Pyewacket
Members-
Posts
131 -
Joined
-
Last visited
Never
Everything posted by Pyewacket
-
ha!recent discovery, here may the free download game –
Pyewacket replied to ann's topic in Combat Mission Campaigns
bye bye ..... -
Looks cool!!
-
To kick things off... a poll of sorts...
Pyewacket replied to Madmatt's topic in Combat Mission Shock Force 1
Improvements: 1) TacAI: don't let units sneak away from walls (or similiar terrain things)instead of hiding behind if they are shot by the enemy. 2) the convoy proposal above. 3) A 'contact arc'. I am using very often the 'contact' order but the unit doesn't move because there's a unit in LOS which I don't care about because it's too far away or already pinned or routed. Would be cool to move the unit as long as there's no enemy in front of it (or a new enemy unit appears). 4) Let a squad shoot at different targets at the same time. It would be nice to either target one enemy squad (like in CMX1) or to order a 'fire at will'. The last combined with a fire arc could be used by the TacAI to choose the biggest threads and shoot at them (e.g. two advancing squads) at the same time. 5) open file system (import / export units to text files and back to the editor, ) to build up 3rd party campaigns. I am a BoB member and there're excellent campaigns and tournaments. I don't think you can code all these excellent ideas, so I would ask for an easier life of the campaign masters. Stay with: 1) the game concept (turn based) and realism is great!!! 2) controlling teams and not individual men. I hate that RTS concept of moving single soldiers around. 3) TacAI 's trying to save the unit and disobeys orders. 4) The use of aircraft as it is. The focus for me (and what I like in CMX1) is ground combat. 5) PBEM ability is the most important factor for many players. -
Creating an operation with a scenario map
Pyewacket replied to David Chapuis's topic in Combat Mission: Afrika Korps
click on the link in my signature and download map converter 1.29 ... -
Map converter ActiveX DLL for coders
Pyewacket replied to Pyewacket's topic in Combat Mission - Scenario Talk
dieseltaylor: my english is poor. Do you have trouble downloading the apps from my website? -
Map converter ActiveX DLL for coders
Pyewacket replied to Pyewacket's topic in Combat Mission - Scenario Talk
well, there's no other side from me which explains how to use a dll. I propose to make a google search how to use a dll in applications. There's an example included in the zip file how to use that dll with MS Excel. For short: A dll contains programmed procedures. A coder can use these procedures in his own apps. The map converter dll has all procedure included I use in the mc exe. That means if there's a coder who wants to send map data, height data or/and setup data to the CM editor he can use the dll insead of spending plenty of time to code the stuff again. Maybe Tankersley (Mapping Mission) wants to use this more comfortable way of exporting / importing maps. Or who ever. This was just a try to make my tool useful for other coders.... -
Map converter ActiveX DLL for coders
Pyewacket replied to Pyewacket's topic in Combat Mission - Scenario Talk
There's an excel example in the zip file. But you first have to register the dll. To do this you can use an app which you find here: http://www.gold-software.com/download784.html -
I've written an ActiveX dll for those who want to code tools for cm and don't know how to access the CM editor. For those who are interested check out my website where you can dl the dll. [ May 01, 2005, 01:51 AM: Message edited by: Pyewacket ]
-
Good Stalingrad Scenarios?
Pyewacket replied to Tactical Wargamer's topic in Combat Mission: Barbarossa to Berlin
My favourite scen. from the stalingrad pack is: 'our backs to the volga' -
Problem with Pyewacket's Map Converter v1.29
Pyewacket replied to Kingfish's topic in Combat Mission - Scenario Talk
you have to register the file. Here's how to do it: http://windowsxp.mvps.org/comdlg32.htm I hope that will work. -
is there a CMAK assault boat scenario?
Pyewacket replied to Pyewacket's topic in Combat Mission - Scenario Talk
thanks Zveroboy. Will have a look. -
Thanks Emar. maybe that's it. where can I find it? (It's not at the sccenario depot).
-
Does anybody knows a sceanrio with assault boats (2 player)? thanks in advance.
-
3 years ago I've played a CMBO scenario where you had to cross the Rhine with an US Battalion in assault boats (night and maybe fog). Does anybody remember the name? I didn't find it at the scenario depot....
-
Towards a better map editor...
Pyewacket replied to Almaniac's topic in Combat Mission - Scenario Talk
I think Tankersley has no time anymore to work on Mapping Mission. Haven't seen a post from him since a long time. If I can you help you in a way , tell me... -
Flamethrowers - how far can they shoot?
Pyewacket replied to Pyewacket's topic in Combat Mission: Afrika Korps
An American. This answers my stupid question. Thank you! -
I played HSG Krauts Corner some minutes ago, btw an excellent scenario vs. the AI which I can strongly recommend. One of my FT attacked a squad in an entrenchment from 45m distance. He did it on his own. I thought the max distance would be 30 m (or 32..). Can anybody explain? (he attacked upwards a hill)
-
Topographic to CM map tool... info needed
Pyewacket replied to Almaniac's topic in Combat Mission - Scenario Talk
somewhere here -
Maybe the answer depends on the point of view. If I were a General I would prefer a reliable and manouverable tank which can be produced in masses. When I remember right the T34 is said to be the best ww2 tank because of that reason. If I were a tank commander my choice would go for thicker armor...
-
Topographic to CM map tool... info needed
Pyewacket replied to Almaniac's topic in Combat Mission - Scenario Talk
encrypted! -
Topographic to CM map tool... info needed
Pyewacket replied to Almaniac's topic in Combat Mission - Scenario Talk
...as far as I can see..but I am no expert. -
cool website, really!!