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Everything posted by Erwin

  1. There are a few of us vets still here from the very beginning lol.
  2. Looks like Lake Powell in Utah/Arizona - explains the high accident rates.
  3. Some of started with CM1 in 98/99 if that's what you mean.
  4. Well Booties' new CMMODS 4 will have em. But, it may take a while to get that up and running.
  5. It would be good to see trains beat up and covered with graffiti.
  6. One can understand the commercial decision if US is the biggest market. But, doing everything in reverse chronological order drives many of us nuts. And the early days of fluid desert battles with Rommel vs the Brits would be far more interesting and different than Tunisia - which one suspects would play much like CMFI, so "been there, done that".
  7. That brings back memories, Just realized that I have the Tamiya 1:25 scale model still sitting in my childhood home. Not sure if it is supposed to be the same one as Otto's.
  8. I vaguely recall that Exhaustion doesn't affect accuracy of weapons either. Not certain about this. Anyone remember this discussion?
  9. Used to love First Person games like Microprose's M1 Tank platoon and early versions of Steel Beasts. Your pics of your sim look amazing.
  10. Also a revamp of the ACQUIRE system so that adjacent units could swap ammo (at least) with some limitations and time penalties - thus eliminating the non fun "make work" aspects of 1) split squads 2) embark several teams 3) ACQUIRE ammo and weapons 4) Disembark 5) reintegrate the squad 6) split the squad again to desired teams. Also would like to see a "Wait in Ambush to shoot, then scoot to cover" order for snipers and AT teams.
  11. It true that chess is hundreds of year old and people still love it. On the other hand why don't we continue to play CM1 as that's only 20 years old? If CM1 had been incrementally improved that would enable us to play the entire war from 1941 for the last 20 years, and not have to wait another 5+ years. It's only in the last year or two that CM1 has dropped off even at Band Of Brothers. The reality is that, unlike outliers like chess and GO etc., entertainments need to evolve/improve in order to continue to attract the market.
  12. Are there any historical characters who used to be thought of as heroes or brilliant who have not now fallen from their pedestals thru revisionism? Monty seems to be reviled today as too slow and cautious even tho' his main task was to minimize British casualties as Britain had lost so many in WW1. Are Patton, Lincoln and Washington today similarly recognized as being "lucky" altho' inept? Am genuinely curious.
  13. Steel Armor looks very good, Mord. Do you use a joystick and thrust controllers like for aircraft or only mouse and keyboard?
  14. Re Mods, go to the main game folder and open "Data" and create a Z folder in the Data folder and put mods in that folder. (CMA and CMBN do not keep mods where the other newer titles do.)
  15. +1 for "Competent Incompetence" campaign. Probably the best one of the few that were made for CMA. As SS says, some of the stock scenarios were criticised for being very hard/miserable to play. Recommend getting user made scenarios. Re Mods, go to the main game folder and open "Data" and create a Z folder in the Data folder and put mods in that folder. (CMA and CMBN do not keep mods where the other newer titles do.)
  16. Am pretty sure one could order POW's to go anywhere. One often needed to escort them cos if they ran into an active member of their side they could revert to enemy status - albeit with no weapons.
  17. Yeah, I Ioved the ability to play from Barbarossa till the end of the war in CMBB. It's definitely a reason that CM1 lasted as long as it did (eg the tournaments on Band Of Brothers site). But, it seems that the CM1 clubs are pretty much defunct now. If I was a betting guy, I would bet against seeing early WW2 in CM2. At the current rate of releases that would take another 5 years minimum, and it's hard to imagine playing a 17+ year old CM2 game system when the game tech will have moved on so much by then.
  18. CMA was developed by a different company with some arrangement with BF and I noticed there are some differences in the way the mods work. However, it plays just like a CM2 game - but CMA won't have the upgrades that all the other BF titles have enjoyed over the past 5+ years. Some of us really like the CMA topic and game itself - it's quite different from the modern titles or the WW2 titles. Presumably it is really cheap now, so I'd recommend getting a copy if you can.
  19. In terms of overall strategy that's true, but the pixeltruppen have rather good tactical AI that (in most cases) make them look like they are reacting or functioning like real folks. AI is really, really hard to program. It's the sort of stuff very large companies commit tens, probably hundreds of millions to develop and still can't get it right. So, BF has done a good job - regardless of some of the issues mentioned.
  20. Well, the map (and the other mods) are looking increasingly brilliant. Well done! PS: Maybe a sign on the beach: "Apocalypse Now - Coming Soon To A Jungle Near You ".
  21. That's an interesting proposition. Where is the evidence for that (or maybe it was a joke - wasn't sure)?
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