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Erwin

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Everything posted by Erwin

  1. https://www.wsj.com/articles/the-west-needs-a-war-footing-world-war-ii-knudsen-ukraine-russia-2c0de22e?mod=WTRN_pos5&cx_testId=3&cx_testVariant=cx_171&cx_artPos=4 From WSJ: "Two years after Russia invaded, Ukrainian forces are outgunned. Russia has a 6-to-1 ammunition advantage along the front lines. If this persists, Vladimir Putin’s ambitions will become a reality. The imbalance in weapons supplies is a major failure of Ukraine’s allies in the West. North Korea delivered as much artillery ammunition to Russia in one month as the European Union has been able to deliver to Ukraine in one year. Russia produces three million shells a year, while the U.S. and Europe combined are able to produce only 1.2 million for Kyiv. Despite the vast economic might of the democratic world, we are being outproduced by an arsenal of autocracy in Russia, Iran and North Korea. If Western allies don’t immediately ramp up the supply of weapons and ammunition to Ukraine, the future will be bleak. If Mr. Putin isn’t stopped in Ukraine, it will mean decades of instability and conflict in Europe. We need to wake up to that danger and put our economies on a war footing."
  2. 6. The rest of the Pln were having breakfast but it was spoiled and they had terrible diarrhea so Wittman had to personally set off on a basic recon and he unexpectedly found himself doing a "Ride of the Valkyries".
  3. It raises the question of what use are recon vehicles in a typical CM scenario. One doesn't have to recon for miles to find the enemy. Usually the recon unit is best dismounted and used on foot from turn 1. In open terrain have found it useful to send recon vehicles FAST in a relatively tight circular patrol route that gets near to suspected enemy position to see if they draw fire in the hope that their speed and frequent change in direction will assist survivability. Driving at any speed down a road in a straight line towards enemy positions is suicide.
  4. ?? One has to assign all "prep fire" in the setup turn. The only choice (for offmap arty) is whether it is "immediate" or starts 5, 10 or 15 minutes later. Prep fire from an onmap gun is always "immediate" (onmap arty fire cannot be delayed). I cannot see how firing on possible approaches is gamey. The only house rule that makes sense is "No firing on known enemy set-up locations on turn 1." (How would one know where the enemy set-up locations are without first loading the game as the enemy player?)
  5. Philosopher Arthur Schopenhauer got it right, saying, “All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident.”
  6. I can now better understand folk's enthusiasm for a BAOR module. Thank you...
  7. BS = "Bloody Smart"?? (I'd be PO'd as well.)
  8. Agree with your "one and only post".  The problem with the Ukraine thread is that it has degenerated into the same few people who have committed themselves to the "inevitable Ukraine victory" without any plan to do so - other than the pathetic forlorn hope that the Russian state will disintegrate.   

    I have visited USSR and after the fall, I have relatives married to Russians, have visited some satellite nations and talked to ordinary people there about the situation.  But, I found that no one was interested.  It's not worth making a post on the subject as he thread has become a mouthpiece for fanatics who have no interest in opposing views.  They seem to have no idea that Russians think differently and that the west/US is making the same mistake as in Vietnam - a failure to understand the Vietnamese determination and ability to suffer losses... win the battles, lose the war.  Of course it doesn't help that the moderator is the BF owner who threatens to ban anyone who disagrees.

     

    1. sfhand

      sfhand

      Thanks for your thoughts and comments. There's a reason I said it is my one and only post, and it has nothing to do with moderation. I tend to like and connect with people one on one, as soon as we group up... not so much. Too much "social competition" or should I say "anti-social competition" for my taste. Enjoy your day and thanks again!

  9. In the game I can't recall, but am wondering if they returned to full status given time. Still, a very rare occurrance.
  10. Great Britain is composed of England, Scotland, and Wales. (This is different to the UK.) Jocks (Scots) Welsh and N Irish are all Brits. (People of Northern Ireland have the right to identify either as Irish or British, or both.) However, I actually didn't realize I was playing with Canadians in Mission 1. (They sound like Brits.) I simply assume they have dual nationality and therefore are also Brits. When you've lived in the UK long enuff, you'll figure all this out lol.
  11. Been playing these games so long I sometimes get confused between CM1 and CM2 but IIRC in CM1, surrendering units lose their weapons. I cannot recall if they would accumulate weapons if used to provide medical aid. In CM2 I vaguely recall rescuing friendlies who had surrendered and they got their weapons back (but perhaps not all their ammo). Cannot recall if they started broken, or if they recovered back to normal. But, they were able to function.
  12. In RL probably. Not sure how the game handles their state.
  13. Playing the Claymores campaign. Playing the Brits is hard. Mission 1 seemed impossible until I figured out the "correct tactic" - or at least a tactic that seems to be working very well. Still 39 minutes to go so I may be suffering from hubris. We'll see.
  14. Are we talking WEGO or RL play? Or both? I still don't understand why no preplanned in ME's. Also, very hard to have the discipline to do "3. When a Player checks LOS at any given Waypoint, then he must keep that Waypoint..." That would require a much slower pace of play and very long scenarios. And... why "Tracers off"? That is how one sees enemies in RL and how your own troops see where the shells are landing in RL. Manually ordered smoke dischargers are needed to provide cover. I thought that was also a RL tactic. Not sure about "5. Turn Off Armor Detailed Hits." Would one not know where one is getting hit? I like the idea of Green troops. That would make troops act in a normal "less heroic" manner.
  15. Units that surrender can "unsurrender" if friendly (to them) units come nearby. That way you can rescue your own surrendered units in the same way that the enemy can theirs. It is wise to leave some rear area units with enemy units that are surrendering - until the system automatically removes them from the map.
  16. In that case it is even more impressive that you sprecken Anglish. Sa chás sin: Caithfidh sé a bheith deacair Béarla a fhoghlaim má tá Gàidhlig agat. Meas bro... Agus sea, ba cheart go mbeadh modh cainte Gaeilge againn do na cluichí BF ó tharla go bhfuil/bhí aonaid Ghaeilge ann.
  17. Totally agree with Centurian. (One cannot see a dam thing especially WW2 night actions.) It is a very normal RL tactic to hose down suspected enemy positions to allow friendlies to advance. Am also unsure about the "no preplnned fire in Meeting Engagements". If you know what your enemy is heading for why not bombard? Also if you know what you are heading for, why not bombard? As mentioned earlier, most designers now solve much of this preplanned issue by having arty arrive as a reinforcement
  18. I did take it literally. (Subtlety tends to get lost with internet chat. esp with so many here having English as a 2nd language.) (Your English is quite good, tho'.)
  19. Ah apologies - I dont use it as designers will design fro a certain length of scenario. Remember that once one extends that, there is no AI controlling the oppo forces (other than the tactical AI)).
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