It is all fair & square...
But then it makes me wonder how did BFC survive with BO/BB/AK, considering it was (roughly) a release every two years and a cheap game.
Certainly what we can't estimate here is the costs of development. Does a CMBN Upgrade in 2012 costs more to develop than CMBO back in 1999 ? In my view, that seems to be more or less the case, and a little explanation on that fact would help so as to understand why BFC is still using a survival terminology.
I am pointing out this because it is obvious that the income must have soared since CMSF and its new marketing strategy.
And if this new strategy is actually necessary for survival, it would be interesting to know how did BFC survive between 1999 and 2005, since it is now depicted as a way not to sell your products.