Just a quick note on answer to the guy that says that recon units should play on their own battles.
Very very wrong!
I am playing the larger version of the game, thus an op on a map 4*6 km 60 turns battles, with 20 battles in it. In H2H, recons are fast, and really needed to track what opposition forces are doing, and concentrations. The lack of Air-spotters demands this, if you dont want to get your assault stranded as you discover that the enemy is to strong there. You cant attack an area if the enemy is to strong there, or at least you have to wait for reinforcements , which can take over 100 turns!
Btw, those interested in this big-way thinking way of playing, contact me. Its an truly way of playing an campaign!
/vils