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Erwin

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Everything posted by Erwin

  1. Well, it's a lot more gripping story than most TV soap operas. Interesting to speculate about the final episode that wraps it all up.
  2. You can go through walls in CMSF and CMA??
  3. That's a pretty specific two dinars' prediction LLF. You sound like you know of what you speak. Fascinating to see what transpires. I do find it hard to believe that essentially a new country will be formed, thus creating a land-locked country with a large and increasingly fanatical population who doesn't care about dying. That sounds like it would result in a continuation of what we're seeing now. The Assads fleeing abroad like the Shah seems more plausible. But, I also believe that you may well have better intel.
  4. I shot at the church tower with AFV guns which seemed effective. But you have a very clever design idea!! But... **Don't print spoilers here without warning puhleeeze...**
  5. Well LOS in CM2 is a PITA as it changes so much depending on variables. Height of viewer is an acceptable one. But, so many times you can see a target with your third ammo bearer, but the gunner cannot, so the gun can't fire at the target. In that instance you would expect the team to simply move the gun a couple inches so that it can shoot at the target. But, CM2 engine doesn't do that and it's often impossible to manually order sucha move either. Big issue imo.
  6. Sounds liike the Assad regime is really screwed up if they've resorted to destroying their cities to "deny them to the rebels". The guy and his family/cronies coulda left with the billions I am sure they've stashed away all over the world. But, no... Hubris and arrogance and they may all go to execution at this rate. Wouldn't it be great to be a fly on the wall of Assad's bunker. Just to understand how they see interpret what is going on in their world. I wonder if they're being told BS and like Hitler, live in a fantasy world.
  7. It's been hashed over many many times, but for the record +1 for an ambush command in CM2.
  8. Personally, I often move units and not want them deployed at that time. I can't believe I am the only player like that.
  9. "cant wait for east front to come out, i have to do some large scenarios in east front for sure." Yes... if you can make similar scenarios (and campaigns) to Himmelfahrt, it will be very exciting. And sburke: I think as BF gets closer to final patches, we'll be able to play the games without the "damn, I wish I'd waited for "x" patch or "y" module, so I could have really enjoyed the full experience" feeling. There's still a huge amount of CMSF and CMA I haven't played.
  10. Agreed. The mod is not affecting anything or causing anything to happen in RL. I think it's great to have soemthing that actually sims something a bit more current. I always thought it was odd we naver had an official IDF mod from BF.
  11. Agreed, large scenarios and campaigns take way more time than similar CM1 versions. CM2 is much more detailed and unforgiving of mistakes. But, it's great scenarios like Himmelfahrt that keep me up at nights thinking about the optimal moves. The only reason I haven't completed it that I decided to stop and wait on all my CM2 WW2 games until we get closer to the final patches/modules, so we can have the engine working optimally. (I hate replaying games.) So for now, have been enjoying CMA and CMSF.
  12. +1 to the above. I hope you don't have to redo the map or scenario. I thought the only potentially significant issue would be the more effective MG42's But, since your concept (I think) was to give the German player the opportunity to conduct a "reasonable attack" that should work with acceptable casualties (similar to the xnt CMSF Habibollah Kalay scenario) I can't see any reason to change anything (other than the bottleneck caused by the bridge and ford that we discussed earlier).
  13. If that's the way they look in RL that's absolutely fine. Thank you for all your work.
  14. Got it. Thanks BJ. (Altho' I may not be playing many CM2 WW2 games until we get to the final patch(es) and modules. I support BF and will continue to buy products sight unseen, but I tire of playing "not quite right"/betas which are later improved by patches as I hate replaying anything and also having to redo a lot of my my mods everytime a patch/module is released.)
  15. Interesting material poorfish. Althought it's the allied air superiority that probably was more the determinant for victory than simply the quantity of arty and its ammo.
  16. "Panzer Blitz/Leader had a rule where a M or H indirect type weapon could go to 3X attack factor for one attack then be basically eliminated." Have to look that one up if I still have my copies, as I don't remember that at all. That was the first game discovered in my 20's that started my wargaming obsession.
  17. Also, unless the deisigner is a sadist, a large part of the enemy OOB will be that large arty. So, if you know how to deal with as ASL said, then once it's gone, then there should not be much else defending. So, one can make up the lost 20 minutes with a very rapid 40 minute advance against weak ground force opposition. (Assumes a non-sadistic designer as I said.) The real irritation is that one is doing very little and not having fun for that first 20 minutes of bombardment. So, it is the negative effect on gameplay fun that is the real problem imo.
  18. Apocal: Yes, CM1 had that capability as well as having battalion, regimental and divisional level reserves that would be automatically commited as reinforcements (to either side) if losses crossed particular thresholds.
  19. Very nice screenshots. I find it hard to manipulate my nVidia settings to get that sort of realistic look. (OT: Actually, looking at your pics I can see why some would like to have a Vietnam mod. It looks a bit like jungle.)
  20. That's makes sense. But, maybe the belts were not quite as white as they'd really stand out when you're trying to hide. (Or were they? Am curious.)
  21. Interesting... You wouldn't have thought they'd be "protected memorial sites" just yet. Hey, maybe they're saved cos they could be used again as modern AAA towers? I was thinking about the London Olympics where discomforted tenants of high rises found AAA batteries installed on their roofs.
  22. Looks good. (Question: Are bullets and their belt that shiny and white?)
  23. I saw a documentary about one being converted to apartments...
  24. IIRC one cannot drive through walls in CMSF.
  25. The 88mm in the photo probably had the good fortune to be shooting on a larger map than a typical CM2 map - ie shooting at ranges of 2Km+.
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