dxcfg program? I have Version 1.04 from Battlefront and have two graphics problems: 1) the screen resolution is too long and narrow; I've tried changing the game's resolution, but the only other available options were worse; and 2) the in-game graphics are much clunkier than I remember them being, they look almost like lego models... Any tips?
  10. Wow, not my thing but pretty impressive...good luck with that!
  11. OK, I'll bite...what is this Heaven & Earth of which you speak?
  12. But of course that marketing tactic works best if you then proceed to actually offer product for the client to purchase on a regular basis, rather than waiting six years between doses! Just sayin'...
  13. I have it, PM me your e-mail and I can send it over.
  14. OK, I'd actually probably buy maps as well 😇, but not scenarios! I usually don't even play the scenarios that come with the game, I make up my own little skirmishes using existing maps.
  15. I understand, but I hope that you can appreciate that with what looks to be six years between the release of a base game and the first module for it...well, it might be a bit optimistic to hope for much beyond borderline indifference. As I've said, I will certainly buy it, but my reaction is more likely to be "meh, it's about **** time" rather than "YIPPEEE" (or "URAAAAH" as the case might be). Honestly, Battlefront seems stretched too thin. In the several years since CMRT came out, I would have gladly bought any number (3? 6? 10?) of modules, vehicle packs, etc) that Battlefront brought out.* I'm fully aware that Battlefront is a very small team, but I really hope that they are taking a hard look at how to take advantage of additional outside resources to increase output. Some products could have been sold (vehicle packs, maybe some Hungarians/Romanians, etc) without requiring any additional coding (AFAIK), and the player community has demonstrated their dedication and talent with artwork, etc. time and again--seems like they could be enlisted? Instead, it seems like CMRT has been left to slowly wither on the vine... *Note that I probably would not buy packages solely consisting of scenarios or maps.
  16. I've tried man, I've tried. No can do...just looking at Shermans and M3 halftracks put me to sleep... 😁
  17. Thanks for the suggestion, I will take a look. At this point not demanding super-realism, although I'm not really a fan of RTS.
  18. First of all, all that I have specifically asked them to do (actually I only seconded Aragorn's request) is to provide a revised release estimate for the CMRT module. And yes, I expect them to be able to do that at this point. More broadly, Freyberg is correct that there have been a fair number of releases since SF was released...unfortunately I have zero interest in modern warfare so have not bought CMBS or SF2. I have bought most of the WWII content to support Battlefront, but don't actually play anything other than CMRT. Although by now I don't really play CMRT either...the fact is that in my view, there just isn't five year's worth of play in CMRT. With a limited number of formations/vehicles, no snow, etc., it has gone a bit stale. I'm not really complaining about value-for-money--I would have happily bought all the East Front content that Battlefront brought out--but there has simply been nothing to buy. And as stated previously, I am a bit disappointed that when the CMRT module does finally come out, it seems that it will mainly consist of late-war content recycled from other games/modules. I'll certainly buy it, but won't be as excited as I would have liked. So that's it. I understand that Battlefront has a business to run, so I'm not angry, I'm not bitter, but admit to being disappointed, and wish that Battlefront could figure out a way to outsource more (Models? Art? Maps?) to allow them to create more content, more quickly. At this point, however, for whatever reason this does not appear likely, so I guess I'll have to find another way to get my East Front fix. Maybe I'm alone in these opinions, but the fact that this subforum is so dead suggests that I am not, and that many players have moved on by now.
  19. Well, technically in that post they were talking about the end of 2018 AFAIK ("...however we're very sure it will be before the end of the year."), but whatever... Indeed. But given that we've been waiting for this module for more than five years, the last status update was almost fifteen months ago, and the main milestones noted in that post (release of SF2 & R2V) have now been achieved, I don't think that it is unreasonable to request a revised estimate. And maybe it is just me, but frankly I find the "make up your own, it doesn't matter" response a little disrespectful to long-time Battlefront supporters and fans. The CMRT subforum has been dead as a doornail for years now (yesterday I noted that long time forum denizen JasonC hasn't even visited the site in three years...), and if nothing else some news might spark a little activity here.
  20. Heh, I'm not sure that I have either--I don't even have SF2--I think I just assumed one, since it is the newest game. Sorry if I got you all excited!
  21. OK, and I forgot that their is another CMFB module as well. So modules for CMRT, CMBS, CMFB and SF2...I wonder roughly how long for those, and then what? My concern is that these 4 modules will take another 3-4 years.
  22. I'm also rather curious about what's next, after the CMRT module... As I understand, the Western Front is more or less finished, unless they move to the desert war, or France 1940, neither of which seem particularly likely. There is of course, a vast amount of remaining material for the Eastern Front, but, along with the five year pace for the first CMRT Module, I've seen nothing about work having started on even the "Kursk" game, much less earlier periods. At this pace, I almost certainly won't live to see CM: Barbarossa. And then there are modules for CMBS and SF2, which again, at the current pace, could easily occupy the next three-four years. I would be a first-day buy (actually, pre-order) for any Eastern Front content released by Battlefront, but given the slow pace of releases I've been forced to look for alternatives....tried to go back to CMBB, but the clunky screen resolution issues make that impossible for me. So now I've re-installed Steel Panthers for the first time in many years, will give that a whirl again. I may eventually have to look at the Graviteam games again, although last time I did so I didn't care much for them.
  23. Yeah, but this module was billed as not only covering 1945, but rounding out the forces from 1944, when partisans were very relevant. Regarding force packs, as I've said I'd be happy to buy one with partisans, but honestly if I have to wait another 5 years for it, I don't think I'll care any more. And again, the fact that the vast majority of content for this one seems like it is being recycled from other games/ modules is rather disappointing. I remember when the CMx2 engine came out, when Battlefront said that they'd be able to put out several modules a year, etc. Haha. Five plus years for this one is seriously bonkers and honestly, a huge turn off for me.
  24. An update about partisans would also be nice! Given that it seems like most of the other content (late war German vehicles, lend-lease, etc.) has already been created for other games/modules, it would sure be nice to get some unique East Front units such as partisans... I'd also be happy to buy partisans in a separate battlepack or whatever, as long as we don't have to wait another five years for it.
  25. That thing looks like a suicide mission waiting to happen...
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