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Clinton

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About Clinton

  • Birthday 04/25/1979

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    8180414

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  • Location
    Southern Illinois
  • Interests
    Hockey, Wargaming, Strategy, Board Games, Computer games, Sims, Tolkien, Fantasy
  • Occupation
    College Student

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  1. Got it and love it. PBEM is great with this game.
  2. Yea, I saw that one. Thanks anyways! I am looking more for hardcover books that can be added to my libraryand also used for academic uses. Thanks
  3. Okay, I have some questions for you all. I am looking for a very good resource on German, American, and Russian Armored vehicles. I currently have "Encyclopedia of German Tanks of WW2" by Chamberlain and Doyle, and "German tanks of WW2" by Forty. Now aparently, C & D book is not all that acurate as I found out when citing them on the frontal armor thickness of a Panther G at 110 mm, when apartenly it is 100. I am now wondering what is considered the best resource for info on these nations tanks and vehicles. Looking for hard numbers as well as photos and accounts if possible. I was under the inpression that C & D's book was a top resource but, 10 mm is quite a margin of error unless there is soe reason for the difference. Also I am looking for a good read on Panzer battles from a tanks perspective. I have Panzer Aces by Kurowski, but so far (reading Bake's accounts) it isn't as "ground level" as I was hoping for though I do enjoy it. Any help is appreciated. Clinton PS I posted this in the General forum with scant reply. Hoping that this knowledgable group can help me out here. Looking to expand my knowledge and my general enjoyment of CMBB.
  4. I'll add my puny voice to the crowd. Old view=good
  5. Just go into the Pavlov's house scenario. leave everything set where it is. Order up a bombardment from the FO. Wait for the first shells to land and the shift fire and notice how far you can shift. After shifting fire a bit, within the same turn shift again and again and again. Notice no added deley and notice the full arc you can swing, pretty big. Like I said it could be perfectly fine, it just seems like a large area to be able to shift fire without much penalty.
  6. Just go into the Pavlov's house scenario. leave everything set where it is. Order up a bombardment from the FO. Wait for the first shells to land and the shift fire and notice how far you can shift. After shifting fire a bit, within the same turn shift again and again and again. Notice no added deley and notice the full arc you can swing, pretty big. Like I said it could be perfectly fine, it just seems like a large area to be able to shift fire without much penalty.
  7. I mean it I have his target at due north, I can shift fire near East or West.
  8. I mean it I have his target at due north, I can shift fire near East or West.
  9. Madmatt, I am running Pavlov's house. After I looked at it again, I cannot shift across the ENTIRE map, tested and failed, but I can make near 90 degree adjustments with no added time besides the initial 30 or so(meaning on that map I can shift fire to cover over 50% of the map from thei initial position with only a 33 sec deley. Maybe it is just how it is supposed to be. Can FO shift fire nearly 90 degrees without problems?
  10. Madmatt, I am running Pavlov's house. After I looked at it again, I cannot shift across the ENTIRE map, tested and failed, but I can make near 90 degree adjustments with no added time besides the initial 30 or so(meaning on that map I can shift fire to cover over 50% of the map from thei initial position with only a 33 sec deley. Maybe it is just how it is supposed to be. Can FO shift fire nearly 90 degrees without problems?
  11. I had an 82mm morter spotter laying down some fire and shifted his fire (still green). Just screwing around I shidfted some more in the same turn, still only 33 seconds till it fired. So I did it some more and more and more, still no penalty deley beyond the 33 seconds. I could shift the fire anywhere by advancing it slowly. This doesn't seem right. Is it?
  12. I had an 82mm morter spotter laying down some fire and shifted his fire (still green). Just screwing around I shidfted some more in the same turn, still only 33 seconds till it fired. So I did it some more and more and more, still no penalty deley beyond the 33 seconds. I could shift the fire anywhere by advancing it slowly. This doesn't seem right. Is it?
  13. I have also noticed that the kneeling infantry in some Halftracks will use their feet as tailpipes or mudflaps. BFC fix or do somefink! [ September 25, 2002, 05:04 PM: Message edited by: Clinton ]
  14. Well the reason I was asking is because I noticed in the Demo that the Citadel mission when low to the ground and with all details maxed, got a bit choppy when panning and now that I have the full version the large Stalingrad Factory mission is unplayable due to so mush slowdown and choppyness. My comp specs are AMD Athlon 2000XP+ 512MB DDRAM Geforce 4 Ti4600 Asus A7V333 MB 7200RPM 80GIG HD Plextor Plexwriter 40/12/04 If I had the FPS scale I could check and see what tweaks might get me a better framrate on such missions. I know about programs that will do it, but it is just a nice feature that pretty much any game includes nowadays. No big deal just wishing
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