Jump to content
  • Announcements

    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

76mm

Members
  • Content count

    1,218
  • Joined

  • Last visited

About 76mm

  • Rank
    Senior Member

Profile Information

  • Gender
    Male
  • Location:
    Berlin

Converted

  • Location
    Moscow, Russia
  • Occupation
    Attorney

Recent Profile Visitors

893 profile views
  1. Sounds like good news. And while I can patiently wait for screenshots, I guess the content much be pretty much set at this late stage...can you provide any info? Such as, will the CMRT module have partisans? Not asking for a complete list of new units (yet!), but is there generally any exciting content news?
  2. Thanks for the comments, but I doubt I'll buy this one, because I bought the original and could not get through a scenario. Just wasn't interested, don't know why. I served in an armor unit during Desert Storm, so I thought I would find it interesting, but I don't... Not criticizing the game, just probably not something that I will pull the trigger on, although who knows, I've changed my mind before...
  3. Anything after WWII pretty much leaves me cold...but are US/Western AFVs from the 60s and early 70s really represented in the CMSF (or CMBS)?
  4. Looks purdy and all, but I doubt I'll buy it, as I'm just not into the modern stuff... But please please please more news about the long awaited CMRT module!
  5. Porting Maps

    I don't really see what the issue is, at least for some conversions...for all of the games I've bought, I've converted most of the maps to CMRT...I've paid for the maps, have I not? For games I haven't bought, I've downloaded a few user-made maps, mainly to see if they could be converted. So far all of the maps I tried could be converted other than CMBN, none of which worked. That said, I would not distribute converted maps, at least unless I was sure that the recipient already had the game from which the maps were converted.
  6. Kharkov Map Sneak Peak

    OK, no rush, whenever it is ready. It will be worth it!
  7. Kharkov Map Sneak Peak

    wow, amazing map. When it is finished, or close to finished, will you post a link? I'd like to include it in my CMRT map database.
  8. I'll pile on for the request for persistent map damage.
  9. Excellent interview which helps humanize the too-often faceless Red Army, and a real tribute to what the Russians were willing and able to do to defeat the Nazis.
  10. CMRT Map Database

    Also, has anyone had any luck converting CMBN maps to CMRT? I could not get any of them to work; I thought the problem might have been maps with bocage, but after removing them I still could not get any of the other maps to convert. CMBS maps also convert to CMRT, but I don't have the game so was only able to convert a few player-made maps that I found online.
  11. CMRT Map Database

    After a long delay, I've updated the CMRT Map DB to include recent maps as well as campaign maps--almost 90 more maps in all. I've also replaced some of the dark, night scenario 3D images with daytime images. Here is the new DB: CMRT DB v2.3 (note that because of file size, to download you might need to right-click and select "Save link as...") Here is the changelog with a list of new maps: CMRT Map DB Changelog This will probably be the last update for the DB in this format--the file is getting too big to work with easily (about 800 MB), so adding very many more maps might not be feasible. For more maps, in addition to the upcoming CMRT module (whenever that might be), I've converted many of the maps from CMFI and CMFB into CMRT maps (about 300 maps in all), and at some point I'd like to add all of them to the DB. To do so, however, I think I might need to link to the image files in a directory rather than embed them in the DB file, which would take a lot of time... Let me if you have comments or requests, or if I have not attributed authorship for any of the maps correctly.
  12. @IanL Thanks Ian; for now though, the problem has not recurred so I'm going to let sleeping dogs lie. If the problem comes back I will try that, although in the past the problem still occurred when I used the default hotkeys. But I think when that happened there might have been two hotkeys files--one in the User folder and one somewhere else, maybe in the mods folder.
  13. Yeah, based on the old CMx1 hotkeys. At one point I thought it might have been that I had duplicate hotkeys, but now I don't think that was it. This is a good point--I looked at this too--at least at one point I had two hotkeys files in different directories. I deleted one, but am not sure if that fixed it yet (part of the problem is that I have two computers and get mixed up what fixes I've tried on each one). This is certainly worth looking into more. I guess I shouldn't complain, but I haven't had this problem in almost a month now, so maybe it is fixed. But probably not, now that I've jinxed myself!
  14. Yes, I have two totally separate computers, with different mice, different monitors, different graphics cards, different operating systems, and it happens on both, although it seems to happen more often on my Win7 machine. But I don't think it has anything to do with any of those factors--as described in one of my posts above, I'm convinced it has something to do with the hotkeys file, although I'm not sure quite what. In any event, whenever I got rid of the hotkey file, it seemed to stop for good. The problem is I won't play this game without hotkeys.
  15. That's the thing, I've had the problem on two different computers, with different video cards. This computer has an NVidia GeForce GTX 960, my other computer also has a Geforce, but I forget which model.
×