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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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About AstroCat

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    Senior Member
  • Birthday 06/26/1970

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    Chicago, IL


  • Location
    Chicago, IL, USA
  • Interests
    Pro. audio and music/SFX composition, games, skateboarding, krav maga, travel, food enthusiast
  • Occupation
    Senior Director of Audio and Electronics
  1. The game engine is an issue, modern or even hardware over the past many years makes no difference, it is very hard to get "reasonable" performance out of this game. I've been complaining and helping through the years. Honestly until we get a new engine built to even semi-modern specs nothing can make much of a difference. That's why super old hardware and ultra modern barely move the needle on performance.
  2. Fire in the future?

    Yes CM3 please... modernize the engine, grow the imprint!
  3. My system is in my .sig ... I guess you say CM runs "ok", if you take in to account all the CM engine problems and what it is and isn't. It doesn't run "good" compared to the outside universe but it does, I suppose run well for CM.
  4. What is going on?

    I come and lurk once and a while, always fingers crossed something has changed. I was/am a big supporter but the series does appear to be near the end. I get it, no reason to explain why it's not, but really it is. Bummer and really wish they had an investment and resources to re-launch this thing, crowd sourced or otherwise to prove me wrong. Loved the series going back to CMBO but I don't see how the future works in the current state. I know people will come on and say I don't understand game development, etc.. that's ok, let's see how things play out. I hope something changes and I can go back to telling everyone how awesome this game series is.
  5. ...and yes of course SD44 and CM are not mechanically comparable, I totally agree. CM is of course much more of a sim, but the concept still stands. Better user experience tied into a sim engine, equals a more fun and wider reaching, and profitable experience for all, including fully supported digital distribution channels like Steam (and Steam Workshop for the mod community), GoG, etc...
  6. I think you underestimate the appeal, especially if properly marketed and distributed.
  7. I bet you're correct. I'd wish it would be BF who could do it, but it might take a new developer to really "get it".
  8. SD44 article... no, it's not CMx2, but I agree 100% with the basic point, and I've been saying it for years and years. There IS a market for a good looking/sounding and modern UIX and within a realistic game like CM. I hope this would be BF to deliver because I've always "rooted" for them... but at this point I'd be happy with anyone. Sometimes I've actually seen the computer wargaming scene pride themselves on terrible graphics, awful sounds, miserable UI and in general a kind of arrogant attitude towards a game that isn't' miserable to play, like having fun is a ding against the "seriousness" of a "real wargame." SD44 is fun, and if we had that kind of presentation with the mechanics of CM I'd be set for many years to come and I think there would be plenty who would also join in. http://www.strategygamer.com/articles/steel-division-re-defining-realism-in-war-games/
  9. Yeah, I feel the same way... I try and come back to CMx2 but it is just so visual/aurally/performance/UIX wise clunky... It's just is so jarring. I've stated this before, nothing new and I know, I know nothing will ever be done to improve the visuals/sounds/uix or performance...it is what it is. Kind of an end of line of major development. I'd love to be wrong but it doesn't seem that way. Sure we might get a few more "modules" but a "modernization" of the engine from everything I've read and been told just is not gonna happen. The best "we" can hope for is a game with the "guts" of CM but the outside/performance of a modern game. The only way I see that happening is with a new engine... probably from some other developer, maybe some day. Niche games are more popular than ever these days...and with Steam (which I know BF has no interest in), who knows, maybe we'll get lucky. CM has been fun (sound and texture limited modding too) while it lasted all those years for me, especially when the experience didn't feel so far behind.
  10. Definitely gonna check this one out... I need some ww2 gaming with more sound, immersion and visual entertainment, while maintaining some level of historical accuracy. Hopefully this does the trick!
  11. Any news about CMFI 4.0 release

    So who the heck is left at BF? I would have hoped for an expanding staff or pool of talent not a shrinking one... I have zero info other than reading that thread... who knows what really goes on "behind the scenes" at Battlefront.
  12. I've done all the spending, and I've offered up my ideas/opinions, helped in the tech support forums (in the past I've done more than that)... and yeah at this point not much more I can really do... so we'll just have to see how the future of BF and CM play out, can't say I didn't try...
  13. No, not really if you got back through all my posts I was pretty much in the middle of the road and usually just trying to help out... but whatever... I wanted to add: funding... maybe give fig/kickstarter a look. A lot of niche games excel with crowd based funding.
  14. As for my sarcasm, I didn't start like that... I started trying to be constructive minus any attitude, but I was met with plenty. So I've learned to expect the backlash, if that goes away I'd be first in line to say good riddance.
  15. Hire some more help, freelance contract or staff, invest...straight up. Do the P&L and figure it out.