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Reichenberg

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About Reichenberg

  • Birthday 07/09/1967

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    Germany, HG
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  1. Sneaksie, thanks for sharing the info about the Russian demo of ToW2.... Uwe
  2. Battlefront and 1c stated both that infantry will be able to enter buildings in ToW2. You can can see it too on some screenshots. Uwe
  3. IIRC you are guessing right. Moon and Sneaksie stated before that the CPU is the limiting factor for fps - not the GPU. Try to put the graphic settings on "low" or on "high". If there is no significant chance in fps it is the cpu thats limiting it. If there is a major increase when using "low" settings, then your GPU is the limitation. Depending on the mission and the action going on I always had 10 - 20 fps, but on "high" setting on a AMD X2 4600. Uwe
  4. As Moon has stated a while ago, gamesabyss has now published their article together with a short interview with David Philippov. Here is the link: http://www.gamesabyss.com/index.php/previews/18-pc/329-theatre-of-war-2-africa-1943-unveiling Unfortunately there is not so much new info included.... But thats not a bad thing after all as long as one is satisfied with the improvements to the original game: Fights inside buildings, smoke screens and improved visibility and shooting system. Now let's see how it turns out to play. Not a word on a release date :confused: Not even a "when its done".... Uwe
  5. ToW2 does not cover a battle like Tobruk. See the FAQ: AFAIK there was no major city fighting during that time. Now one can speculate that caused by the limitations of the ToW engine, that maybe (who knows) can not portrait city fighting in multi story buildings or large city areas, they limited the time frame... Uwe
  6. Reading about the game features on the web site..... whoever wrote them had the community complains about ToW1 in mind. Most of the big issues seem to be addressed - and hopefully successful!! All the best and looking forward to be a happy ToW2 player..... Uwe
  7. You can find the most missions on www.cmmods.com. You have to sign up for it - but that is the only drawback. Uwe
  8. That's a really cheesy way of showing off how amazing your skill is Uwe
  9. Stoppelhopser - my mistake!! It was not JSH that was the problem, it was rofls original blue icon mod. It is already so long ago .... 4,5 months. Uwe
  10. I had the same problem with the LoS tool after installing the Uberpatch to the Battlefront version of the game a few months ago. The issue was that I had the JSH mod installed before and the colour change of the LoS-arrow was not active because the according file was already overwritten by the JSH mod. After removing the JSH mod and reinstalling of the Uberpatch everything worked out fine. Check out this thread about it Uwe
  11. Thanks for the info Martin. Uwe
  12. Sneaksie mentioned that in Russia it will be ToW II. For the rest of the world it is not decided yet if it will be ToW II, an add-on or whatever..... Depending on the publishers opinion. So far we do not even know if this one will be published under the guidance of Battlefront or if somebody else will be responsible for it. That nobody from Battlefront has posted anything to this "ToW II" news could be a hint for ongoing discussions between Battlefront and 1c - or that they another publisher will publish it... who knows. Uwe
  13. In the last 1:28 I saw infantry enter buildings and I saw smoke shells - so far so good... "Available in Q4 2008" that means in a year from now If it does everything ToW does plus smoke and enterable buildings - than count me in for it! Uwe
  14. fil, the pics look very impressive. Any more news for us what improvements we will see?? Enterable buildings? Smoke grenades and smoke screens? Micromanagement 'helpers'? Cover in grass? Friendly and enemy AI improvements? . . . Uwe
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