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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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  1. @DerKommissar True enough, but then again generally I don't think that the Soviets were big believers in "tactical finesse," and would have required some additional training and/or a different mentality to make greater use of radios.
  2. I'd say holidays already qualify as "long past". If no screenies, can we at least get more info about the CMRT module's content? Partisans? Hungarians? Bueller?
  3. CMRT Map Database

    @kipanderson, great thanks for testing. I'll gradually start getting screenies of the converted CMFI maps and loading them in...
  4. OK, we're already on to the next holiday (St Valentine's Day). Time for the promised screen shots or at least more info about the content to be included in the CMRT module!
  5. CMRT Map Database

    I've redone the CMRT database to use links to files in the same directory rather than importing image files into the DB file itself--it should make the file easier to use as I add more maps. Note that I've changed one thing in this version of the DB--now I am only listing unique maps, because there are too many maps at this point to reliably indicate which maps are alternative versions or submaps of another map. While I've tested it on a couple of computers here, before I spend more time adding more maps, I would like for a couple of you to test the file to make sure that the links work, etc. You should be able to install the directory and files anywhere you want, the main thing is to keep the Excel DB file and all of the map images in the same directory. Here is the file, note that it is a fairly large file, at about 650 MB: CMRT Map Database v3 Could someone please test it, make sure that the map images open, etc. and then let me know here? Then I'll start adding converted maps from CMFI and CMFB.
  6. CMRT Map Database

    @kipanderson, great, glad you like it. I'm going to try to get started on converting it to a linked format as described above, and add all of the maps I've converted from CMFI and CMFB! Will be a mammoth undertaking though, I think I've got about 150 distinct maps for each of those games...
  7. Sounds like good news. And while I can patiently wait for screenshots, I guess the content much be pretty much set at this late stage...can you provide any info? Such as, will the CMRT module have partisans? Not asking for a complete list of new units (yet!), but is there generally any exciting content news?
  8. Thanks for the comments, but I doubt I'll buy this one, because I bought the original and could not get through a scenario. Just wasn't interested, don't know why. I served in an armor unit during Desert Storm, so I thought I would find it interesting, but I don't... Not criticizing the game, just probably not something that I will pull the trigger on, although who knows, I've changed my mind before...
  9. Anything after WWII pretty much leaves me cold...but are US/Western AFVs from the 60s and early 70s really represented in the CMSF (or CMBS)?
  10. Looks purdy and all, but I doubt I'll buy it, as I'm just not into the modern stuff... But please please please more news about the long awaited CMRT module!
  11. Porting Maps

    I don't really see what the issue is, at least for some conversions...for all of the games I've bought, I've converted most of the maps to CMRT...I've paid for the maps, have I not? For games I haven't bought, I've downloaded a few user-made maps, mainly to see if they could be converted. So far all of the maps I tried could be converted other than CMBN, none of which worked. That said, I would not distribute converted maps, at least unless I was sure that the recipient already had the game from which the maps were converted.
  12. Kharkov Map Sneak Peak

    OK, no rush, whenever it is ready. It will be worth it!
  13. Kharkov Map Sneak Peak

    wow, amazing map. When it is finished, or close to finished, will you post a link? I'd like to include it in my CMRT map database.
  14. I'll pile on for the request for persistent map damage.
  15. Excellent interview which helps humanize the too-often faceless Red Army, and a real tribute to what the Russians were willing and able to do to defeat the Nazis.